TagStandard

Insider Information – The Ultimate Kithkin Primer

Visit the StarCityGames.com booth at Nationals!
Thursday, July 16th – In his final Kithkin-centric article for the foreseeable future, Cedric “Kithwins” Phillips brings us the ultimate primer on playing the Little White men in the approaching Standard metagame. He talks us through the card choices, sideboard debates, and matchup strategies with his usual honesty and wit. Enjoy!

Constructed Criticism – Attacking the Enemy

Visit the StarCityGames.com booth at Nationals!Wednesday, July 15th – Just tell yourself: attack the enemy. I must find a way to beat them. If you do this, then you will. The first step to defeating your enemy is to figure out who or what your enemy is. In this case, Kithkin is the enemy. Think back to a time long forgotten, where Kithkin ran rampant, but were easily defeated via Firespout. Those days have long since past, but now it seems time for a comeback. Viva la Revolucion!

Positive EV – Elementals With M10

Visit the StarCityGames.com booth at Nationals!
Wednesday, July 15th – Unlike a number of popular strategies that take a hit from the approaching core rotation, Manuel Bucher’s multicolored Elemental strategy doesn’t lose much. Today, he updates his deck for the upcoming metagame, and shares an extensive sideboarding plan. If you’re looking for something powerful and fun, Manu has the deck for you!

Tribal Thriftiness #75 – Extracting Value From M10

Read Dave Meeson every week... at StarCityGames.com!
Tuesday, July 14th – Last week in Ben Bleiweiss’s Financial Value, he called Magic 2010 “the best singles set printed in the modern age of Magic.” So what does this mean for a Magic player who is watching their wallet?

Sullivan Library – Standard M10 Red

Read Adrian Sullivan every week... at StarCityGames.com!
Tuesday, July 14th – Lightning Bolt. Ball Lightning. Both are back in M10, and both promise much to kick-start the Red Menace into true Tier 1 status. Today’s Sullivan Library sees Adrian examine various Red archetypes from a number of angles, including Goblin, Elementals, and more!

Innovations – M10 Firecracker: Continuing to Explore Standard

Read Patrick Chapin every week... at StarCityGames.com!
Tuesday, July 14th – After a weekend of gunslinging action at the StarCityGames.com prerelease, Patrick Chapin brings us a host of updated Standard decks that take note of the new goodies from M10. From control to combo to aggro, all tastes are catered for in this excellent article!

Insider Information – Kithkin With M10

Read Cedric Phillips every week... At StarCityGames.com!
Thursday, July 9th – Cedric Phillips, the voice of White Weenie, brings us an in-depth examination of Kithkin post-M10 rotation. While there are a host of possible inclusions, Cedric doesn’t believe that there’s a great deal to improve the current deck. It seems that Kithkin are likely to be one of the more potent strategies come U.S. Nationals… What does this mean for those planning to run with Wizened Cenn?

Down And Dirty – New Standard Trends

Read Kyle Sanchez every week... at StarCityGames.com!
Wednesday, July 8th – M10 is almost upon us, and Kyle Sanchez is looking at Standard options for the upcoming U.S. Nationals. Today’s Down And Dirty sees Kyle packing a selection of interesting lists, largely informed by those decks seeing powerful play and success in the present metagame.

Tribal Thriftiness #74 – Magic 2010 And The New Uncommons and Commons

Read Dave Meeson every week... at StarCityGames.com!
Tuesday, July 7th – Since Magic 2010 is printing new cards, that means it comes with a brand new set of commons and uncommons to evaluate for those of us with budgetary limitations. Dave checks out another ten cards that you should be striving to add to your collection.

Sullivan Library – M10’s Losses and Standard

Read Adrian Sullivan every week... at StarCityGames.com!
Tuesday, July 7th – With the Standard metagame due to shift under the weight of M10, Adrian Sullivan examines exactly what the current strong contenders are set to lose. He also suggests how some of the more impacted decks are likely to adapt… Invaluable advice as the Nationals season continues apace.

Black Magic – One Game With Cedric Phillips

Read Sam Black every week... at StarCityGames.com!
Tuesday, July 7th – In a recent Magic Online Constructed match, Sam Black and his Faeries pitted their wits against Cedric Phillips and his Little White Men. Today’s Black Magic sees Sam examine their first game from multiple angles, hoping to discover why it is that Ced is so strong against the Fae menace while other Kithkin players appear to struggle…

Constructed Criticism – A Look at Standard for Nationals

Read Todd Anderson every week... at StarCityGames.com
Monday, July 6th – I was planning on writing an article about Limited today, but I feel as if Standard post-M10 needs a little bit more attention. It is the Constructed format for Nationals, and thus the most important to me. There are so many cards are leaving the format, destroying “established” decks but spawning very few new ideas.

Drafting With Olivier – Shards/Conflux/Reborn #17

Draft with Olivier Ruel... at StarCityGames.com!
Monday, July 6th – Hall of Famer Olivier Ruel takes us through an 8-4 draft queue on Magic Online. He shares some comprehensive thoughts about both the picks and the games, and talks us through each step of the way! If you’re looking to improve your Limited game, this is the article series for you!

Innovations – Post M10 Decks and Bus Stop Encounters

Read Patrick Chapin every week... at StarCityGames.com!
Monday, July 6th – Today’s Innovations sees Patrick Chapin share a collection of decklists that utilize the strong cards available in M10. He updates some old favorites, and brings us an interesting work-in-progress deck too. All that, plus inspiring tales of bus stop encounters…

You Lika The Juice? – M10 at 5000 Feet

Read Bennie Smith every week... at StarCityGames.com!
Friday, July 3rd – Given that there are always a few hiccups in the spoilers leading up to the prerelease, I thought it might be handy to look at M10 broadly – from a 5000-foot level, as it were – and read what the tea leaves tell us regarding what the good folk at Wizards have in mind for the game as they reboot the Core set.