Wacky Wednesdays #12: The Final Laugh

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It is nice to see that some of the new Torment cards are already creating chaos in the multiplayer games around the world…. Especially since those who refer to themselves as the”real” players, also known as tournament players, can’t even use them other than in Limited events. We have two more days left before those pesky”serious” people get their hands on those new cards… So go out and play, and drop me a line at [email protected] if those nightmares do indeed wreak havoc at your gaming table!

The Final Laugh, By JB

There were about ten people playing, and I was playing my Squirrel deck. The guy on my right casts Smokestack.




During your upkeep, you may put a soot counter on Smokestack. During each player’s upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

I don’t mind, because I have all my Squirrels. Then he plays a Lifeline. I have a Deranged Hermit in play and play two more. I’m very happy with my current setup, but worried because he must have a reason. So it goes around the table; people don’t mind sacrificing their creatures since they get them back; meanwhile I’m building up squirrels. It gets back to the guy on my right, he draws, and chuckles. He casts Last Laugh and starts cracking up.

Last Laugh



Whenever a permanent other than Last Laugh is put into the graveyard from play, Last Laugh deals 1 damage to all creatures and players. When there are no creatures in play, sacrifice Last Laugh.

I sac three permanents to the Smokestack. Last Laugh deals three to each of my squirrels and everything else on the board. A chain reaction is set off – and when the dust settled, thirty-seven creatures had hit graveyards. Everyone is dead, including the guy on my right. He never bothered playing a Sphere of Grace for the win; he just wanted a really screwy game.

Next Week

Combo shall rear its ugly head again next week; not just any kind of combo, though it’s with one of the coolest Legends in the game.

‘Till then, have fun,