return of (beep)
blisterguy makes his triumphant return to regular writing today by covering the goings on in the Standard Premier Events on Magic Online – events that should be an interesting barometer for the early Regionals metagame.
blisterguy makes his triumphant return to regular writing today by covering the goings on in the Standard Premier Events on Magic Online – events that should be an interesting barometer for the early Regionals metagame.
Some games of Magic are close. Others aren’t. When one player’s deck craps out, that’s boring. But sometimes your deck works fine and the other person’s deck works fine and neither of you makes any horrible plays and it’s still a rout. That can be a lot of fun.
Some time ago, Ben Bleiweiss started a bit of a ruckus over the “decline of American Magic.” He wrote that “The single most problematic element hurting American Magic…is a highly destructive communitywide attitude.” I propose the following: The single most problematic element hurting American Magic is our inability to argue with one another.
Mike wrote another fantastic column about a new deck he has developed. What’s new, right? Read the title of this column. That’s what’s new, or at least unusual.
What must it be like to be Chad Ellis? Beautiful wife and baby, designing games for a living, gets frequent hugs from lesbians. Oh, and he has now qualified for three out of the four Pro Tours available since he came back from an extended retirement. Find out all the details from this latest PTQ victory inside.
Jamie’s reintroduction to Magic has had a few bumps in the road, as expected. It’s hard to win when your collection consists of five-year-old cards and a few Lone Wolves. Today you get a peak at the evolution of his current Green deck, math problems with Joshie Trash Talker, playtesting setbacks, and much more. Please, come join the King of Fatties as he rediscovers Magic and comes to the conclusion that thus far he’s having a surprising amount of fun.
Something I notice time and time again is that Magic communities, much like high school, have a special social structure and many different cliques. A community divided is in much worse shape than one that’s unified. This, unfortunately, will never change. This alone is unhealthy, but it’s worsened further by plain ole’ simple bad manners. A new generation of players comes to replace the old guard, and with them come naivety, immaturity, and crass adolescents.
I would guess that most people reading my columns have never played on the Pro Tour – simply because the great majority of Magic players have never played on the Pro Tour. I would also guess that many people reading my columns would like to play on the Pro Tour and compete regularly or semi-regularly in their area’s PTQs. The unfortunate news is that when you finally qualify and go to your first PT there is a very good chance that you will fail to make Day 2 and be back on the PTQ circuit again.
That said, it’s all worth it. Playing on the Tour is a tremendous experience.
One of the editorial secrets here at StarCityGames.com is that we know our readers love bad decks. No no, don’t try to deny it – you guys are absolute suckers for them. Therefore it is completely without reservation that we present Mark Young’s latest article, which is filled to the brim with a series of Type Two abortions. Do these decks have potential? Oh, most certainly. But are they ready for prime time? Well, you make the call…
Nothing is better than stories about one player dominating a Magic group with a card that no one played. After the domination begins, however, everyone starts including it in their decks. When that happens, it’s like casual group evolution right before your eyes. And here are thirty overlooked cards that might just dominate your kitchen table, if given the right chance.
In the process of falling off the gravy train, I decided to go to a PTQ. This was a bad idea for several reasons:
– It meant getting up early
– I always work Saturday nights in a bar until 5am
– PTQ-ing would mean I’d have to cough up my last 25 Euros I originally had reserved for buying, you know, food
– It involved actually going to a PTQ
Damn, it’s been awhile since I posted a column, but unfortunate times have fallen upon me. What’s a man to do when life beats the hell out of him? I decided to separate myself from my issues and return to playing a more competitive form of the game. Thus you, my faithful readers, get the reward of seeing what I’ve been working on for Block Constructed.
It’s Worlds – I wasn’t expecting to go, but somehow I made Top 8 at Barcelona and suddenly I’m invited to everything. A lot of my deck was proxies since I knew I could buy the cards I needed onsite. I actually had (or traded for) the rares, but I couldn’t find copies of some of the non-rare cards, like Merchant Scroll, and no one ever carries around cards like that in their trade binders. Thankfully, I knew what Merchant Scroll did. It was a Sorcery, it cost 1U, and it fetched two different kinds of Blue spells that aren’t creatures. That can only leave Instants and Sorceries, right?
When Ted asked me to take a shot at the SCG Daily column, I wondered what I could write about. Then it occurred to me – as the one of the oldest writers on the site as well as a usetabee, I’d write about my war stories. Just imagine me as an even older man (tricky, but possible), sitting on the porch, smoking a pipe and telling you about “the big one” while all the kids (that’s you readers) sit there hoping I’ll finally doze off so you can go play video games.