Courtesy of Wizards of the Coast (WotC) and Magic:The Gathering YouTube channel, check out a few legendary creatures from Adventures in the Forgotten Realms that care about venturing into dungeons.
First up is Hama Pashar, Ruin Seeker, a blue and white creature that pays you off for venturing through dungeons.
Now each time you move to a new room of a dungeon, you get its effect twice. While Hama Pashar doesn’t venture into the dungeon on its own, you will want to have as many ways to do so with it on the battlefield.
Next up is Varis, Silverymoon Ranger. This Human Elf Ranger looks to accelerate your pace of moving through dungeons by letting the first creature or planeswalker spell you play each turn venture into the dungeon.
On top of more venturing triggers, this three-mana 3/3 reach creature with ward 1 also starts cranking out 2/2 green Wolf tokens whenever you complete a dungeon, which should be often thanks to its other ability.
Lastly, Zalto, Fire Giant Duke is a large threat that has the potential to get you moving through dungeons by being able to venture multiple times per turn.
While being able to deal big damage thanks to seven power and trample, if you find a way to deal Zalto damage multiple times a turn you can rush through a dungeon. Of course, Zalto only has three toughness, so venturing too much can kill the Giant Barbarian off.
What do you think of Hama Pashar, Varis, and Zalto? Do any of these creatures inspire a Commander deck based around venturing into dungeons?
Dungeons & Dragons: Adventures in the Forgotten Realms is scheduled for release on July 23. View our official preview gallery.