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Yawgmoth’s Whimsy Extra Issues Edition: Don’t Worry, Just Buy the Duals!

How much does it really cost to be competitive in Type 2 and Extended, anyway? Peter takes a look at his collection over the past two years and does the math.

Meta-Tate: How I Plan to Hate Upheaval in Type II

4UU, Sorcery, Odyssey Rare Return all permanents to their owners’ hands. 1B, Enchantment, Odyssey Uncommon Discard two cards from your hand: Put a 2/2 black Zombie creature token into play. Last week, I participated in some Type II action. Now usually, the games are fun and I do all right – however, the fortunes must…

Force of Will: Anxiety About Extended

Do you wanna run out and drop $25 a pop on dual lands when the future of that format is the gag fodder of John Friggin’ Rizzo?

Wacky Wednesdays #4: Sexy Rector – Win $5 in StarCity Credit!

I wish everyone all the best for 2002; I’m excited about this new year. I get new coins (I live in the Netherlands and as of yesterday, we all changed over to the Euro) and new cards; I heard some wacky rumors about , and if they are true it is really going to be…

Worrying About The Vase

Rizzo looks at his last year’s predictions, then he makes more predictions for this year. They’re all ridiculous, of course, especially that thing about Zvi and Budde.

The Future’s Past: A Study of Magic Rarity, Part 2

The Dark through In the last part of the article, I examined the beginnings of Magic: The Gathering from inception through Legends (which would be considered the ‘last’ of the classic sets). The first expansion set after Revised (which would mark the beginning of ‘modern’ magic via the Pro Tour and Type 2) was The…

You CAN Play Type I #22: The Control Player’s Bible, Part VI

“The Deck,” the most difficult deck to play properly in Magic, has thirty-two core cards. What are they, and how do you play them?

An Odyssey Synergy In Draft Review #2: Black and Blue

To see the first part of this article (which was broken up into three parts because it came in at seventy frickin’ pages!), check it out here. Blue Aboshan, Cephalid head dude Well, apparently Cephalids are pretty good at picking out their rulership. It’s hard not to like this guy; he’s fairly large and acts…

Control Lives On

This deck started out with the base of the Finkula deck played at the Invitational; with that starting point, I went on to make a few modifications.

MonoBlue’s Last Stand: *T1* in Type 1 With About-To-Be-Banned Cards

Saturday Type 1 Tournament Fat Cat Books in Johnson City, NY, 1:30-7:30 PM Double Elimination 14 Players Players with any Power Cards: 5 Those playing Power Cards: 3 I’ve felt that for far too long, this site has gone without a good Vintage tournament report… So I’m hoping I can remedy that! Now, I do…

Wacky Wednesdays #3: The Icy On The Cake – Win $5!

Christmas has come around, and this will be the year is coming to a close – so let’s see if we can keep this series going for a long time. handed the e-Pen to , Star City’s own rules guru… Who has an interesting story that includes some famous Star City writers. So what will…

Draft Odyssey Synergy Review #1: White

When Odyssey first came out, there were a lot of reviews of various elements of Odyssey. This happens with every set. People look at the way the cards ‘look,’ and then go on long diatribes about how much the set sucks, or how much it kicks ass, or what’s too broken or whatever. This is…

You CAN Play Type I #21: The Control Player’s Bible Part IV

Some variants of the hardest deck to play in Magic, and some thoughts on what to do now that Fact or Fiction is restricted.

Yawgmoth’s Whimsy #20: The Other Extended Decks

I’ll show you how to ENJOY Extended if you aren’t planning on making the top 8 – but then again, you just might anyway. A look at some fun second-tier decks.

Meta-Tate: Attrition through Marginalization

at-tri-tion: A reduction in numbers, usually as a result of resignation, retirement, or death Active There is a maxim in life that rings true in Magic: if you’re going down, take someone with you. Your hope is that pounding for pounding, you’ll eventually come out ahead. Here’s a simple example: Player 1: I attack with…