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AuthorErik Tiernan

Erik Tiernan has been a Commander-lover since Time Spiral block. A player since 2001, his favorite aspects of the game are the potential in multiplayer, game expectation discussions, and finding hidden gems in the dark corners of bulk boxes and binders. He lives in New Jersey.

Playing Commander Cheaply

Has Commander become too expensive? Is it now just another format where the priciest cards always win? Hardly. Erik Tiernan explains how the stigma of other formats is giving Commander costs too much emphasis. See how you can play and enjoy the format for nothing!

Hidden Gems In Commander

Commander decklists get more and more streamlined all the time, which is an easy way to cause a format to become stale. Erik Tiernan wants to share some of the curveball cards he includes in his builds to keep things interesting!

Getting Friends To Play Commander

Erik Tiernan was a new Commander player at some point just like all of us. So what’s the best way to share Magic’s most fun format with friends? Erik talks about loaner decks, why they’re important, and what they must consist of to safely bring rookies into the fray!

Choosing Decks: Six-Player Games!

Erik Tiernan’s multiplayer series comes to a close with a handful of variants and strategies that are perfectly suited to your respectably robust Commander pod of six!

Choosing Decks: Five-Player Games!

Erik Tiernan returns for more on his excellent series discussing the philosophies of deck selection for differently-sized playgroups! Erik has decklists and amazingly fun five-player Commander variants here!

The Frog Horror That Could

Archangel Avacyn may be the set’s marquee legend, but The Gitrog Horror is stealing headlines left and right! See what Erik Tiernan has done with the famous Frog!

Choosing Decks: Four-Player Games!

Erik Tiernan returns with his next entry with insight into the perfect kind of decks for differently-sized playgroups! With the near-perfect number of four payers in your pod, what are the things to keep in mind?

Choosing Decks: Three-Player Games!

Commander is a dynamic beast. A game can be radically dependent on the number of mages sitting down to do battle! So what strategy does Erik have in his bag while they wait for a fourth to show up? See his analysis here!

The First Moves Of Commander

Commander expert Erik Tiernan makes his SCG debut! The opening turns of Commander can mean a lot more than you’d think. Find out what you need to do before you start launching lategame haymakers!