TagVintage

The Daily Shot: I Can’t Play Type One, Part II

So there’s two Type One events going on on the same day and on the same block. You’d think that would mean that the Type One scene in Sarnia is fairly healthy… But sadly, such is not the case.

Good Karma And Secret Type I Tech

I’ve seen more than enough Moxes, Lotuses, Time Walks, and Ancestral Recalls to probably pay my mortgage for about a year. I don’t own a single one. I also happened to place in the top 8 twice and top 4 most recently in the only three Type I tournaments I have ever played with my deck.

You CAN Play Type I #48: The Initial Judgment, Part III – Instants And Land

Brace yourself – don’t faint – but Oscar may have actually found a card made since 1997 that could be used in a Type One deck! And even more fascinatingly, it’s NOT Seedtime! What could this annoying card be? Read on!

You CAN Play Type I #46: The Initial Judgment, Part III

The usual slew of analyzing cards for the most ancient format – and some intriguing ideas that may change the slant of some classic T1 decks!

You CAN Play Type I #45: Deconstructing Mark Rosewater

Mark Rosewater said that”an Extended deck (Miracle Gro) from the latest Extended season has gone on to have a huge influence on Type 1…” Why is he wrong and why does this deck (and Illusionary Mask) fail in the Format Of The Eldest Cards?

You CAN Play Type I #43: The Initial Judgment, Part I – Creatures

Going into Judgment, again, since creatures are there mainly to tap and deal damage, we’re going to be looking mainly at Rule #1. Since new creatures have to compete against everything printed since 1994, you understand it’s an uphill fight – something like 85 degrees up.

You CAN Play Type I #41 (Unless You’re Geordie Tait): Stop Hyping The Wishes!

Don’t believe the hype! Everyone and his mom are telling you how Judgment’s Wishes will break Type One in – but if you look closely, you’ll see that what you have to give up might not be worth the wish…

8 in 10: You CAN’T Write Infinite Articles On Type 1

We didn’t think he could do it… And by God, he couldn’t, only managing to produce a paltry eight daily articles before collapsing in a heap of body fluids. Still, he manages to pound out a tourney report that lovingly takes Oscar Tan and bends him over his knee.

You CAN Play Type I #40: The Control Player’s Bible, Part XX – Head To Head With Zoo

Is it a dead archetype now? Oscar braves the wilds of the Zoo to find out, and throws a little misin’ love in Mikey P’s way.

You CAN Play Type I #39: The Control Player’s Bible, Part XX – Head To Head With Stompy

Four games against Stompy are highlighted, and Oscar stomps the heck out of ’em with Pure Control. Hey, one game is even close!

You CAN Play Type I #38: The Control Player’s Bible Part XIX – Head To Head With Stacker 2

Turn 1: Mountain, Mox Pearl, Mox Sapphire, Grim Monolith, Su-Chi. How does the Deck come back from a blazing start like that… Or can it?

You CAN Play Type I #37: The Control Player’s Bible, Part XVII: Head To Head With Sligh

You asked for it, you got it! Hot on the heels of Oscar’s control on control matchup, the Tanster fights everyone’s favorite cheap win generator… Innnn-troducing… In the left-hand corner… SLIGH!

You CAN Play Type I #36: Public Service Announcement

So InQuest posted their latest Killer Deck… But this time, it’s for Type One. And Oscar takes it real personal.

You CAN Play Type I #35: The Control Player’s Bible Part XVI – Why Control Sucks

Good Lord – after sixteen articles on The Deck and how to play it and what the sideboard is and the mana base and yadda yadda, NOW he tells us it sucks? Hey, thanks, pal.

You CAN Play Type I #34: The Control Player’s Bible, Part XV – The Budget 5-Color Mana Base

How do you swap out your duals and Moxen for other, cheaper cards? Well, you don’t. Not really. But Oscar takes kind of a stab at it.