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Feature Article – Shadowmoor Draft: An Allied Color Overview

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Wednesday, July 2nd – With Eventide just around the corner, it seems an opportune time to examine the lessons taught by triple Shadowmoor drafting. Today, Stuart Wright brings us his thoughts on the format as a whole, and in particular the powerful and synergistic allied color pairings that are the key to success in this entertaining format.

Peebles Primers – A Different Five-Color Control…

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Wednesday, July 2nd – There are a number of ways to build your Five-Color Control deck in Lorwyn / Shadowmoor Block Constructed. While they all seem to slap the Kithkin silly, they all appear to flounder when facing the Fae. Benjamin Peebles-Mundy presents a proven Five-Color Control deck with much more than a mediocre game against the winged menace, gained without losing ground against White or the mirror. Intrigued? Then read on…

Chatter of the Squirrel – The Language of Magic

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Wednesday, July 2nd – Given that all I’ve been doing since GP: Indy is helping Sam Black break formats and slaving away at language school, I’ve had no choice but to ruminate on the parallels between the two. Well, between learning a language and Magic generally, at least. I want to present, then, some of the similarities I’ve discovered, in the hopes of spelling out some global parallels for anyone trying to acclimate themselves to a way of thinking. Along the way, you just might become a wee little bit better at Magic.

You Lika The Juice? – Rockin’ Richie’s Tournament with Aggro Zur, Part 1

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Wednesday, July 2nd – You know, the Pro Tour tournaments are a great contribution to Magic’s identity. However, while it dominates much of the Magic dialogue, the Pro Tour is only a narrow sliver of the Magic Community; for the vast majority of Magic players, the game is all about friends and fun, playing Magic when life’s commitments allow you the time. This “silent majority” got to grab the spotlight a little bit this weekend, in a fantastic tribute to Richie Proffitt, PolarBearGod.

Moving off the Gold Standard

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Wednesday, July 2nd – The times, they are a-changin’. With fall’s release of Shards of Alara, Wizards is taking major actions in both the way Magic is released and collected. The game’s really going to get shaken up…

Limited Lessons – A Shadowmoor Draft Walkthrough

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Tuesday, July 1st – With Magic Online throwing up server and lag issues, Nick has been working hard to bring us a tricky Shadowmoor Draft walkthrough, and today’s offering doesn’t disappoint. While it seems that Mono-Red is the current deck of choice for the discerning drafter, sometimes it’s best to stick with the devil you know…

Deconstructing Constructed – Magic Online: Epic Fail

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Tuesday, July 1st – There’s no easy way to say this… Magic Online is currently unplayable tripe. The majority of the current development team should be fired, and outside consultants with a clue should be brought it. No, I don’t care that they got a horrible task to start with; I’m just going to pretend to be Ranty Mc Drinks A Lot for this section of the article.

Removed From Game – Three Continents

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Tuesday, July 1st – Three formats, three continents, three cities beginning with B – Birmingham, Buenos Aires and Bindianapolis. Time for a roundup of all things Pro, tech, and cardboardy with the ginger one.

The Riki Rules – From the Mailbag

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Tuesday, July 1st – I’ve been asked by a few people, in person and online, to write about some of the recent changes in Magic. First up is Shards of Alara, which brings us two related changes, mythic rares and smaller sets. I think a lot of the focus of the community – too much in fact – has been on the potential negative effects of mythic rares.

Feature Article – Mistmeadow Witch for Block Constructed

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Tuesday, July 1st – In his first article for StarCityGames.com, Pro Tour winner Chris Lachmann brings us the lowdown on the Block Constructed deck he co-created with Stuart Wright for Grand Prix: Birmingham – a spicy control number that fully utilizes the strength of Mistmeadow Witch…

Innovations – Introducing True Solar Flare in Block

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Monday, June 30th – Block Constructed PTQs continue apace, and everyone is searching for the Next Big Metagame Thing. Today’s Innovations sees Patrick Chapin look at the core strategies of the Block Constructed format in an attempt to approach their implementation in new and exciting ways. The deck he creates also abuses one of the unsung heroes of the format: Mistmeadow Witch.

So Many Insane Plays – Dear Mark Gottlieb, Please Fix Time Vault

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Monday, June 30th – Time Vault… a card that’s caused consternation in the Vintage community for years. It seems that, with every new set release, there are calls to “fix” this tricky and intriguing card. In an attempt to have this card returned to its original functionality, Stephen Menendian calls on Mark Gottlieb for aid…

The Main Phase, Episode 9 – Room to Improve

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Monday, June 30th – Today’s Main Phase sees Reuben deliver his first video show for StarCityGames.com. He talks of his reception thus far, his own Fearless Magical Inventory, and a few of the spoiled cards from the fast-approaching Eventide…

Unlocking Legacy – The Third Age of Legacy

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Monday, June 30th – Christopher Coppola analyzes where Legacy is today, looks back at the path it took to get here, and predicts what the future has in store for Threshold and the rest of the format.

Flores Friday – Why I’m Playing Little Kid G/W Tomorrow

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Friday, June 27th – The Lorwyn / Shadowmoor Block Constructed PTQ season is now in full swing, and Mike has settled on his Weapon of Choice: “Little Kid” Green/White. Today, he brings us his final build, and walks us through the thought processes behind the maindeck and sideboard configurations. Will it be enough to bring home the blue envelope?