MTG Secret Lair x Street Fighter Cards Potentially Leaked

Leak appears to show all eight cards from the anticipated crossover Secret Lair drop.

Chun-Li, Countless Kicks, illustrated by Martina Fačková

Editors note: The following information has not yet been confirmed or denied by Wizards of the Coast (WotC) and should be treated as such until an official statement has been made.

Eight Secret Lair x Street Fighter cards appeared to have been leaked today after an image from Twitter user @lxduo84 was posted on the Magic TCG subreddit by mistercimba.

Click to see Potential Leak

The Tweet no longer is on lxduo84’s feed, but the latest tweet, posted four minutes after the tweet with the images of all the cards, mentions deleting something. See the translation below:

All eight cards appear to be mechanically unique cards, similar to cards from the Secret Lair x The Walking Dead. The illustrations on a few of the cards matches the officially previewed art from the past two days. The cards use keywords already seen in Magic like training, prowess, haste, reach, and more along with separate abilities that match moves from each character. All of the information for the cards in the first two rows can be read, but some information is missing in the bottom two cards. Starting from the top left, here are the names and textboxes from the cards.

E. Honda, Sumo Champion — 4WW

Legendary Creature – Human Warrior

Sumo Spirit – As long as it’s your turn, each creature assigns combat damage equal to its toughness rather than its power.

Hundred Hand Slap – Whenever E. Honda, Sumo Champion attacks, up to one hundred creatures each get +0/+X until end of turn, where X is the number of cards in your hand.


Ryu, World Warrior — 2W

Legendary Creature – Human Warrior


Hadoken – 4R, Untap, Discard a card: Ryu, World Warrior deals damage equal to his power to any target. If excess damage was dealt to a creature this way, draw a card.


Ken, Burning Brawler — 1RR

Legendary Creature – Human Warrior


R/W: Ken gains first strike until end of turn.

Shoryuken – Whenever Ken deals combat damage, you may cast a sorcery spell from your hand with mana value less then or equal to that damage without paying its mana cost.


Blanka, Ferocious Friend — 3RG

Legendary Creature – Human Beast Warrior


Rolling Attack – Blanka, Ferocious Friend has trample as long as you’ve cast three or more spells this turn.

Electric Thunder – Whenever Blanka becomes the target of a spell, he gets +2/+2 until end of turn and deals 2 damage to each opponent.


Chun-Li, Countless Kicks — 1WU

Legendary Creature – Human Warrior

Multikicker W/U

When Chun-Li enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Chun-Li was kicked. Put a kick counter on each of them.

Lightning Kick – Whenever Chun-Li attacks copy each exiled card you own with a kick counter on it. You may cast the copies.


Dhalsim, Pliable Pacifist — 2GW

Legendary Creature – Human Monk


Teleport – Dhalsim, Pliable Pacifist has hexproof unless he’s attacking.
Whenever a creature you control with reach attacks, untap it and it can’t be blocked by creatures with greater power this combat.

Fierce Punch – Whenever one or more creatures you control deal combat damage to a player, draw a card.


Guile, Sonic Soldier — 1URW

Legendary Creature – Human Soldier

Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one –

Sonic Boom – Guile, Sonic Soldier deals [amount] damage to any target.

[NAME OF ABILITY] – Guile, Sonic Soldier gains [ability] and indestructible until end of turn.


Zangief, the Red Cyclone – 2BRG

Legendary Creature – Human Warrior

Zangief, the Red Cyclone must be blocked if able

Iron Muscle – As long as it’s your turn, Zangief has indestructible.

Spinning Piledriver – Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature’s controller sacrifices a noncreature, nonland permanent.


So what do you think of the cards? Are they real? Will they be released in one or two Secret Lair drops? Let us know what you think in the comments.