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AuthorDave Meddish

A former computer game designer, Dave is best known for his deck ideas for Standard and Extended and metagame and deck analyses. And, of course, his fabulous good looks.

The Road to States 2002, Part The Second

Three decks from Dave’s testing gauntlet – including one further refined, with playtesting results and feedback from readers. Wanna see the Meddish U/B Wizards deck? No? How about a Burning Bridge deck that’s all the Rage… Or maybe not, now that it can’t PLAY Rage? All right, will another Mono Black deck satiate you?

The Road To States 2002: Part The First

Lo and behold! States, the favorite tournament of scrubby Pro Tour wannabes such as yours truly, is coming up shortly. And it’s never too late (or too early) to start thinking about what deck I’m going to play this year. May I present two decks for your pleasure?

Back to the Drawing Board: Reevaluating the Top OBC Decks

Dave gives his tips on the current metagame – including some dead-on advice about what you currently need to play mono-black, including one card you’re just a durned fool if you don’t run it.

Who Plays Rootwallas Anymore?: Dave’s PTQ-Houston Report

I’d settled into mono-black, as we’d gotten a version that we felt could handle U/G and wasn’t that bad against G/W either. I’d started with the strangler-heavy”Snarf Black” and morphed it into this version, called”Desperado.” Originally it was”Disco Strangler,” but when I took the stranglers out, I needed a new Eagles song to use.

OBC Musings

WonderWurm pretty much crushes everything we’ve thrown at it. It’s a beatstick and a half, and can kill by turn 5 pretty regularly. However, how it fares against the various weenie white variants has yet to be determined with a fair amount of certainly.

OBC Follies

In OBC alone, there are at least four solid U/G decks I can count:”Mongrel Madness,” U/G Upheaval, Quiet Roar, and lately I’ve seen a bounce-heavy variant running Wonder, Elephant Guide, and Cephalid Constable. All share similarities, but have enough differences to be considered unique.

Post-November Extended: Two Decks

Everyone’s trying to fix TurboLand, and I find Zvi’s deck a little too dependent on one victory condition – so of course I tweak it. But then again, I can come up with a Miracle-Gro decklist that Just. Might. Work.

The Calm Before The Storm: U/G Quiet Speculation

It’s degenerate. It’s broken. It will require immediate bannings to keep Standard from being imbalanced… Or so the pundits have said regarding Quiet Speculation, which has the potential to make a degenerate triumvirate with Deep Analysis and Roar of the Wurm.

Green/White In Post-Judgment Standard: To Suck Or Not To Suck?

With the influx of powerful new white and green cards in Judgment, the question of the day becomes: Will W/G be any good in Standard?

Dave’s Northwest Regionals 2002 Report

The Sexiest Man In Magic takes Itchy and Scratchy to Regionals! What’s Itchy and what’s Scratchy? And how did Dave do?

Control Black: The Breakdown

I’ve been playtesting so much that I’m seeing Braids in my sleep… And she’s starting to look pretty darn good. Help me before I start making passes at Empress Galina!

Two Flavors of R/G Speed: The Regionals Breakdown

Frog in a Blender is quick, but is too prone to manascrew. Classic R/G Beats is great, but lacks Torment’s excellent red. Can we combine the (Crunchy) Frog Peanut Butter with the chocolate beatdown?

And So It Begins: Decks for Regionals

The more I test, the more I feel that decks that have good card drawing engines to get them to what they need may be the way to go for Regionals this year

Who Started This Whole Preamble-Colon-Title Stuff Anyway?: Dave’s PTQ-Nice Report

Dave’s amazing tourney report. (Well, I may not have invented it, but I popularized it: The Ferrett)

The Really, Really, REALLY Long Ride Home: Dave’s Torment Prerelease Report

So what are my early impressions of Torment? It reminds me of Planeshift – a great middle-set for drafting, but not a lot of what I would call”chase” cards for the Constructed environments