Exploring The Elder Dragons Of Strixhaven In Commander
The Elder Dragons of Strixhaven are ready to lead more than just their colleges. Sheldon Menery shares how to build around them in Commander.

The Elder Dragons of Strixhaven are ready to lead more than just their colleges. Sheldon Menery shares how to build around them in Commander.
Jadzi, Oracle of Arcavios is worth the deckbuilding journey in Commander. See the path Bennie Smith took to arrive at 100 cards.
The numbers are clear: foil cards just are not worth what they used to be. Ben Bleiweiss offers suggestions for making foils more valuable.
Ryan Saxe shares the two key methods of drafting and building Quandrix decks in Strixhaven Limited, and how the proper card picks vary between them.
Learn cards and Lessons unlock key archetypes in Strixhaven Draft. Sam Black uses data and theory to present a unified view of their uses.
Patrick Sullivan answers mailbag questions on the best North American major league sports logos, studying game design, and covering Slivers players.
Ryan Saxe pivoted his way to another trophy in Strixhaven Draft on Magic Online. Follow along with his early picks… and see why he gave them up.
Ryan Overturf combines his Grixis Cube and two-player Cube design into a unique experience with explosive combo potential.
Sheldon Menery looks back on his time with the Commander 2021 Vision Design team and explores the possibilities of Silverquill in Commander.
Codie, Vociferous Codex has a steep drawback in Commander but a huge potential payoff. How did Bennie Smith build around the Strixhaven book?
Ryan Saxe continues his early exploration of Strixhaven Limited with a look at Lorehold. Will the red and white cottage prove too slow for Draft?
Strixhaven offers plenty of exciting options for the Cube builder. Ryan Overturf lays out his Top 10 cards for the set.
Strixhaven Standard brings new tools to Witherbloom decks. Sam Black takes an exhaustive approach to the options and offers three early builds for the format.
Patrick Sullivan answers questions about the learn mechanic and Lessons, what he misses from SCG Tour stops, and Organized Play’s woes.
Ross Merriam has seen enough. For Strixhaven to thrive in Standard, he says, Edgewall Innkeeper and Bonecrusher Giant have to go.