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Daily Digest: Please Stop.

No, really, Seth Manfield. That’s enough. You’ve won. We all give up. A rogue deck? Really? Ross Merriam can only shake his head.

Seth. We get it. You’re really freaking good at Magic. If you want to take a Grand Prix off and play a fun deck, that’s your prerogative and I’m sure you won’t miss the points. But to Top 8 the tournament with the deck…it’s just not fair.

You got to spend your tournament basically playing Commander. Draw a bunch of cards and gain a bunch of life? Cloudblazer has you covered. Bounce all of your opponent’s creatures with Reflector Mage and Eldrazi Displacer? Sure, why not?! And just for fun, there’s even an infinite loop to build toward in the end-game.

You see, with a Panharmonicon on the battlefield, Drowner of Hope will generate four tokens. You only need to sacrifice three of them to have the mana to activate Eldrazi Displacer targeting the Drowner of Hope, so each activation is mana-neutral and nets an Eldrazi Scion token. Rinse, lather, repeat, attack for eleventy billion, sign the slip, and laugh maniacally on your way to the scorer’s table.

It’s the definition of having your cake and eating it too.

Tournaments are supposed to be long, grueling affairs between the best players piloting the best decks, and Seth isn’t playing by the rules here. It leaves you wondering what he’ll do for his next trick. Battle of Wits in Modern?

Then again, maybe Seth just knows something we don’t. Normally a grindy deck like this would be vulnerable to Emrakul, the Promised End, but Eldrazi Displacer and Drowner of Hope contain it nicely, and Thought-Knot Seer and the sideboard counterspells can stop it from entering the battlefield altogether.

You have a similar aggressive package to W/U Flash, highlighted by the Thraben Inspector / Smuggler’s Copter curve, although the lack of Spell Queller makes Aetherworks Marvel more threatening. Panharmonicon ensures that your late-game is nigh-unbeatable, since powerful spells can only overcome so much card advantage. Anyone relying on one-for-one removal is going to have a bad time.

I’ve seen Seth play some wacky decks in the past (mostly in Draft), but this one might take the cake in both absurdity and future viability.