Multiplayer Is An Art, Part 5: Spirit of the Night…
Not only does this provide the ultimate smash-face black deck, but it brings you the all-time great Magic misquotes!
Not only does this provide the ultimate smash-face black deck, but it brings you the all-time great Magic misquotes!
How could they not put four horsemen in this expansion? We miss out on so many clever article titles now.
I haven’t written for Star City in a while, what with my being busy and Type II being as appealing to me as watching paint dry — but with coming out, I thought it appropriate to throw my hat in the ring once again by weighing in on two subjects close to my heart: Combo…
Your last-minute strategy guide for tomorrow’s Big Fun Day. Don’t know what you’re doing? Follow me! I sort of do!
Daniel casts the bones, using flavor text to determine what Apocalypse holds for the Magic storyline.
A lot of people have been asking how to become a judge; it starts with one thing.
A descendant of the IBC”Go-Mar” decks, this runs the same color base but uses Nether Spirits in lieu of the Dragon.
I’d venture a guess to say that the top hundred players in the world are interchangeable in their level of skill.
Is playtesting useful? Can you just audible your way to a final finish? Mike asks StarCity writers what they think.
Why do I play FNM? Well, partially because I can get a lot of games in. And things happen at FNM that would never happen in a PTQ.
The math just doesn’t add up. There needs to be an attendance-based qualifying formula for Regionals.
Sheldon arrived to find a dead tourney scene – but in a year, we had record tourney attendance. We asked him how he did it; you might wanna listen hard.
Hey, no less a man than Anthony Alongi called Stijn”The
S**t.” With compliments like that, how can we NOT make him our latest Featured Writer?
…And click here to start thinking about Apocalypse and its effect on group play!
…and it’s a good thing, too. Daniel chronicles the Jolly Losers in the Chairless Room.