I preordered my The Lord of the Rings Bundle because it guaranteed a copy of The One Ring, along with the other three copies of the extended scene cards depicting the story climax at Mount Doom. When I was looking at new legends I wanted to build a paper Commander deck around, I kept coming back to the really cool artwork for Gollum, Patient Plotter by Marta Nael, grasping desperately for his Precious, The One Ring, and I knew I had to build a deck around it.
Relatively recently, I’d built a mono-black deck around Ashnod, Flesh Mechanist, and while it was fun for a couple of games, it’s pretty linear in what it wants to do, which meant I’d grown tired of it.
Luckily for me, there was a fair amount of the deck that I would want in my Gollum, Patient Plotter deck, so pulling together Gollum, Patient Plotter went quickly, and now I can share it with you!
Plots, Plots, Plots
Gollum comes down from the command zone on Turn 2, and if it dies, you can usually just leave it in the graveyard, where you can sacrifice a creature to bring Gollum back to your hand. Gollum leaving the battlefield means that the Ring tempts you, so it should be pretty easy to ramp up the power of the Ring to Level 4, which makes your Ring-bearer problematic. A lot of the creatures I’d want to run are recursive creatures that come back from the graveyard and have low power, which makes them perfect for skulking past blockers, sifting through extra cards, and draining your opponents for life.
Let’s dig into the decklist! Keep in mind if you don’t have The One Ring, you can still run a Gollum, Patient Plotter deck without it; I’m just running it for flavor reasons.
The Ring Tempts You
Gollum’s ability to have the Ring tempt you unfortunately means that Gollum won’t be able to become Ring-bearer himself most of the time, so I decided to run just about all the cards I could that say “the Ring tempts you.” Notably absent are the Nazgul, but I’m not going to pay $15 apiece for nine uncommons, no matter how well they fit the theme. Claim the Precious is a poor version of Murder, but the flavor is perfect.
Ringwraiths doesn’t tempt you, but it does come back from the graveyard when the Ring tempts you, and I’ve found that this card plays much better than you think if you’ve got plenty of tempting going on, and with that effect tied to the commander, this fits.
Sacrifice Fodder
These are all the recursive creatures we can easily sacrifice to bring Gollum back from the graveyard and then bring them back too. Nether Traitor is particularly great later on as your Ring-bearer, as its shadow ability will make it nearly impossible to block. Junji, the Midnight Sky doesn’t come back from the graveyard, but it’s a large flyer with a potent dies trigger, so I think it’s worth a slot.
Sacrifice for Profit
I moved Ashnod to the 99 because she’s still a good way to sacrifice Gollum or any of the other recursive creatures, and the Powerstone tokens can be used to pay for bringing back the recursive creatures. Ayara, First of Locthwain gives you triggers when another black creature enters the battlefield and sacrifices creatures to draw a card. Sloppity Bilepiper is a card I’d forgotten I had sitting in my box of black cards, but sacrificing a creature to give my next creature spell cascade sounds like too much fun not to run.
Gollum having a dies trigger makes it an excellent target for sacrifice, and since it’s legendary, Tevesh Szat, Doom of Fools will even give you an extra card when it sacrifices a creature for two cards.
Other Ways to Leave the Battlefield
While your mind instinctively goes towards dying as the way Gollum’s ability to tempt you will fire, it actually says “When Gollum, Patient Plotter leaves the battlefield”, so I’ve got a few other ways to check off this box without Gollum actually dying. The most fun way is using a Ninja’s ninjutsu ability to bounce Gollum back to your hand and letting you switch Ring-bearers mid-combat. If Dokuchi Silencer deals combat damage to an opponent, you can even discard Gollum to the graveyard and eventually bring him back.
The combat damage ability of Sword of Hearth and Home can “blink” Gollum, and in a pinch it can get you back a creature that an opponent has stolen control of.
Dies Triggers
Since Gollum is a creature sacrifice engine of sorts, I’m playing ways to get benefits from creatures dying, such as Blood Artist and Pitiless Plunderer. I know Sengir, the Dark Baron has gotten a lot of guff over the years, but I think it could grow into quite the flying threat in a deck like this, so I’m willing to give it a shot. I’m also excited to finally find a home for Forge, Neverwinter Charlatan. Tallyman of Nurgle is a bit like an underpowered Grim Haruspex, but I’m excited to try to meet its mini-quest The Seven-fold Chant to draw a whopping seven cards like it was a three-mana Griselbrand.
Card Draw
Speaking of card draw, I’m playing a lot of lower end card-draw spells to keep the gas flowing and hitting my land drop each turn. I’m excited to play the new Nasty End, since I’m more than happy to sacrifice my legendary commander and put Gollum into the graveyard. With Gollum dying and coming back a bunch, Tome of Legends should provide a steady supply of fresh cards too.
Removal
In addition to Claim the Precious and Ringwraiths, I’ve got even more removal spells and creatures. I’m excited to play Argentum Masticore, since I’m fine with pitching cards to its upkeep trigger as a colorless way to destroy enchantments and artifacts I might otherwise have a difficult time with.
Since so many of my creatures, including my commander, can come back from the graveyard, I’ve made room for the old-school removal spell Nevinyrral’s Disk!
Mana Ramp
Even though my mana curve is fairly low, and I’ve got a lot of card draw to ensure land drops each turn, I do have a bit of mana ramp in here, including Cabal Coffers to gain a bonkers amount of black mana. Solemn Simulacrum has added utility here as an easy creature to sacrifice to bring Gollum back from the graveyard to your hand.
Spice
Tormod, the Desecrator and Open the Graves should spit out a steady stream of 2/2 Zombie tokens when Gollum dies and then leaves the graveyard. I’m running The Mycosynth Gardens as an out to The One Ring if the burden counters get too painful; copy it, and then the legend rule makes you choose which one to keep, and you can sacrifice the real version and get a freshly unburdened version left behind.
Equipping Bilbo’s Ring onto Gollum is a flavor win, since that nasty thief Bilbo stole the Precious from Gollum to begin with! And lastly there’s Barrow-Blade, which can let a Ring-bearer with a leveled-up Ring destroy a blocker that might otherwise be indestructible.
Other Utility Lands
Rounding out the deck, I’ve got utility lands to help with mana flood, and of course Urborg, Tomb of Yawgmoth to combo with Cabal Coffers.
The Deck
Okay, here is the full decklist:
Creatures (33)
- 1 Throat Slitter
- 1 Ink-Eyes, Servant of Oni
- 1 Solemn Simulacrum
- 1 Nether Traitor
- 1 Bloodghast
- 1 Pawn of Ulamog
- 1 Reassembling Skeleton
- 1 Blood Artist
- 1 Bloodsoaked Champion
- 1 Grim Haruspex
- 1 Noxious Gearhulk
- 1 Pitiless Plunderer
- 1 Krav, the Unredeemed
- 1 Cavalier of Night
- 1 Ayara, First of Locthwain
- 1 Sengir, the Dark Baron
- 1 Tormod, the Desecrator
- 1 Ebondeath, Dracolich
- 1 Jadar, Ghoulcaller of Nephalia
- 1 Persistent Specimen
- 1 Junji, the Midnight Sky
- 1 Dokuchi Silencer
- 1 Body Launderer
- 1 Cult Conscript
- 1 Sloppity Bilepiper
- 1 Tallyman of Nurgle
- 1 Gix, Yawgmoth Praetor
- 1 Ashnod, Flesh Mechanist
- 1 Argentum Masticore
- 1 Forge, Neverwinter Charlatan
- 1 Uruk-hai Berserker
- 1 Ringwraiths
- 1 Haunt of the Dead Marshes
Planeswalkers (1)
Lands (39)
Spells (26)
- 1 Nevinyrral's Disk
- 1 Sol Ring
- 1 Night's Whisper
- 1 Skullclamp
- 1 Wayfarer's Bauble
- 1 Damnation
- 1 Sign in Blood
- 1 Go for the Throat
- 1 Open the Graves
- 1 Arcane Signet
- 1 Tome of Legends
- 1 Feed the Swarm
- 1 Sword of Hearth and Home
- 1 Deadly Dispute
- 1 Relic of Legends
- 1 Gruesome Realization
- 1 The One Ring
- 1 Call of the Ring
- 1 Nasty End
- 1 Gollum's Bite
- 1 Barrow-Blade
- 1 Claim the Precious
- 1 Inherited Envelope
- 1 The Black Breath
- 1 Sam's Desperate Rescue
- 1 Bilbo's Ring
Here are the deck stats from our friends at Archidekt:
What must-have cards might I have missed including here? Which card from The Lord of the Rings: Tales of Middle-earth are you building around?
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