Courtesy of Wizards of the Coast (WotC) take a look at the return of a fan-favorite planeswalker in Innistrad: Midnight Hunt — Terferi, Who Slows the Sunset!
Azorius’ premier planeswalker returns, but at four mana this time. Starting at four loyalty, Teferi’s [+1] ability allows you to target an artifact, creature, and land and either tap them down (if they belong to your opponent) or untap them (if belong to you). The flexibility in this ability allows for some really strong turns, especially for control decks where it’s likely to find a home.
Being able to dig three cards deep and then choose the best one for your situation is traditionally a very strong ability for control decks, as we’ve seen in the past with cards like Jace, Architect of Thought. Unlike Jace however, you’re totally in control of the card selected, making this ability even more appealing.
Like most planeswalker ultimate abilities, Teferi’s [-7] essentially wins you the game. If you’re able to activate this, you’re likely already in control of the game, so this just tips the scale so far in your favor that your opponent should probably just concede. It’s also worth noting that this ability works for multiple opponents, so in a game of Commander, you’ll be able to enjoy extra untap and draw steps for each player in the game.
So what do you think of Teferi, Who Slows the Sunset? Will it become control’s premier planeswalker in Innistrad: Midnight Hunt Standard? Let us know what you think in the comments!
Innistrad: Midnight Hunt is currently scheduled for release on September 24. View our official preview gallery.