Lost in the Machine: The Mirrodin Artifact Review, Part 2
Mesmeric Orb has a cool and unique effect, it’s well priced, and it takes some very serious planning and understanding to use to advantage. Okay, so I like it from a design standpoint; next is how usable this actually is. Plan A is to build a deck completely around the Orb and challenge your opponent to live in that environment better than you can by either making yourself proof against decking or just making sure your opponent will run out of cards first. Plan B is to use the Orb in a deck that just looks to capitalize off having a fat graveyard. Plan C is to use this as an ambush from the sideboard for archetypes that rely on killing you over a more extended period of time than this card might otherwise allow.