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AuthorRyan Overturf

Ryan Overturf is a two-time Open champion and regular commentator for the SCG Tour, as well as a co-owner of Lodestone Coffee and Games in Minnetonka, Minnesota. A cantrip aficionado and connoisseur of value, he's always at the ready to extol the virtues of Grixis.

Spikeville To Flavortown: A Magic Cube Designer’s Journey

Ryan Overturf shares his Cube design journey, from an obsessive Spike to a flavor-loving curator of experiences others love.

Start Your Magic Party With The Party Jumpstart Kit

Ryan Overturf’s Party Jumpstart Kit fuses the curated elements of Jumpstart and Cube into one fun and well-designed package. Let the mix-and-match fun begin!

How To Build Your Own Jumpstart Magic Environment

Curate your own Jumpstart MTG environment! Ryan Overturf shows how you can make your own “shuffle up and play” experience in the Cube spirit.

How To Balance Limited Archetypes For Cube

Balancing archetypes within a Cube is a surprisingly tricky aspect of MTG Cube design. Ryan Overturf shares his insights into fundamental turns, resilience, and more.

Magic Cards I Couldn’t Make Work In Cube, Part 2

Ryan Overturf concludes his look at cards he simply couldn’t make work in Cube, and the lessons they hold for designers and players everywhere.

Magic Cards I Couldn’t Make Work In Cube, Part 1

What happens when a Magic card just won’t work in Cube? Ryan Overturf breaks down his frustrating experiences with ten tricky cards, and there’s more to come…

Make The Most Of The Magic 30 Cube

The Magic 30 Cube is back on Magic Online for one week only! Ryan Overturf breaks down the card changes and what you need to know to succeed.

Toxic Twobert, The Phyrexia: All Will Be One Poison Cube

Poison is more than a pipe dream for Cube designers after the release of Phyrexia: All Will Be One, as Ryan Overturf proves with his Toxic Twobert!

Top 10 Cube Cards Of Phyrexia: All Will Be One

Ryan Overturf breaks down the mechanics of Phyrexia: All Will Be One for Cube before revealing his Top 10 cards of the set.

Cubing With Planeswalkers Of Phyrexia: All Will Be One

How will the MTG planeswalkers of Phyrexia: All Will Be One play in Cube? Ryan Overturf breaks down the pros and cons of all ten at a range of power levels.

Cube Deep Dive: The Limited Side Of The Storm Archetype

Storm is an acquired Cube taste for players and designers alike. Even Ryan Overturf calls it a “sometimes food” in his Deep Dive into how to make the archetype fun.

Cube Deep Dive: Secrets Of The Lands Limited Archetype

Can Lands work as a theme in Cubes without being boring or broken? Ryan Overturf takes a deep dive into a tricky archetype to balance.

Cube Deep Dive: Magic On Fire With Mono-Red Aggro

Ryan Overturf takes a Deep Dive into the Mono-Red Aggro archetype in Cube. What goes into making it work, as both a drafter and a designer?

Cube Deep Dive: How To Triumph With “Broken Blue”

Looking for a strong archetype to play in the Vintage Cube on Magic Online? Ryan Overturf goes deep on how to draft his dominating “Broken Blue” deck.

Vintage Cube On Magic Online: What’s In? What’s Out?

The Vintage Cube returns for the holidays on Magic Online. Get Ryan Overturf’s breakdown of the latest changes and what they mean for your Limited strategies.