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From Right Field: Probabilities, Randomness, and Averages for Non-Engineer Magic Players

Over the past few weeks, my columns have included additional sections that tended to be about the laws of randomness and probability, what laymen (“Heh, he said ‘lay’ and ‘men.'”) call the law of averages. A lot of people seem to be confused about these topics. Others just wanted to know more. I’ve typically not gotten involved in these types of detailed columns about complicated theories that seem to exist in the Magic universe. However, it was suggested by one of my readers that given my background, I might, you know, get involved and write something that was both informative and enteratining on the subject…

Something Like a Tournament Report

I was thinking about doing the usual tournament report thing, but I played Tog four out of the seven rounds, and almost all of the games went the same way. Oh sure, I could’ve hammed them up a little more and all. I mean, it’s a lot more entertaining to read”FINALS: JP”The Irresistible Force” Meyer vs. Kevin”The Immovable Object” Cron, but giving you strategic advice on your Tog deck and how the various matchups should play out will save everyone time.

Martyrdom

I know what you’re thinking.”A sixty-two card Cleric deck!? The kids are too much for him; Rob’s finally gone off the deep end.” Okay, I admit it may look that way, but this deck is actually good. No, really. Five PT top 8’s, four of which were Constructed, remember. You’re going to have to trust me on this one.

Picking the Right Plan

Did you read Becker’s piece yet? Good. Now we can move on.

I asked Jon to talk about his different play style from Derek Rank’s in those ancient days of the Frenetic Efreet, back when Invested cards like Browse were good, for a reason. Though I will stand by the fact that there is One Right Play on any stack (or any of those non-stack moments when you can play or tap land or whatever), that is not to say that there is necessarily one right Plan. Probably you are scratching your head right now. What do you mean one right Plan? What is a Plan?

OK, You Got Me. I’m Old and I’m Mean. Or Something.

Magic’s greatest crank succumbs to Flores’s relentless pestering, and finally writes another article! Today, Jon discusses the idea of one correct play, set reviews, pokes fun at Elliot Fertik (again), and goes no holds barred with his opinion of Geordie Tait’s recent theoretical excursions.

18,000 Words: The 100 Worst Magic Cards of All Time (20-1)

This is it, the final installment of Ben’s masterful look at the lowest of the lowlights in the game of Magic. You know you’ve been waiting for it all week, and now it’s here. Ben finally gives you an answer to the question:

What is the worst Magic card of all time?

Grand Prix: Oakland — In Short, I Told You All *20th Place*

“If you see a Fangren Hunter in your pack, take it! Put it in your deck, add lands, and shuffle up — It Is Awesome.” — Random Magic Online Quote

Translation: Avoid Green and win!

Into the Night

Ah, Black. The color of Witches, Evil, and Darkness. Ken Ho proved one of my initial thoughts last weekend when he took down GP Oakland with a mono-Black draft deck in Mirrodin Limited. The moment I saw the spoiler for Darksteel, I decided that this deck would finally have enough firepower to exist prominently in the draft metagame.

DNA: Mind’s Desire for the Masses Part 2

In this installment, the Jimmest of Beans provides an updated build of everyone’s favorite Standard combo deck, gives sideboarding information for the current metagame, and answers the question on everbody’s mind:

Jim, how do you play this damned thing?

Lashdraft Incorporated

I was on my worst MODO losing streak ever, and was actually desperate enough to ask Phil Samms for help. Phil, in his infinite wisdom said, “You should draft R/B.” And from those humble beginnings, a strategy was born. I’d ask about stuff like”Pewter Golem or Consume Spirit here?” and Samms would say something like”Neither,” and tell me, in what I imagined to be the tones of a professor lecturing a prize student, that I should be drafting more Nim Lashers and Disciples of the Vault.

At the mention of Nim Lasher in particular, eyes seemed to light up.

18,000 Words: The 100 Worst Magic Cards of All Time (40-21)

First of all, why does this list even exist? Part of me wanted to have a definitive list of bad cards, one that didn’t include mistakes such as Phyrexian Dreadnought or Lion’s Eye Diamond. It took me a long time to do research for this article, and a long time to write all the pieces. While there are a couple of cards which have slipped through the cracks (Divining Witch/Deathlace), for the most part I feel like I’ve done a good job of covering all the bases.

And yet, there are arguments that certain cards are/are not the worst cards of all time…

You CAN Play Type I #125: Deconstructing Darksteel, Part II – Artifacts

Geth’s Grimoire

Lots of beginners who want to build Rack decks oooh and aaaah when they see Megrim. Thing is, unloading your discard on the opponent is top priority, so your opponent has no hand by the time you have a moment to remember to play Megrim. At that point, a creature cleans up far better.

Geth suffers from the Megrim problem as well.

Restless: Darksteel in Constructed – Playing in the Cemetery Part 1

So I got to thinking, maybe Chittering Rats would be really good in an Oversold Cemetery deck. I saw a copy of one that made top eight in an E-league tournament (Yeah, I know the site is down, but often times after a Master tournament, there will be a link on IRC to the top eight decks in the event. You can download them, and see what the people played.) So, like any good scammer for other people’s work, I took it, played it some, and started to make some changes.

Two Bits

This is me pretending to be Star City’s sometimes resident curmudgeon, Jonathan Becker (hint, hint). There have been some features, both interesting and just controversial, that have been thought-provoking for me; this article includes my reactions to a bunch of the stuff that has been posted either on the front page or the forums of this site over the past couple of weeks. If it wanders around or seems a little different from the work that you’ve come to know and love (or ignore) from yours truly, blame Jon Becker.

Darksteel and Five

In case this is your first time reading one of my set reviews, allow me to get the ground rules out of the way. One of the most boring things about set reviews is that so many cards which are marginally useful are reviewed. There’s only so many times I can read comments like,”Okay in sealed, bad in Constructed,” or,”Not the worst choice in a theme deck, but poor quality for tournament decks.” I have better things to do with my time than to review a bunch of chaff and filler. That will give me more time to discus the Darksteel goodies.