F
Eugene Harvey | Dane Thomas |
Pack One | Pack One |
Pack Two | Pack Two |
Pack Three | Pack Three |
Originally I’d have to say that Eugene’s deck would be slightly better… if only he’d have taken the damned Skeleton Shard. Without the Shard, Dane’s deck is certainly better as he also grabbed a third-pick Promise of Power. Harvey loves the Leaden Myr.
G
Jeremy Darling | |
Pack One | Pack One |
Pack Two | Pack Two |
Pack Three | Pack Three |
Dead even. My guess is that this is the easiest set of packs in the draft, since almost every important pick is identical. This isn’t to say that Jeremy and Brown aren’t good players, I just think I should’ve tried to build in some more tough calls in these packs.
H
Pack One | Pack One |
Pack Two | Pack Two |
Pack Three | Pack Three |
Another coinflip here, as most of the picks were clear cut. Nate’s deck seems to be a slight favorite, if only because he got more late pick cards than Mike did. It’s pretty close though.
If you’ve made it this far, I’d like to thank you for trudging through all of this, as I know it’s a lot of material. The players commented that I didn’t include enough Artifact lands in the draft, but that was probably just because most of them had twenty-four playables by the beginning of pack three and would take the lands over other things for their decks. I don’t think it was that big of a deal, but I figured I’d mention it.
One thing I’d like to say in closing is that while there wasn’t as much variation as I’d expected originally, I’d have to say that the reason for that is because all of these guys are very solid players, and are going to make the best picks most of the time. This leaves very little wiggle room unless I put an absurd decision into every pack, which would make the draft unrealistic. In the end, I found the results to be rather interesting and hopefully you too can glean some knowledge from this project.
Soooooo & ThatsGameBoys on MODO