How Do You Draft Red In Innistrad: Midnight Hunt Limited?
Red may be the weakest color in Innistrad: Midnight Hunt Draft, but it is far from hopeless. Ryan Saxe shows how he rode a top red MTG rare to a trophy.
Red may be the weakest color in Innistrad: Midnight Hunt Draft, but it is far from hopeless. Ryan Saxe shows how he rode a top red MTG rare to a trophy.
First Innistrad: Midnight Hunt Standard event on MTG Arena following rotation won by Selesnya Ramp.
Patrick Sullivan analyzes one of the most popular and most infamous blue MTG one-drops of all time: Delver of Secrets.
What are the ground rules of Innistrad: Midnight Hunt Limited? Which color should you avoid at all costs? Sam Black shares his rules for good MTG drafting.
With the early Innistrad: Midnight Hunt Standard metagame forming, the rules and targets are clear. Is Bryan Gottlieb’s Dimir Control the next great MTG deck?
Is Mono-Red Eldrazi Modern’s latest metagame-breaking deck? Ari Lax investigates its rise and whether it has staying power.
Vadrik, Astral Archmage is your ticket to casting cheap MTG instants and sorceries. Bennie Smith explores the cards to surround Vadrik with for Commander.
Innistrad: Midnight Hunt is here, and Sheldon Menery is having a ball. What does the Godfather of Commander think about the latest MTG set?
Commander VS returns with viewer-submitted Innistrad: Midnight Hunt Standard decks. Will Corey Baumeister or Ross Merriam triumph in their battle of community creations?
The First Impressions of Innistrad: Midnight Hunt wrap up with Modern. Can any cards in the set muscle their way through eighteen years of MTG history?
Storm the Festival shares some traits with Collected Company, but does the comparison end there? GerryT explores the card for Innistrad: Midnight Hunt Standard MTG.
Bryan Gottlieb offers twenty Innistrad: Midnight Hunt Standard brews for you to sample. Is the next great MTG deck among them?
Patrick Sullivan answers mailbag questions on the design of Moonrager’s Clash, how certain cards are like Fact or Fiction, and the nature of Commander matchmaking.
On this episode of The 540, Justin Parnell and Ryan Overturf review the best white and blue spells from Innistrad: Midnight Hunt for Cube.