Commander Community – Episode 7
Sheldon Menery discuss how to handle issues in a community outside crisis conditions, plus the joy of the monarch mechanic.
Sheldon Menery discuss how to handle issues in a community outside crisis conditions, plus the joy of the monarch mechanic.
One of our most popular Magic: The Gathering sales of all time is back!
Who’s in the mood for fast Modern wins? Andrew Elenbogen shares how he builds Mono-Red Prowess and sideboards with it.
Don’t feel blue, Death’s Shadow fans! Ari Lax shares his latest Jund Death’s Shadow decklist and sideboarding guide.
Sometimes you just have to do something with that giant pile of cards lying around! Sheldon Menery uses his to build around partners Pako and Haldan.
Neyith of the Dire Hunt turns a game of Commander into Fight Club! Bennie Smith builds around his next Jumpstart legendary creature.
Corey Baumeister and Ross Merriam continue their pursuit of intriguing Modern decks putting up real results.
Two horrors from the Scars of Mirrodin block reprinted.
Verhey talks about Double Masters mythic rares’ first designs.
Mythic rare comes back in Double Masters with new showcase frame.
What’s a control mage to do without Arcum’s Astrolabe in Modern? Shaheen Soorani makes the case for a classic with a twist!
If you like variety, the post-banning Modern metagame is for you! GerryT breaks down key decks from a recent online event.
Fast? Slow? Midrange? Combo? In a Modern metagame without signposts, eight SCG creators offer seven different options!
Iconic counterspell Force of Will returns in Double Masters with new art and Showcase frame!
Vintage Cube is back on Magic Online and Ryan Overturf is here to test your format knowledge!