You CAN Play Type I #5: Rating New Cards Part II
Oscar looks at judging Apocalypse instants and sorceries for Type I play in the third part of this series.
Oscar looks at judging Apocalypse instants and sorceries for Type I play in the third part of this series.
Oscar checks the artifacts and enchantments in Apocalypse to see whether they can beat the current cards available!
In Type I, despite the much larger card pool, the rule is very simple: Is this card better than everything else?
StarCity’s latest Featured Writer discusses some of the subtleties of Type One Play. Wow, aren’t we high on T1 now?
Deck Parfait is the hot new deck of Beyond Dominia’s Type I Mill, developed by Raphaël Caron aka K-Run. It is an interesting, yet relatively inexpensive, Type I deck that placed second in the first Beyond Dominia Type I Tournament of Champions. Raphaël’s comments were featured by Darren di Battista, also known as Azhrei, in…
Twenty to the cranium. The efficient elimination of twenty life as quickly as possible has many routes in Type I. There is combo, of course…there is green Stompy with seven land…there’s the Black decks that ride their first turn through the game. I have always liked to send twenty points of sizzling burn right to…
Before we get into blowing up Type 1 decks real good, let’s look back over the past week to see the Things I Have Learned In Editing StarCity: 1) THE SPELLCHECKER IS NO HELP. Go ahead. Hit "F7" and watch Microsoft Word choke on "", "", "", "untap" and "topdeck". I know I do, every…