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Two Heads Are Better Than One

Recently, I sent a call out to our staff for articles on Two-Headed Giant. Zac leapt to the task… a little too vigorously. There’s tech and tips in here, to be sure… but you’ll not read an article like this too often, I can tell you.

Magic Online Musings: This Week on MTGO #6

Read The Blisterguy... every Wednesday at
StarCityGames.com!

The incomparable blisterguy finally shakes the Hawaiian sand from his shorts, and shares his insights on the Magic Online metagame. Plus, an extended look ak the trade prices of online Constructed cards.

SCG Daily – Cat and Mouse

As the Managing Editor of this here site here, I’m supposed to know a fair bit about Magic. Y’know, about decks, and tech, and… stuff. So far, I’m two articles into my series and the only nugget of Magic Wisdom you’ll find is that “America is like Draco.” Frankly, I’m disappointed with this. I expected more. So today, some honest-to-goodness Magic theory.

The Official Ghost Dad Primer

After a sterling performance at Pro Tour Honolulu, we’re pleased to bring Ben Goodman, a.k.a. “Ridiculous Hat,” to the StarCityGames Feature Writing team. Today, he dispenses the knowledge on his – and Clan Cymbrogi’s – Pro Tour Creation… Ghost Dad. Get the inside scoop on one of the most exciting Standard decks of recent months…

Two Heads That Beat As One

The Limited Two-Headed Giant Champs are just around the corner, and what better way to examine this new and exciting format than by reading John F. Rizzo, the current destroyer of metagames the world over. Even though Ichorid is unavailable, good ol’ JFR has broken the format once again… don’t miss out on his wit and wisdom!

From Right Field: Preconstructed Deconstruction — Gruul Wilding

Read Chris Romeo... every Tuesday at
StarCityGames.com!

Chris takes two copies of a Guildpact precon, and updates them in his own signature style. How does the experiment fare? Does he cut up the Casual Room with flair and grace, or does he fall flat on his face and scream curses at the sky? Read on to find out…

Yawgmoth’s Whimsy # 140: Luck in Magic

Peter takes a long hard look at some of the myths of Magic… just how much does Luck determine the outcome of a tournament? With detailed analysis of the Owling Mine phenominon of Pro Tour Honolulu, this article raises valid points on metagame deck selection.

SCG Daily – America!

Since I’ve become Managing Editor of this here site here, there’s been one thing that the Magic Community at large has pointed out about me.

No, it’s not that I’m bald… though, of course, I am.
It’s not that I’m fat… though again, I can’t deny it.
It’s the fact that I’m, well… English.

The Weekly Guild Build: Bye Bye, Borborygmos

Read The Ferrett... every Monday at
StarCityGames.com!

For the second time in a month, The Ferrett cracks a card pool with Borborygmos in it, and yet again he has to leave that 6/7, trampling, bloodthirsty bad boy in the sideboard in order to build a decent deck. Why? Because Guildpact hates him, that’s why. Oh, and he also asks you all a question on why you read Magic writing.

Quiz Show

By his own admission, the Meandeck Labs have seemed quiet of late. Of course, this perceived lull is little more than the calm before the storm. Stephen tells us of some major developments in the Vintage metagame, and promises deliver explosive tech. In this article, he also answers a lot of questions on a number of Vintage topics.

The Network – Improving Your Metagame Predictions

After a not-so impressive performance at Pro Tour Honolulu, Richard asked himself some difficult questions regarding his preparation. Just how can you predict a metagame with any degree of success? The answers are a simple click away!

Getting There: Part 2

When we left our hero, his latest heroics included falling in a valiant fight to a horde of evil, angry and unpleasant Thundersong Trumpeters, and coming tenth in the most forgettable Pro Tour Qualifier of all time, or something. The continuing saga of one man’s quest to make the Big Show…

SCG Daily – My Magic Online Failures

When I sling spells, I feel tethered to the flow. The cards slide from my library to my hand and into play. And, if truth be known, usually to my graveyard soon after. It pulls me in, this silly game of monsters and mana and magic and myth.

Why, then, do I have such trouble on Magic Online?

Vote Cunningham, Hoaen, Szleifer for the Invitational!

This week, the voting for the 2006 Magic Invitational turns to the denizens of North America. Who do you choose?

Trying To Get To Praguers, Part 2

February 25th was the Seattle qualifier for Prague. That Saturday was a perfect day for a Pro Tour Qualifier, because on the 24th, I had a birthday. See? Sure, Friday is a fine day for a party, but then you have that icky hangover at the big tournament the next day. However, delaying the festivities by 24 hours let’s us play the PTQ clear of mind and body, then get everyone in the tournament down to the bar for some drinky drink fun.