This is the continuation of the first part, analyzing the changes in occurrence of cards over 2004. The numbers indicate the average number of copies in each Top 8 of a 50+ player event for a given month.
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_3.3, _2.6, _8.0, _4.9, _4.4, _7.3, _3.4, _3.6, _1.6, _5.0 Accumulated Knowledge
It’s difficult to draw any conclusions from this, except that AK is good even outside of Tog, and has a lot to do with Intuition.
_1.4, _0.2, _0.4, _0.4, _0.7, _0.5, _0.6, _0.6, _0.2, _0.5 Ambassador Laquatus
It’s a Dragon-only card, but that deck will probably always be with us.
_3.4, _3.6, _4.4, _3.8, _5.1, _4.8, _6.4, _6.7, 11.4, _6.5 Blue Elemental Blast
_1.6, _1.2, _1.6, _0.4, _1.1, _1.7, _1.4, _1.2, _2.4, _3.1 Hydroblast
August had a genuinely freakish burst of BEBs, presumably as a response to Goblin Welder. That doesn’t completely explain its fluctuation, though, because Welder is still one of the few most important cards in Type One, but it does match nicely with the high water mark for Welders (12.0 per Top 8 in August).
13.9, _8.6, 14.2, 12.2, 15.4, 17.3, 17.4, 13.8, 14.8, 18.0 Brainstorm
Brainstorm looks like a really innocuous card. I still don’t like drawing it after the first couple of turns when I don’t need it to smooth my mana (but never let it be said that I have more than a small portion of Spike in me, I played mono-Red Burninator at GenCon). Despite my distaste, this is the hottest trend since Ancestral Recall. Since all the cool kids are playing it, you should follow the Homer Simpson wisdom: you’re not popular enough to be different.
This is the quiet part of the year, so just like late-November 2003, everyone shifts discussion to restrictions right before the holiday season, and in an effort to be creative on the part of online debaters, Brainstorm usually gets mentioned in a couple of contexts:
(1) As an example of a card which cannot be restricted due to high use, because it’s just so cuddly and unthreatening
(2) As an example of a card which should be restricted for its high use, but which is under the radar much as people don’t realize koala bears have sharp pointy claws
(3) As a counterargument to someone making a straw man about Mishra’s Workshop having unacceptably high use
(4) As a red herring for just about any context. Beware the logical fallacies, young internet-goers. I’m the only one you can trust! The amazing thing is that Brainstorm is such a good example for all of those purposes. It’s like a gray area in the law: designed for abuse.
* : Did you notice October didn’t have a monthly report? There are about three tournaments from the month and November is worse, so October and November will be combined. Just an FYI for those who were holding their breath for the last three weeks. [I’m guessing most of those folks are dead by now. Way to keep your audience, Pip. – Knut]
_1.6, _0.6, _2.0, _0.3, _0.2, _1.0, _0.9, _1.3, _0.8, _0.5 Careful Study
This is one of the cards I was surprised to see appearing every month. Bazaar Madness hasn’t appeared every month, and a lot of the time it doesn’t even play Careful Study, because this isn’t Type Two. Madness’ former claim to fame was the ability to put out fatter creatures faster than other decks, but with the versatility of Stacker decks’ army of artifact creatures, I think this will drop off soon.
_1.8, _1.0, _2.2, _2.3, _2.1, _2.2, _1.6, _1.7, _2.4, _2.4 Chain of Vapor
Bounce is traditionally not very good in Type One, but this bounce was released in the same block as the card that redefined Magic (Tendrils of Agony), so combo welcomed it in.
_5.5, _4.2, _7.4, _6.0, _6.3, _8.5, _8.0, _6.1, _4.2, _6.9 Cunning Wish
JP totally explained Cunning Wish recently, so I won’t tread on what people are using it for, only pausing to comment that with 4C Control so absent from my results since September and Workshop/Welder on the rise, Wish looks less solid than these numbers show. The opportunity cost of paying an extra 2U is very high in this format, even if it’s a quasi-Demonic Tutor.
_1.8, _1.4, _3.6, _1.7, _2.0, _3.0, _3.0, _2.8, _1.4, _2.9 Deep Analysis
This card is still pretty much an Odyssey block phenomenon, but discarding for +1/+1 ended up being one of the most powerful mechanics in the game, so that’s enough.
____, ____, ____, _0.2, _0.8, _1.7, _1.3, _1.2, _2.0, _1.8 Echoing Truth
Both TPS and Cunning Wish sideboards make use of this unexpected Darksteel gem. If Decree of Justice comes back into 4CC as JP Meyer recommended for a basic-intensive version of the deck, the “Echoing” part might become more relevant to gameplay.
20.7, 14.4, 20.8, 18.2, 20.4, 22.7, 17.7, 20.0, 19.2, 23.0 Force of Will
The only surprise will be when it finally hits 32.0 copies per average Top 8.
_2.5, _1.2, _2.2, _1.6, _2.6, _2.0, _1.1, _1.9, _2.8, _3.3 Hurkyl’s Recall
See also: Chain of Vapor, except this has been around longer.
_4.6, _2.2, _3.2, _3.2, _2.1, _4.5, _2.9, _3.2, _0.8, _4.5 Intuition
I’m pleased that this card escaped the B&R axe that was being suggested liberally from roughly GenCon to December 1st last year, when Tog and then Dragon did really well with it.
_7.7, 10.4, _8.8, _9.8, _9.3, 13.8, _9.1, _8.0, _8.6, 13.3 Mana Drain
I comment on Mana Drain regularly as a Watch List card even though it is immensely popular and very much a sacred cow of the long-time players. I own four myself, and it has one of my favorite card arts, to boot. I look glumly at the 13.3 for September and shrug – it’ll work itself out eventually. Unless someone makes a combo deck around it, I’m not that concerned.
_0.6, _0.8, _1.2, _0.6, _0.3, _0.8, _0.4, _0.4, _0.2, _0.5 Merchant Scroll
In the old days before I joined TheManaDrain.com, when GAT was perplexing everyone, there was at least some discussion of this as a restrictable tutor, too. Sadly, the quotes of the time are lost to the switch from old TMD to new.
_3.2, _3.0, _3.2, _3.3, _3.4, _5.5, _3.0, _4.2, _4.0, _3.3 Misdirection
Extremely stable, as I predicted in May.
_0.3, _0.2, _1.8, _0.8, _1.3, _1.5, _1.3, _2.6, _2.6, _2.6 Rebuild
See also: Hurkyl’s Recall. TPS really enjoys bounce spells, and in cases without Trinisphere, this can actually be better than Hurkyl’s Recall, justifying the extra mana.
_1.6, _2.4, _0.8, _3.0, _2.6, _3.7, _0.6, _3.0, _3.0, _3.5 Standstill
Standstill is higher recently than it was when Landstill was brought to public attention. Since Fish was pronounced dead by Stephen Menendian (who is habitually two steps ahead of everyone else when it comes to knowing how cold a corpse is [He’s had lots of experience with this sort of thing in his dating life. – Knut, who hears things]), this can only be explained by Landstill appearances, recently above 5% of all Top 8 decks. If the Canadians had reported their tournament results over the time period when Rich Mattiuzzo was playing Landstill, forum denizens the world over would explode with shock at the number of Standstills, but as-is, we’ll just be perplexed, because the conventional wisdom about Standstill is wrong. It is not a bad card: most everyone important was at SCG P91 and Landstill made the T8.
_5.9, _6.6, _6.2, _6.6, _7.3, _5.0, _3.3, _5.4, _3.6, _5.1 Stifle
The slight decrease here can be explained by people needing to squeeze a lot of things into their Wish sideboards, up to and including Darksteel Colossus in TPS.
_0.4, _2.4, _3.4, _1.3, _3.8, _3.2, _5.1, _3.8, _7.6, _4.8 Thirst for Knowledge
Used by both Mindslaver decks, 7/10 Split, and many builds of the difficult-to-generalize Stacker archetype, Thirst is seen as a key draw spell throughout Type One. A closer look shows its use is tied to use of Goblin Welder, because obviously artifacts are the way to make Thirst most beneficial, and having a way to abuse the discards is even better. Thirst is the new, narrower Fact or Fiction, with a drawback well-designed to keep it from that level of brokenness, but Welder is still the driving force.
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_4.3, _0.6, _1.2, _2.4, _1.8, _1.0, _2.0, _1.3, _0.6, _1.8 Animate Dead
_4.9, _1.0, _3.4, _2.6, _2.1, _2.2, _3.0, _1.8, _1.4, _1.5 Coffin Purge
_3.1, _0.4, _0.4, _0.6, _0.7, _0.5, _1.6, _0.8, _0.4, _0.8 Dance of the Dead
_3.7, _0.6, _0.6, _1.2, _1.7, _1.0, _2.0, _1.3, _0.6, _1.4 Necromancy
Each of these are Dragon-related, with Coffin Purge potentially tied to Goblin Welder as well. Strangely, while Tormod’s Crypt has remained stable in use, Coffin Purge has gone down. They’re usually used by different decks (Coffin Purge obviously more closely tied to Cunning Wish), so the best explanation is that artifact-heavy decks need a defense against things that slip through their lock components to abuse the graveyard, whereas Cunning Wish decks can most often rely on their Mana Drains and Force of Will.
_8.2, _1.6, _5.6, _4.0, _4.7, _4.0, _4.6, _4.8, _6.4, _4.6 Dark Ritual
Unlike Mana Drain, Ritual is perpetually worrisome. Stephen Menendian loves them in a “My Preciousssss” sort of way because they let him invent a new combo deck every couple of months, but JP and I are resolute opponents of acceleration, so we’d love to see it restricted any time the DCI feels like doing so. To be fair, the use rate of Ritual has remained almost flat for the whole year, but now people care again because in addition to Steve’s creations, TPS migrated over from Italy to North America.
15.1, _3.8, _7.0, _7.2, _6.4, _7.0, 10.0, _7.3, _9.2, 10.6 Duress
Duress is overall higher than it was at the start of the year, and a lot of that is thanks to Storm combo. It presents very interesting deckbuilding tension, because most decks do not have a heavy Black component, they just splash for broken restricted cards. So look at the decks where Duress is expected: decks that are using black way above average already like Storm combo (Dark Ritual and Tendrils of Agony) and Psychatog. This leads me to believe that Duress is not a reason to include Black, but rather a card that is squeezed in when there is enough Black mana to support its use first turn.
_1.0, _1.8, _0.6, _1.4, _1.7, _4.0, _5.6, _3.1, _2.4, _3.1 Skeletal Scrying
Considering the explanation of Duress I just put forward, what could possibly be driving use of this card, which only occurs in the mainly U/W 4-Color Control? Actually, Keeper once used considerably more Black: The Abyss, Vampiric Tutor, Diabolic/Chainer’s Edict, and Mind Twist were all once included. Of those, currently Mind Twist is a “sometimes” maindeck, and Vampiric Tutor is most often left in the sideboard to be Wished for. Over time as these Black cards were shed, the deck had room to play more black cards, but Duress didn’t really fit because White and Red were both competing for prime mana space, so it couldn’t always be played early, and wasn’t easy to take advantage of with such a slow kill. Skeletal Scrying conveniently fills this void, but only in this one deck’s situation. Since 4CC hasn’t yet shown up in the time since the September report, expect a drop in this, at least temporarily.
_2.7, _0.6, _2.4, _1.6, _2.0, _1.7, _1.6, _1.9, _2.8, _2.3 Tendrils of Agony
Obviously, this is only present in Storm combo, so there’s not much to comment on.
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_1.1, _2.4, _1.6, _0.4, _1.3, _0.8, _0.6, _0.7, _0.2, _0.1 Anger
Another surprise, although very lightly used recently. Paradoxically, Anger indicates a slower metagame, because you have to assume that a deck using it has enough time to set it up, and then win with creatures (how quaint!). Dark Ritual and Workshop pretty much guarantee that this card will see limited use.
_2.1, _4.6, _3.4, _4.2, _2.3, _3.0, _2.6, _2.3, _4.8, _3.1 Blood Moon
Lands still retain their nonbasic-ness under Blood Moon, so it saw no use growth as a counter to Crucible. In fact, you’d almost expect it to go down as CoW took up more of the available slots that people devote to nonbasic land hate, but this hasn’t happened; it’s relatively even with the earlier data.
_0.2, _0.8, _0.8, _1.2, _0.7, _2.3, _0.6, _1.2, _2.4, _0.8 Flametongue Kavu
FTK kinda has the same case as Skeletal Scrying, but Red has always been the sideboard color, and instead of restricted list bombs, Red Elemental Blast and Rack and Ruin are the things that get red into a control deck. FTK slips in on the basis of excess red mana being available in matchups where REB or R&R aren’t necessarily coming in. However, FTK doesn’t show the same use rate as Scrying, because at different times, there is more or less overlap of matchups where REB/R&R will be important with those where FTK will be important. FTK is crowded out when R&R is able to fill that two-for-one niche at lower cost, Wishably, and against creatures like Juggernaut.
This of course depends on individual players’ recognizing this, so the correlation with the table isn’t as strong as I would like it, but that’s my theory.
_4.9, _6.4, _5.6, _4.8, _7.8, _6.0, _7.7, _6.9, 12.0, _7.0 Goblin Welder
Once there was a boon cycle, and two of its elements were awesome, one was unfairly good but isn’t the right kind of broken to win in T1, and the other two have sucked for eleven years.* Type One has uncovered the true boon supercycle: Brainstorm, Duress, Goblin Welder, Oxidize, and Swords to Plowshares.** This is a much more equitable power distribution than the Alpha cycle, and actually shows a lot about the color wheel, which is a separate article altogether. Considering the company, though, it should show how important Welder is. There’s no need to account for Welder continuing to be better and better over 2004; Mirrodin block is all the explanation required. Its use is higher at the end than the beginning because Darksteel came in halfway along that chart. So yeah, play with those.
* : I will leave it as an exercise to the reader to deduce which are which, and if you don’t know about the boon cycle, look up Mark Rosewater articles about it on magicthegathering.com, because they are highly educational.
** : FYI, I was highly torn about whether Xantid Swarm was more iconic than Oxidize.
_2.8, _2.8, _2.8, _3.7, _2.4, _4.5, _3.1, _3.9, _3.2, _2.8 Gorilla Shaman
Shaman is a little higher than before as a side effect of 4CC seeing more play, and by default including one copy, but overall, this is a flatline card which hasn’t changed its use much since printing.
_2.7, _1.6, _2.2, _1.3, _2.4, _1.2, _3.0, _1.6, _0.6, _1.8 Pyroblast
_7.3, 11.4, 12.0, _8.6, _9.6, 12.2, _8.9, 11.6, 10.0, _9.8 Red Elemental Blast
People play Blue, and people play Red. They also did these things a year ago, and the combined totals of these two functionally near-identical cards have stayed within reasonable range of each other, from 9.9 to 14.2 (high and low both occurring at the beginning of the year).
_4.1, _7.6, _4.6, _5.3, _9.1, _7.0, _6.4, 10.1, _8.4, _8.5 Rack and Ruin
_0.4, _0.6, _0.2, _0.8, _0.4, _0.2, _2.0, _0.2, _0.4, _1.3 Shattering Pulse
R&R went up along with 4CC’s general impact on the metagame, but it should remain even without that deck thanks to other Cunning Wish uses. Shattering Pulse isn’t a card I was expecting, but each month someone finds that the possibility of a Buyback-driven win against a Juggernaut army is worth the slot.
_6.5, _6.4, _3.6, _4.9, _4.3, _4.2, _4.3, _3.6, _1.0, _3.8 Squee, Goblin Nabob
_5.6, _0.6, _1.4, _2.2, _1.9, _1.2, _1.9, _1.6, _0.6, _2.0 Worldgorger Dragon
Just like Tendrils, WGD doesn’t afford much room for comment: it only exists in its own deck. (Squee is closely tied to the same deck in most months.) Its use is low enough that people won’t specifically focus effort to defeat it, but players will shy away from it for its risks of bad luck losses when the opponent draws a hate spell that was included for a different matchup.
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_1.2, _5, 6, _1.6, _1.3, _0.9, _2.0, _0.4, _0.4, _0.8, _0.9 Arrogant Wurm
_1.2, _5.6, _3.2, _1.8, _1.3, _3.3, _1.6, _2.2, _0.8, _2.0 Basking Rootwalla
_0.9, _2.0, _1.8, _0.3, _0.8, _1.3, _1.0, _1.3, _0.6, _0.5 Roar of the Wurm
_1.2, _5.6, _3.2, _1.8, _1.3, _3.3, _1.7, _2.2, _0.8, _1.9 Wild Mongrel
Of course these are closely related, and the only surprise (which isn’t surprising if you looked at Italian Madness lists earlier this year when they started it) is how often Arrogant Wurm is skipped, and how erratic Roar use is. Basking Rootwalla and Wild Mongrel, though, are a highly dependable pair.
_0.5, _0.6, _1.6, _1.1, _0.8, _0.8, _1.3, _0.9, _0.2, _0.4 Berserk
Yawn, still Tog-centric.
_2.4, _7.0, _4.4, _6.9, _5.2, _5.3, _3.3, _3.0, _1.0, _1.3 Naturalize
____, ____, ____, _2.1, _1.4, _2.7, _1.6, _0.8, _1.0, _1.5 Oxidize
Naturalize: much lower over time. Oxidize: surprisingly declining. This has more to do with whether Green is being used than with the quality of these cards.
_3.9, _1.0, _0.8, _2.8, _2.9, _1.7, _3.7, _1.9, _2.4, _1.6 Xantid Swarm
Overall this is kinda higher, but it’s still not seen that commonly. With combo decks now almost exclusively centered on U/B, Swarm is typically a Dragon disruption element.
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_1.0, _2.8, _1.0, _2.0, _1.9, _1.7, _1.9, _1.1, _1.2, _1.6 Decree of Justice
Exalted Angel hasn’t been in use for the entire period of my data, but below you can see that its use didn’t really drive down Decree use, it just drove up win condition count in control.
_1.5, _2.0, _1.6, _2.0, _1.7, _1.3, _1.6, _1.4, _0.6, _1.1 Disenchant
Enchantment kill isn’t a frequent priority when people are squeezing sideboard slots, and Rack and Ruin covers the artifact territory for the only deck where the two compete for space (4CC). It’s no surprise Disenchant has gotten the slow, steady shaft.
_4.1, _3.6, _2.2, _5.3, _3.2, _3.7, _4.1, _2.8, _2.6, _3.3 Swords to Plowshares
With 4CC’s rise showing up when looking at, say, Skeletal Scrying, it might be expected that StP would also rise, but it is nearly level over the year. I consider this an effect of mana crowding, as well. Exalted Angel takes stupendous White mana. There is still room for StP, but there’s less reason to throw in quite so many, and certainly not doubling up in the sideboard with so many other options, and creature kill overlap with other staples like BEB, REB, and Fire / Ice. StP is more like Duress than a driving reason to splash a color.
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_1.7, _6.5, _2.2, _2.4, _1.1, _2.3, _2.1, _2.0, _0.6, _0.4 Artifact Mutation
The only deck able to play this (Psychatog) plausibly is no longer capable of supporting both Green and Red. This card can come back whenever a mana base can support it, because it is a serious game-swinging effect in T1.
_4.5, _7.8, _7.4, _3.8, _7.0, _7.0, _3.6, _6.2, _4.6, _6.4 Fire / Ice
Considering the hype about Fish, and its sudden decree of non-viability from all corners, we’d expect that a lot of people tossed Fire into their decks as a countermeasure. The levels of use are nearly unchanged – if anything Fire/Ice is less-used in the period since June than before. And this despite it also being useful for dealing with Goblin Welder. Fire is definitely exonerated as a cause of removing Fish from the metagame when you look at its use under those circumstances. Why it didn’t prove better suited to the metagame is more of a question for the people who build the decks.
_3.0, _2.0, _4.0, _3.0, _2.4, _3.3, _3.0, _2.6, _0.4, _1.6 Pernicious Deed
See also: Artifact Mutation, except it’s still possible to run Black and Green in the same Psychatog deck.
_1.1, _1.0, _3.8, _2.7, _2.1, _3.5, _3.1, _2.1, _0.6, _1.8 Psychatog
Psychatog is a good card to end with because it should ideally provide a good barometer of how fast the format is. Psychatog is traditionally somewhere around turn 5, 6, or 7, depending on Wasteland use, number of colors, whether one of the colors is green, etc. The problem is that the things which suppress Tog use are themselves signs of a slower game: Crucible and Fish, among others. And when things are slower, Tog decks may drop to two maindeck Psychatogs, further muddying the readout on format speed. So this turns out to be a case study in how one card has a hard time indicating major trends.
Hopefully that analysis proved informative, but please email me if you have any questions.
Philip Stanton
philip.stanton at TheManaDrain.com
Appendix
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_2.5, _1.8, _3.0, _2.9, _2.6, _3.8, _2.7, _3.1, _2.4, _3.3 Library of Alexandria
_3.8, _5.6, _3.8, _4.2, _4.2, _5.0, _3.6, _5.0, _4.4, _5.3 Strip Mine
_3.0, _2.2, _3.1, _3.0, _5.6, _1.8, _3.0, _3.8, _4.0, _3.4 Tolarian Academy
_6.3, _5.6, _6.4, _5.7, _6.2, _6.3, _5.0, _7.0, _6.6, _7.0 Black Lotus
_0.0, _0.0, _0.0, _0.1, _0.1, _0.2, _0.0, _0.0, _0.0, _0.0 Black Vise
_0.0, _0.4, _0.0, _0.4, _0.2, _0.3, _0.9, _0.1, _0.6, _0.3*Chrome Mox
_0.7, _1.0, _0.6, _0.8, _0.4, _0.3, _0.1, _0.6, _0.2, _0.1 Grim Monolith
_3.5, _0.4, _0.2, _0.3, _0.6, _0.3, _0.4, _0.1, _0.6, _0.5*Lion’s Eye Diamond
_1.7, _1.4, _2.0, _1.9, _1.8, _1.3, _2.1, _1.6, _2.2, _1.9 Lotus Petal
_3.2, _2.4, _3.2, _3.0, _4.4, _3.3, _3.7, _4.1, _5.2, _4.1 Mana Crypt
_2.0, _1.4, _2.8, _1.8, _3.1, _2.0, _2.7, _3.3, _4.2, _3.1 Mana Vault
_2.0, _1.8, _2.2, _1.7, _2.3, _1.3, _2.6, _2.8, _3.8, _2.9 Memory Jar
_0.6, _0.0, _0.2, _0.2, _0.2, _0.0, _0.6, _0.0, _0.6, _0.1 Mox Diamond
_5.9, _4.6, _6.0, _5.1, _5.3, _5.5, _3.4, _5.4, _5.6, _5.8 Mox Emerald
_6.1, _4.8, _5.8, _4.8, _5.8, _5.5, _4.9, _5.9, _6.6, _6.4 Mox Jet
_5.6, _4.6, _5.6, _3.8, _5.7, _4.5, _4.3, _4.9, _6.6, _6.4 Mox Pearl
_5.8, _5.0, _6.4, _4.3, _5.6, _5.2, _5.3, _6.6, _6.6, _6.6 Mox Ruby
_6.4, _5.4, _6.8, _5.2, _6.3, _6.7, _4.7, _7.2, _7.0, _7.6 Mox Sapphire
_6.3, _5.0, _5.4, _5.3, _5.8, _6.0, _4.9, _6.4, _6.6, _6.4 Sol Ring
_0.0, _0.2, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Voltaic Key
_6.3, _4.0, _6.0, _5.2, _6.2, _6.5, _6.3, _6.1, _6.2, _6.4 Ancestral Recall
_1.5, _1.8, _1.4, _2.0, _2.1, _3.2, _3.3, _2.6, _2.8, _2.3 Fact or Fiction
_0.4, _0.2, _0.6, _0.6, _1.4, _0.3, _0.3, _0.2, _0.4, _0.6 Frantic Search
_0.8, _0.4, _1.0, _1.0, _0.6, _1.2, _0.7, _0.4, _0.8, _1.3 Gush
_1.0, _0.0, _0.6, _0.3, _0.7, _0.7, _0.7, _0.8, _1.4, _1.1 Mind’s Desire
_3.4, _2.4, _3.4, _2.9, _2.2, _3.7, _3.4, _2.9, _3.8, _4.1 Mystical Tutor
_0.9, _0.2, _0.2, _0.3, _0.7, _0.0, _0.3, _0.2, _0.2, _0.1 Stroke of Genius
_0.2, _0.0, _0.0, _0.0, _0.2, _0.2, _0.3, _0.6, _1.2, _0.9 Time Spiral
_5.5, _4.0, _5.2, _4.6, _5.6, _5.8, _5.7, _5.7, _5.4, _6.0 Time Walk
_1.9, _1.6, _1.8, _1.2, _2.2, _1.3, _1.7, _2.2, _2.4, _1.8 Timetwister
_1.9, _1.2, _1.6, _1.1, _2.3, _1.7, _2.3, _2.1, _4.0, _2.9 Tinker
_0.9, _0.4, _0.6, _0.6, _0.9, _0.8, _1.3, _1.3, _1.6, _1.1 Windfall
_0.7, _0.0, _0.0, _0.3, _0.1, _0.2, _0.4, _0.3, _0.2, _0.3 Demonic Consultation
_5.6, _2.8, _3.8, _4.0, _3.9, _4.3, _5.0, _3.8, _4.0, _4.1 Demonic Tutor
_0.9, _0.2, _0.0, _0.2, _0.4, _0.3, _0.6, _0.3, _0.2, _0.3 Entomb
_1.0, _1.4, _1.4, _1.8, _1.8, _2.0, _2.1, _1.7, _0.8, _1.4 Mind Twist
_1.5, _0.2, _1.2, _1.0, _1.1, _1.0, _1.1, _1.1, _1.6, _1.0 Necropotence
_4.7, _2.4, _3.6, _2.8, _2.8, _3.2, _3.9, _2.8, _2.8, _2.9 Vampiric Tutor
_1.5, _0.2, _1.4, _0.8, _1.0, _0.8, _0.7, _0.9, _1.4, _1.1 Yawgmoth’s Bargain
_3.9, _2.4, _3.4, _3.0, _3.3, _4.0, _3.7, _3.1, _3.6, _3.4 Yawgmoth’s Will
,
_3.0, _0.2, _0.6, _0.6, _0.4, _0.2, _0.1, _0.1, _0.2, _0.3*Burning Wish
_1.8, _1.2, _1.4, _1.7, _1.6, _1.0, _1.4, _1.6, _2.4, _1.3 Wheel of Fortune
_0.0, _0.0, _0.0, _0.2, _0.1, _0.2, _0.4, _0.1, _0.2, _0.0 Channel
_0.3, _0.6, _0.2, _0.1, _0.8, _0.2, _0.6, _0.7, _0.4, _0.4 Crop Rotation
_0.3, _0.0, _0.2, _0.2, _0.1, _0.0, _0.4, _0.0, _0.2, _0.1 Fastbond
_0.8, _0.6, _0.6, _0.9, _0.0, _0.2, _0.6, _0.3, _0.4, _0.6 Regrowth
,
_2.3, _1.2, _1.8, _1.6, _1.4, _1.7, _1.1, _0.8, _1.2, _1.3 Balance
_0.7, _0.1, _0.6, _0.9, _0.9, _0.7, _0.1, _0.0, _0.4, _0.1 Enlightened Tutor
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
—-, —-, —-, —-, —-, —-, _1.6, _0.8, _1.4, _2.3 Forest
—-, —-, —-, —-, —-, —-, _5.7, _7.7, 12.6, 15.1 Island
—-, —-, —-, —-, —-, —-, _5.1, _4.4, _2.8, _3.3 Mountain
—-, —-, —-, —-, —-, —-, _0.0, _0.1, _2.2, _0.4 Plains
—-, —-, —-, —-, —-, —-, _0.0, _0.0, _0.0, _0.3 Snow-Covered Swamp
—-, —-, —-, —-, —-, —-, _2.3, _3.2, _2.8, _3.3 Swamp
_2.5, _1.6, _1.8, _1.1, _0.9, _0.5, _0.0, _1.1, _1.2, _1.4 Bloodstained Mire
_5.9, _5.0, _6.0, _8.2, _6.2, _8.0, _4.6, _6.2, _7.2, _7.6 Flooded Strand
13.8, _9.4, 12.2, _9.8, 13.2, 13.0, 15.4, 14.1, 15.0, 18.3 Polluted Delta
_1.7, _2.2, _1.0, _1.8, _1.3, _0.0, _0.0, _0.1, _0.4, _0.0 Windswept Heath
_4.0, _6.8, _5.6, _5.7, _4.0, _5.3, _3.7, _2.9, _0.6, _0.8 Wooded Foothills
_0.7, _0.4, _0.2, _0.6, _0.2, _0.2, _0.7, _0.1, _0.6, _0.0 Badlands
_1.9, _1.0, _1.2, _1.9, _1.0, _0.8, _2.9, _1.0, _0.4, _1.3 Bayou
_0.8, _0.0, _0.2, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Plateau
_0.9, _0.0, _0.0, _1.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Savannah
_1.8, _0.0, _2.0, _1.1, _1.8, _0.3, _0.0, _0.0, _0.0, _0.0 Scrubland[/author]“][author name="Scrubland"]Scrubland[/author]
_3.0, _7.2, _3.6, _5.1, _2.9, _4.3, _2.9, _1.3, _1.0, _0.3 Taiga
_6.6, _4.0, _8.4, _7.4, _5.7, _8.0, _6.1, _5.7, _2.8, _4.0 Tropical Island
_3.0, _4.8, _2.0, _4.1, _3.9, _4.5, _5.0, _3.1, _1.8, _3.8 Tundra
16.1, _9.0, 12.6, 11.4, 11.7, 13.5, 14.9, 12.1, 11.4, 11.6 Underground Sea
_7.7, 10.8, 12.4, _7.2, 12.0, 12.5, 11.1, 12.9, 12.4, 12.3 Volcanic Island
_0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Adarkar Wastes
_0.4, _3.8, _1.4, _1.6, _2.6, _1.7, _2.9, _3.2, _2.4, _3.3 Ancient Tomb
_1.0, _0.6, _1.4, _0.4, _0.3, _0.0, _0.1, _0.0, _0.0, _0.1 Barbarian Ring
_0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Battefield Forge
_6.8, _6.4, _4.0, _3.6, _3.6, _4.0, _4.6, _4.9, _0.8, _3.9 Bazaar of Baghdad
____, ____, ____, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.5 Blinkmoth Nexus
_3.8, _1.2, _2.0, _1.8, _3.0, _3.2, _4.6, _2.7, _3.2, _3.0 City of Brass
_0.2, _0.2, _1.6, _0.3, _1.0, _0.3, _0.7, _1.7, _1.2, _1.3 City of Traitors
____, ____, ____, _0.0, _0.1, _0.0, _0.4, _0.0, _1.0, _0.4 Darksteel Citadel
_0.5, _0.4, _0.2, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0 Dust Bowl
_1.0, _1.6, _0.8, _1.6, _1.7, _2.5, _0.0, _1.7, _1.6, _2.3 Faerie Conclave
_0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0 Gaea’s Cradle
_6.2, _0.6, _4.6, _2.8, _2.2, _2.7, _0.7, _0.9, _2.6, _1.5 Gemstone Mine
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Glacial Chasm
_0.0, _0.0, _0.0, _0.7, _2.9, _0.0, _0.7, _0.6, _0.6, _0.4 Glimmervoid
_0.2, _0.0, _0.0, _0.0, _0.6, _0.0, _0.9, _0.6, _0.2, _0.0 Great Furnace
_0.0, _0.0, _0.0, _0.3, _0.3, _0.0, _0.1, _0.0, _0.0, _0.0 Karplusan Forest
_1.5, _1.4, _1.0, _0.6, _2.1, _1.2, _0.6, _1.6, _0.4, _0.3 Maze of Ith
_5.2, _5.0, _3.2, _4.4, _3.3, _4.5, _1.6, _4.9, _3.2, _3.8 Mishra’s Factory
_4.8, _7.0, _6.4, _4.2, _8.9, _4.2, _6.6, _9.8, 11.4, _7.5 Mishra’s Workshop
_0.1, _0.2, _0.6, _0.0, _1.0, _0.7, _1.1, _0.7, _1.2, _0.3 Petrified Field
_0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Rifstone Portal
_0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.3, _2.2, _0.0, _0.0 Rishadan Port
_0.2, _0.0, _0.8, _0.0, _1.7, _0.0, _1.4, _1.0, _0.0, _0.0 Seat of the Synod
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Shivan Gorge
_0.0, _1.4, _1.8, _0.0, _1.3, _0.8, _3.1, _2.6, _3.8, _1.3 Shivan Reef
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Tree of Tales
_0.0, _1.4, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Treetop Village
_2.0, _0.0, _0.0, _0.1, _0.1, _0.2, _0.0, _0.0, _0.0, _0.0 Underground River
_0.0, _0.0, _0.0, _0.0, _0.6, _0.0, _0.3, _0.4, _0.0, _0.0 Vault of Whispers
_9.0, 16.4, _7.8, 10.7, 12.1, 17.0, 11.7, 17.4, 16.2, 19.1 Wasteland
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Yavimaya Coast
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3 AEther Spellbomb
____, ____, ____, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Æther Vial
_0.0, _0.0, _0.0, _0.4, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Ankh of Mishra
____, ____, ____, _0.8, _1.3, _0.0, _0.6, _2.3, _1.2, _1.8 Arcbound Crusher
____, ____, ____, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Arcbound Overseer
____, ____, ____, _0.7, _2.9, _0.0, _2.1, _1.3, _0.0, _1.0 Arcbound Ravager
____, ____, ____, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.4 Arcbound Stinger
____, ____, ____, _0.4, _1.6, _0.0, _1.6, _1.2, _0.0, _0.0 Arcbound Worker
_0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Bosh, Iron Golem
_0.5, _0.6, _0.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Bottle Gnomes
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Brass Man
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Caltrops
_4.8, _8.6, _6.6, _6.0, _8.0, _7.5, _6.7, _8.8, 10.0, _9.3 Chalice of the Void
_1.4, _0.0, _0.0, _1.2, _0.4, _0.7, _1.1, _0.4, _0.8, _0.0 Chromatic Sphere
_0.2, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Claws of Gix
____, ____, ____, _0.0, _0.0, _0.2, _0.1, _0.1, _0.0, _0.0 Coretapper
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.5 Cranial Plating
____, ____, ____, ____, ____, ____, _0.4, _4.6, _8.2, _7.3 Crucible of Worlds
_1.3, _0.8, _0.0, _1.7, _0.4, _0.3, _0.0, _0.0, _0.0, _0.4 Cursed Scroll
_0.0, _2.0, _0.8, _1.6, _0.3, _0.8, _1.6, _1.9, _1.2, _1.9 Damping Matrix
____, ____, ____, _0.3, _0.3, _0.2, _0.3, _1.1, _1.2, _2.4 Darksteel Colossus
____, ____, ____, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Forge[/author]“]Darksteel [author name="Forge"]Forge[/author]
_0.9, _0.0, _1.2, _0.3, _2.0, _0.5, _2.0, _0.9, _0.6, _0.4 Defense Grid
_0.4, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Dodecapod
_0.0, _0.4, _0.2, _0.3, _1.0, _0.8, _0.9, _0.6, _2.6, _1.4 Duplicant
_0.0, _0.4, _0.2, _0.1, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Elf Replica
____, ____, ____, ____, ____, ____, _0.0, _0.1, _0.2, _1.4 Engineered Explosives
_0.0, _0.0, _0.8, _0.3, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Ensnaring Bridge
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Forcefield
_0.0, _0.0, _0.0, _0.0, _1.3, _0.0, _1.0, _1.3, _0.0, _0.5 Frogmite
_0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Gemini Engine
____, ____, ____, _0.3, _0.6, _0.0, _0.4, _0.9, _0.0, _0.4 Genesis Chamber
____, ____, ____, _0.7, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Geth’s Grimoire
_0.0, _0.6, _0.6, _0.3, _1.4, _0.5, _0.9, _0.7, _1.6, _0.3 Gilded Lotus
____, ____, ____, _0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.1 Darksteel Ingot
____, ____, ____, ____, ____, ____, _0.0, _0.2, _0.0, _0.0 Goblin Cannon
_0.0, _0.0, _0.0, _0.9, _0.4, _0.7, _1.7, _0.4, _1.4, _0.3 Goblin Charbelcher
_0.2, _0.4, _1.2, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Grafted Skullcap
_0.0, _0.0, _0.8, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Grid Monitor
_0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Helm of Possession
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Howling Mine
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Icy Manipulator
_0.8, _0.0, _0.8, _0.8, _1.3, _0.0, _0.6, _0.4, _0.0, _0.5 Illusionary Mask
_2.0, _2.4, _1.8, _0.3, _0.7, _1.2, _0.0, _0.2, _0.0, _0.0 Isochron Scepter
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Jayemdae Tome
_0.6, _1.0, _0.4, _0.2, _0.0, _0.0, _0.1, _0.4, _0.6, _0.8 Jester’s Cap
_2.4, _4.0, _2.8, _2.2, _3.1, _1.8, _2.3, _2.3, _3.8, _2.1 Juggernaut
_1.2, _2.0, _1.2, _0.7, _1.6, _1.2, _0.9, _2.2, _2.2, _2.0 Karn, Silver Golem
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0 Kill Switch
_0.1, _0.4, _0.4, _0.6, _0.6, _0.2, _0.9, _0.0, _0.0, _0.1 Lightning Greaves
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0 Magma Mine
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0 Mana Cylix
_0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Mask of Memory
_0.7, _0.8, _1.0, _0.6, _0.2, _0.8, _0.3, _1.1, _0.6, _0.3 Masticore
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Meekstone
____, ____, ____, _0.0, _0.7, _0.2, _0.4, _0.3, _0.6, _0.1 Memnarch
_0.7, _2.6, _2.4, _1.8, _3.4, _1.3, _2.3, _4.8, _3.0, _3.5 Metalworker
_0.2, _1.2, _0.6, _0.4, _0.3, _0.3, _0.0, _0.2, _0.4, _0.3 Mind’s Eye
_0.3, _2.0, _1.2, _1.0, _2.3, _1.7, _1.6, _1.2, _2.2, _1.6 Mindslaver
_0.0, _0.0, _0.0, _0.0, _1.2, _0.0, _0.9, _1.2, _0.0, _0.4 Myr Enforcer
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.5 Horn of Greed
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Juntu Stakes
____, ____, ____, _0.3, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0 Myr Moonvessel
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.5 Myr Retriever
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.5 Myr Servitor
_1.2, _1.6, _0.8, _0.8, _1.6, _1.5, _0.0, _0.9, _0.6, _1.9 Nevinyrral’s Disk
_0.0, _0.0, _1.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Null Brooch
_5.3, _4.4, _0.8, _2.6, _3.7, _5.8, _4.1, _4.8, _2.8, _2.6 Null Rod
_0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.1, _0.0, _0.0, _0.0 Oblivion Stone
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.3 Ornithopter
____, ____, ____, _0.1, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0 Panoptic Mirror
_0.1, _0.4, _0.4, _0.3, _0.9, _0.7, _0.6, _0.3, _0.6, _0.5 Pentavus
_0.4, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0 Phyrexian Colossus
_0.8, _0.0, _0.8, _0.9, _1.3, _0.0, _0.6, _0.4, _0.0, _0.5 Phyrexian Dreadnought
_0.2, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0 Phyrexian Furnace
_0.4, _0.8, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Phyrexian Processor
_0.4, _0.8, _1.2, _0.6, _1.8, _1.2, _1.4, _1.1, _0.8, _1.3 Platinum Angel
_2.4, _0.2, _1.4, _1.7, _1.2, _1.0, _0.3, _0.9, _1.8, _1.8 Powder Keg
_0.0, _0.0, _0.0, _0.4, _0.2, _0.3, _0.0, _0.6, _0.0, _0.5 Pyrite Spellbomb
____, ____, ____, ____, ____, ____, _0.0, _0.1, _0.0, _1.0 Razormane Masticore
_0.0, _0.8, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Sapphire Medallion
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Scrabbling Claws
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.8, _0.0 Scroll Rack
_0.0, _0.4, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Sculpting Steel
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.5 Serrated Arrows
____, ____, ____, _0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.4 Serum Powder
____, ____, ____, ____, ____, ____, _0.1, _0.1, _0.0, _0.0 Silent Arbiter
____, ____, ____, _0.4, _2.0, _0.0, _1.7, _1.3, _0.0, _1.0 Skullclamp
_2.7, _4.6, _4.0, _1.3, _2.4, _2.0, _2.3, _7.0, _5.4, _4.6 Smokestack
_0.7, _0.8, _0.4, _0.6, _0.7, _0.7, _0.9, _0.3, _0.6, _0.0 Solemn Simulacrum
_3.6, _4.8, _3.2, _1.7, _2.2, _1.0, _1.7, _3.0, _1.2, _2.5 Sphere of Resistance
____, ____, ____, ____, ____, ____, _0.1, _2.0, _0.0, _0.3 Staff of Domination
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Static Orb
_1.6, _2.8, _0.8, _0.7, _1.0, _0.8, _1.6, _0.3, _2.2, _0.3 Su-Chi
_0.0, _0.0, _0.0, _0.3, _1.1, _0.5, _2.3, _2.1, _4.4, _3.1 Sundering Titan
____, ____, ____, _0.6, _0.7, _2.0, _0.1, _0.6, _0.6, _0.9 Sword of Fire and Ice
____, ____, ____, ____, ____, ____, _0.0, _0.3, _0.0, _0.0 Synod Centurion
_0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Talisman of Dominance
_2.7, _3.8, _4.6, _2.3, _3.4, _2.0, _2.7, _6.1, _5.4, _5.0 Tangle Wire
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Thran Dynamo
_0.0, _1.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Ticking Gnomes
_8.0, 12.0, _9.8, _6.2, _6.9, _5.7, _6.4, 10.1, _7.8, _7.4 Tormod’s Crypt
____, ____, ____, _1.1, _6.3, _3.5, _6.1, _8.4, _9.6, _6.8 Trinisphere
_1.8, _2.6, _2.0, _1.6, _5.0, _2.5, _4.3, _4.7, _4.8, _4.3 Triskelion
_0.1, _0.0, _0.0, _0.1, _0.0, _0.7, _0.4, _0.7, _0.8, _1.5 Tsabo’s Web
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.6, _0.0, _0.0, _0.0 Welding Jar
_0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Well of Knowledge
_0.3, _0.0, _0.8, _0.0, _0.2, _0.0, _0.0, _0.7, _0.0, _0.3 Winter Orb
_0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Yotian Soldier
_0.6, _0.0, _0.2, _0.2, _0.0, _0.0, _0.1, _0.0, _0.4, _0.1 Zuran Orb
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Æther Burst
_3.3, _2.6, _8.0, _4.9, _4.4, _7.3, _3.4, _3.6, _1.6, _5.0 Accumulated Knowledge
_1.4, _0.2, _0.4, _0.4, _0.7, _0.5, _0.6, _0.6, _0.2, _0.5 Ambassador Laquatus
_0.3, _0.4, _1.4, _0.6, _0.4, _0.0, _0.0, _0.3, _0.2, _0.8 Annul
_0.2, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Arcane Denial
_1.8, _0.0, _0.0, _0.1, _0.7, _0.0, _0.0, _0.3, _0.0, _0.1 Arcane Laboratory
_0.0, _0.0, _0.0, _0.0, _0.0, _0.7, _0.0, _0.0, _0.0, _0.0 Aquameoba
_0.2, _0.6, _1.2, _0.3, _0.0, _0.5, _0.0, _0.3, _2.2, _2.1 Back to Basics
_3.4, _3.6, _4.4, _3.8, _5.1, _4.8, _6.4, _6.7, 11.4, _6.5 Blue Elemental Blast
_0.3, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Boomerang
_0.3, _0.0, _0.2, _0.0, _0.3, _0.3, _0.6, _0.8, _1.0, _0.5 Brain Freeze
_0.1, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0*Braingeyser
13.9, _8.6, 14.2, 12.2, 15.4, 17.3, 17.4, 13.8, 14.8, 18.0 Brainstorm
_0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Capsize
_1.6, _0.6, _2.0, _0.3, _0.2, _1.0, _0.9, _1.3, _0.8, _0.5 Careful Study
_1.8, _1.0, _2.2, _2.3, _2.1, _2.2, _1.6, _1.7, _2.4, _2.4 Chain of Vapor
_1.1, _0.0, _0.6, _0.7, _1.0, _0.0, _0.0, _0.0, _0.0, _0.5 Chill
_0.4, _1.4, _1.6, _0.4, _0.4, _2.7, _1.1, _2.7, _0.0, _1.5 Circular Logic
_1.2, _0.8, _0.0, _1.3, _1.3, _1.3, _0.0, _2.2, _3.2, _1.5 Cloud of Faeries
_2.2, _0.0, _0.4, _0.7, _0.2, _0.3, _0.6, _0.4, _0.0, _0.5 Compulsion
_0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.6, _2.0 Control Magic
_0.9, _0.0, _0.0, _0.4, _1.6, _1.0, _0.0, _0.6, _0.8, _0.8 Counterspell
_5.5, _4.2, _7.4, _6.0, _6.3, _8.5, _8.0, _6.1, _4.2, _6.9 Cunning Wish
_1.2, _0.8, _0.0, _1.8, _1.1, _2.0, _0.0, _2.2, _2.6, _1.0 Curiosity
_1.1, _0.6, _0.6, _1.3, _0.9, _1.7, _0.0, _1.4, _2.8, _1.0 Daze
_1.8, _1.4, _3.6, _1.7, _2.0, _3.0, _3.0, _2.8, _1.4, _2.9 Deep Analysis
_0.2, _0.0, _0.0, _0.4, _0.3, _0.0, _0.0, _0.0, _0.2, _0.1 Diminishing Returns
_0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Dismiss
_0.1, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0 Disrupt
_0.5, _0.0, _0.0, _0.1, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Divert
_0.1, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Dominate
_0.6, _0.6, _0.6, _0.2, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Donate
____, ____, ____, _0.2, _0.8, _1.7, _1.3, _1.2, _2.0, _1.8 Echoing Truth
_2.5, _1.2, _1.2, _0.3, _1.1, _0.0, _0.3, _2.1, _3.2, _4.0 Energy Flux
_0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0 Ensnare
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Envelop
_0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Extract
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3 Fabricate
_0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Flash Flood
_0.0, _0.0, _0.0, _0.4, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0 Flying Men
_0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Foil
_0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Forbid
20.7, 14.4, 20.8, 18.2, 20.4, 22.7, 17.7, 20.0, 19.2, 23.0 Force of Will
_0.9, _0.4, _1.4, _0.6, _1.0, _0.3, _0.4, _0.0, _0.0, _0.0 Future Sight
_0.1, _0.2, _0.0, _0.2, _0.2, _0.3, _0.4, _0.1, _0.0, _0.0 Gilded Drake
_0.6, _0.0, _0.4, _0.1, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0 Hibernation
_2.5, _1.2, _2.2, _1.6, _2.6, _2.0, _1.1, _1.9, _2.8, _3.3 Hurkyl’s Recall
_1.6, _1.2, _1.6, _0.4, _1.1, _1.7, _1.4, _1.2, _2.4, _3.1 Hydroblast
_0.9, _0.6, _0.8, _0.2, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Illusions of Grandeur
_0.6, _1.2, _0.4, _0.0, _0.9, _0.5, _0.0, _1.2, _1.2, _1.6 Impulse
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.6, _0.0, _0.0, _0.0 Intruder Alarm
_4.6, _2.2, _3.2, _3.2, _2.1, _4.5, _2.9, _3.2, _0.8, _4.5 Intuition
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Lat-Nam’s Legacy
_0.7, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Lord of Atlantis
_0.3, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Magus of the Unseen
_7.7, 10.4, _8.8, _9.8, _9.3, 13.8, _9.1, _8.0, _8.6, 13.3 Mana Drain
_0.0, _1.4, _0.0, _0.3, _0.2, _0.0, _0.0, _0.0, _3.2, _2.5 Mana Leak
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3 Mana Severance
_0.7, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Manta Riders
_1.2, _1.2, _0.8, _0.3, _0.1, _0.2, _0.0, _0.1, _1.0, _0.5 Meditate
_0.6, _0.8, _1.2, _0.6, _0.3, _0.8, _0.4, _0.4, _0.2, _0.5 Merchant Scroll
_3.2, _3.0, _3.2, _3.3, _3.4, _5.5, _3.0, _4.2, _4.0, _3.3 Misdirection
_0.9, _1.2, _0.2, _0.6, _0.8, _0.3, _0.7, _0.0, _0.8, _0.9 Morphling
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.8 Old Man of the Sea
_0.3, _1.4, _0.0, _0.4, _1.0, _0.5, _0.0, _0.0, _1.6, _1.5 Ophidian
_1.0, _0.0, _0.0, _0.8, _0.0, _0.7, _0.0, _0.0, _0.0, _0.0 Opt
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.6, _0.0, _0.0, _0.0 Plagarize
_0.1, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Power Artifact
_0.2, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _1.6, _1.4 Propaganda
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Psionic Blast
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0 Quiet Speculation
_0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Rainbow Efreet
_0.4, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Read the Runes
_0.3, _0.2, _1.8, _0.8, _1.3, _1.5, _1.3, _2.6, _2.6, _2.6 Rebuild
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Repulse
_0.8, _0.0, _0.0, _0.4, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Rootwater Thief
_1.2, _0.0, _0.4, _0.9, _0.6, _0.8, _0.0, _0.8, _0.4, _0.0 Rushing River
_0.0, _0.0, _0.0, _0.1, _0.4, _0.0, _0.0, _0.1, _0.0, _0.0 Scrivener
_0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Seal of Removal
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3 Seasinger
_0.4, _0.0, _0.0, _0.3, _0.0, _0.0, _0.4, _0.9, _0.0, _0.0 Serendib Efreet
____, ____, ____, ____, ____, ____, _0.0, _0.0, _0.4, _0.0 Serum Visions
_0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0 Shadow Rift
_0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Shoreline Ranger
_0.0, _0.4, _0.0, _0.4, _0.0, _0.3, _0.0, _0.0, _0.6, _0.0 Sigil of Sleep
_0.4, _0.0, _0.6, _0.2, _0.0, _0.3, _0.9, _0.0, _0.0, _0.0 Sleight of Hand
_0.4, _0.6, _0.0, _1.3, _1.2, _2.0, _0.0, _2.2, _3.2, _1.5 Spiketail Hatchling
_1.6, _2.4, _0.8, _3.0, _2.6, _3.7, _0.6, _3.0, _3.0, _3.5 Standstill
_5.9, _6.6, _6.2, _6.6, _7.3, _5.0, _3.3, _5.4, _3.6, _5.1 Stifle
_0.0, _0.0, _0.0, _0.0, _0.0, _0.7, _0.0, _0.0, _0.0, _0.0 Stupefying Touch
_0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Submerge
_0.0, _0.0, _0.0, _0.3, _0.0, _0.3, _0.0, _0.0, _0.0, _0.3 Suq’Ata Firewalker
_0.2, _0.2, _0.0, _0.6, _0.4, _0.2, _0.0, _0.0, _0.0, _0.3 Teferi’s Response
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Temporal Fissure
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0 Thalakos Seer
_0.4, _2.4, _3.4, _1.3, _3.8, _3.2, _5.1, _3.8, _7.6, _4.8 Thirst for Knowledge
_0.0, _0.0, _0.0, _0.0, _1.3, _0.0, _0.6, _0.9, _0.0, _0.0 Thoughtcast
_0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Thwart
_0.2, _0.0, _0.0, _0.0, _0.1, _0.0, _0.1, _0.0, _0.0, _0.0 Tradewind Rider
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0 Transmute Artifact
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.5 Trinket Mage
_0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Unsummon
_0.2, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Voidmage Apprentice
_0.3, _0.6, _0.0, _0.3, _0.2, _0.7, _0.0, _0.9, _0.4, _0.5 Voidmage Prodigy
_0.5, _0.0, _0.8, _0.4, _1.2, _0.0, _0.4, _0.0, _0.0, _0.0 Volrath’s Shapeshifter
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Waterfront Bouncer
_0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Whispers of the Muse
_0.4, _0.4, _1.0, _0.2, _0.2, _1.0, _0.1, _0.6, _0.0, _0.5 Wonder
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_4.3, _0.6, _1.2, _2.4, _1.8, _1.0, _2.0, _1.3, _0.6, _1.8 Animate Dead
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0 Ashen Ghoul
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Avatar of Woe
_0.0, _0.0, _0.0, _0.2, _0.1, _0.2, _0.1, _0.1, _0.0, _0.0 Bone Shredder
_0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.2, _0.0, _0.1 Buried Alive
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0 Cabal Ritual
_3.2, _0.4, _3.8, _2.1, _1.4, _0.7, _3.0, _0.4, _0.0, _0.0 Cabal Therapy
_0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Chainer’s Edict
_0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3, _0.6, _0.0 Chains of Mephistopheles
_4.9, _1.0, _3.4, _2.6, _2.1, _2.2, _3.0, _1.8, _1.4, _1.5 Coffin Purge
_0.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Contagion
_3.1, _0.4, _0.4, _0.6, _0.7, _0.5, _1.6, _0.8, _0.4, _0.8 Dance of the Dead
_8.2, _1.6, _5.6, _4.0, _4.7, _4.0, _4.6, _4.8, _6.4, _4.6 Dark Ritual
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.8, _0.5 Death Wish
_1.1, _0.8, _0.6, _0.6, _0.4, _0.5, _0.0, _0.0, _0.0, _0.3 Diabolic Edict
_0.0, _0.0, _0.0, _0.4, _1.3, _0.0, _1.0, _0.9, _0.0, _0.0 Disciple of the Vault
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Drinker of Sorrow
15.1, _3.8, _7.0, _7.2, _6.4, _7.0, 10.0, _7.3, _9.2, 10.6 Duress
_0.1, _0.2, _0.0, _0.5, _0.1, _0.5, _0.6, _0.8, _0.8, _0.4 Ebony Charm
____, ____, ____, _0.3, _0.0, _0.3, _0.1, _0.0, _0.0, _0.1 Echoing Decay
_0.1, _0.2, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0 Engineered Plague
_0.8, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Exhume
_0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.3, _0.1, _0.2, _0.3 Ghastly Demise
_0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Grim Reminder
_1.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Hymn to Tourach
_1.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Hypnotic Specter
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Juzam Djinn
_0.7, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Nantuko Shade
_3.7, _0.6, _0.6, _1.2, _1.7, _1.0, _2.0, _1.3, _0.6, _1.4 Necromancy
_0.3, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.2, _0.0, _0.0 Nether Void
____, ____, ____, ____, ____, ____, _0.0, _0.4, _0.6, _0.3 Night’s Whisper
_0.2, _0.0, _0.2, _0.1, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Phage the Untouchable
_1.5, _0.6, _0.0, _1.7, _0.8, _0.2, _0.6, _0.4, _0.0, _0.0 Phyrexian Negator
_0.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Phyrexian Scuta
_0.2, _0.0, _0.2, _0.0, _0.0, _0.8, _0.0, _0.0, _0.0, _0.0 Plaguebearer
_0.1, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0 Planar Void
_0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Putrid Imp
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3 Rapid Decay
_1.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Reanimate
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Scion of Darkness
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Shallow Grave
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0 Sickening Dreams
_0.4, _0.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Silent Specter
_1.2, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Sinkhole
_1.0, _1.8, _0.6, _1.4, _1.7, _4.0, _5.6, _3.1, _2.4, _3.1 Skeletal Scrying
_0.8, _0.2, _0.4, _1.0, _0.2, _0.7, _1.0, _0.3, _0.2, _0.0 Smother
_0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.1, _0.0, _0.0, _0.5 Snuff Out
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Spirit of the Night
_0.0, _0.0, _0.0, _0.2, _0.1, _0.0, _0.6, _0.0, _0.0, _0.0 Spoils of the Vault
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.2, _0.0, _0.1 Tainted Pact
_2.7, _0.6, _2.4, _1.6, _2.0, _1.7, _1.6, _1.9, _2.8, _2.3 Tendrils of Agony
_0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Terror
_0.2, _0.4, _0.8, _0.3, _0.6, _0.3, _0.1, _0.0, _0.2, _0.1 The Abyss
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0 Unmask
_0.0, _0.0, _0.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4 Vendetta
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Visara the Dreadful
_0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.2, _0.0 Wail of the Nim
_0.1, _0.0, _0.0, _0.0, _0.2, _0.0, _0.7, _0.0, _0.0, _0.0 Withered Wretch
_0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.9, _0.0, _0.1 Zombie Infestation
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Ancient Runes
_1.1, _2.4, _1.6, _0.4, _1.3, _0.8, _0.6, _0.7, _0.2, _0.1 Anger
_0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Arc Lightning
_0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Blistering Firecat
_2.1, _4.6, _3.4, _4.2, _2.3, _3.0, _2.6, _2.3, _4.8, _3.1 Blood Moon
_1.5, _0.8, _1.6, _1.3, _0.9, _0.0, _0.0, _0.4, _0.0, _0.0 Chain Lightning
_0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Crash
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Dwarven Blastminer
_0.0, _0.0, _0.0, _0.0, _0.3, _0.7, _0.0, _0.3, _0.0, _0.0 Dwarven Miner
_0.0, _0.0, _0.0, _0.3, _0.0, _0.3, _0.0, _0.2, _0.0, _0.0 Earthquake
_1.0, _2.4, _0.8, _0.0, _0.9, _0.5, _0.4, _0.4, _0.0, _0.0 Fiery Temper
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Fireball
_0.3, _0.0, _0.4, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Fireblast
_0.0, _0.0, _0.0, _0.3, _0.6, _0.3, _0.3, _0.6, _0.0, _0.3 Firestorm
_0.2, _0.8, _0.8, _1.2, _0.7, _2.3, _0.6, _1.2, _2.4, _0.8 Flametongue Kavu
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Flowstone Hellion
_0.2, _0.2, _0.2, _0.2, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0*Fork
_0.1, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Form of the Dragon
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Gamble
_0.0, _0.4, _0.0, _0.7, _0.0, _1.2, _1.6, _0.0, _0.0, _0.0 Gempalm Incinerator
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Ghitu Fireslinger
_0.3, _0.6, _0.0, _0.9, _0.4, _0.0, _0.0, _0.4, _0.0, _0.0 Goblin Cadets
_0.8, _0.2, _0.8, _0.0, _0.3, _0.0, _0.6, _0.0, _0.0, _0.0 Goblin Goon
_0.6, _0.0, _0.6, _0.4, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0 Goblin Grenade
_1.2, _2.4, _2.4, _1.3, _0.4, _1.3, _2.3, _0.4, _0.0, _0.0 Goblin Lackey
_0.3, _1.6, _0.6, _0.9, _0.0, _0.8, _1.0, _0.0, _0.0, _0.0 Goblin Matron
_1.2, _2.4, _2.4, _1.8, _0.4, _1.3, _2.3, _0.4, _0.0, _0.0 Goblin Piledriver
_0.7, _1.6, _1.0, _1.3, _0.0, _1.3, _1.7, _0.0, _0.0, _0.0 Goblin Recruiter
_0.1, _1.6, _0.4, _1.3, _0.0, _1.3, _1.7, _0.0, _0.0, _0.0 Goblin Ringleader
_0.1, _0.2, _0.2, _0.2, _0.2, _0.2, _1.3, _0.0, _0.0, _0.0 Goblin Sharpshooter
_0.0, _0.0, _0.2, _0.1, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0 Goblin Tinkerer
_0.0, _0.6, _0.6, _0.4, _0.7, _0.3, _0.9, _0.4, _0.0, _0.0 Goblin Vandal
_0.9, _2.2, _1.8, _1.2, _0.0, _1.2, _2.1, _0.4, _0.0, _0.0 Goblin Warchief
_4.9, _6.4, _5.6, _4.8, _7.8, _6.0, _7.7, _6.9, 12.0, _7.0 Goblin Welder
_2.8, _2.8, _2.8, _3.7, _2.4, _4.5, _3.1, _3.9, _3.2, _2.8 Gorilla Shaman
_1.6, _1.4, _1.6, _0.9, _1.1, _1.5, _0.0, _2.4, _3.0, _1.5 Grim Lavamancer
_1.2, _0.8, _0.0, _1.3, _0.4, _0.2, _0.0, _0.4, _0.0, _0.0 Incinerate
_0.4, _0.0, _0.0, _1.3, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Jackal Pup
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Kaervek’s Torch
_0.7, _0.8, _0.0, _0.4, _0.0, _0.7, _0.0, _0.0, _0.0, _0.0 Kird Ape
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4 Lava Dart
_2.7, _3.0, _3.0, _2.4, _1.1, _1.0, _1.0, _1.6, _0.8, _0.0 Lightning Bolt
_0.1, _0.2, _0.8, _0.4, _0.6, _0.5, _0.1, _0.0, _0.4, _0.0 Meltdown
_1.0, _2.6, _0.8, _0.9, _0.9, _0.7, _1.1, _0.0, _0.0, _0.0 Mogg Fanatic
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Mogg Flunkies
_0.0, _0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0 Mogg Maniac
_0.0, _0.6, _0.0, _0.0, _0.0, _0.7, _0.0, _0.0, _0.8, _0.1 Mogg Salvage
_0.0, _0.0, _0.4, _0.3, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0 Overload
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Petradon
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Pillage
_0.0, _0.0, _0.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Price of Glory
_0.6, _0.4, _0.8, _1.1, _0.8, _0.0, _0.0, _0.4, _0.0, _0.0 Price of Progress
_0.5, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.2, _0.1 Primitive Justice
_0.5, _0.0, _0.4, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Pulverize
_2.7, _1.6, _2.2, _1.3, _2.4, _1.2, _3.0, _1.6, _0.6, _1.8 Pyroblast
_0.0, _0.6, _0.0, _0.3, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0 Pyroclasm
_0.4, _0.6, _0.0, _0.9, _0.8, _0.0, _0.0, _0.2, _0.0, _0.0 Pyrokinesis
_2.4, _4.4, _2.0, _2.0, _2.4, _2.2, _1.1, _2.0, _0.0, _0.4 Pyrostatic Pillar
_4.1, _7.6, _4.6, _5.3, _9.1, _7.0, _6.4, 10.1, _8.4, _8.5 Rack and Ruin
_0.0, _0.6, _0.0, _0.4, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Reckless Charge
_7.3, 11.4, 12.0, _8.6, _9.6, 12.2, _8.9, 11.6, 10.0, _9.8 Red Elemental Blast
_0.3, _1.4, _0.0, _0.4, _0.7, _0.0, _0.0, _0.0, _0.0, _0.0 Scald
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0 Shatter
_0.4, _0.6, _0.2, _0.8, _0.4, _0.2, _2.0, _0.2, _0.4, _1.3 Shattering Pulse
_0.0, _0.0, _0.2, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Shivan Hellkite
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.0, _0.0, _0.0, _0.0 Shrapnel Blast
_0.3, _0.8, _1.4, _0.7, _0.3, _0.7, _1.4, _0.0, _0.0, _0.0 Siege-Gang Commander
_0.6, _0.8, _1.4, _0.7, _0.0, _0.7, _1.9, _0.0, _0.0, _0.0 Skirk Prospector
_0.0, _0.0, _0.0, _0.2, _0.0, _0.2, _0.0, _0.0, _0.4, _0.0 Slice and Dice
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Slith Firewalker
_6.5, _6.4, _3.6, _4.9, _4.3, _4.2, _4.3, _3.6, _1.0, _3.8 Squee, Goblin Nabob
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.1, _0.0, _0.2, _0.1 Starstorm
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Urza’s Rage
_0.3, _0.2, _0.4, _0.1, _0.3, _1.2, _0.0, _1.4, _1.8, _0.6 Viashino Heretic
_0.3, _1.4, _0.4, _0.0, _0.7, _0.0, _0.4, _0.0, _0.0, _0.0 Violent Eruption
_5.6, _0.6, _1.4, _2.2, _1.9, _1.2, _1.9, _1.6, _0.6, _2.0 Worldgorger Dragon
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_1.2, _5, 6, _1.6, _1.3, _0.9, _2.0, _0.4, _0.4, _0.8, _0.9 Arrogant Wurm
_1.2, _5.6, _3.2, _1.8, _1.3, _3.3, _1.6, _2.2, _0.8, _2.0 Basking Rootwalla
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Battlefield Scrounger
_0.5, _0.6, _1.6, _1.1, _0.8, _0.8, _1.3, _0.9, _0.2, _0.4 Berserk
_0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Bind
_0.8, _1.6, _0.8, _1.6, _2.1, _0.0, _1.6, _0.0, _0.0, _0.0 Birds of Paradise
_0.0, _0.0, _0.0, _0.0, _0.0, _0.7, _0.0, _0.0, _0.0, _0.0 Blastoderm
_0.0, _1.6, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Blurred Mongoose
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Bounty of the Hunt
_0.0, _0.8, _0.0, _1.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Call of the Herd
_0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.3 Caller of the Claw
_0.0, _0.0, _0.8, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Carpet of Flowers
_0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Choke
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0 City of Solitude
_0.6, _0.0, _0.0, _0.0, _0.0, _0.5, _0.0, _0.0, _0.0, _0.1 Compost
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Creeping Mold
_0.1, _0.4, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Crumble
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Decompose
_0.0, _0.0, _0.0, _0.2, _0.1, _0.2, _0.1, _0.1, _0.0, _0.0 Deconstruct
_0.0, _0.6, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Drop of Honey
_0.1, _0.2, _0.0, _0.1, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Druid Lyrist
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.6, _0.0, _0.0, _0.0 Eladamri’s Vineyard
_0.1, _0.2, _0.2, _0.2, _0.1, _0.2, _0.1, _0.1, _0.0, _0.0 Elvish Lyrist
_0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Elvish Scrapper
_0.0, _1.6, _0.0, _3.0, _1.3, _1.8, _1.9, _0.4, _1.8, _2.0 Elvish Spirit Guide
_0.0, _0.2, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Emerald Charm
_0.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Ernham Djinn
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1 Eternal Witness
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.5 Exploration
_0.0, _1.6, _0.0, _1.3, _0.0, _1.3, _1.7, _0.0, _0.0, _0.0 Food Chain
_0.0, _0.4, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Forgotten Ancient
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Fyndhorn Elves
_0.5, _0.6, _0.0, _0.4, _0.9, _0.3, _0.1, _0.2, _0.0, _0.4 Gaea’s Blessing
_0.1, _0.0, _0.2, _0.0, _0.2, _0.0, _0.0, _0.0, _0.2, _0.0 Genesis
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Ghazban Ogre
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Giant Growth
_0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Gigapede
_0.0, _3.4, _1.4, _2.1, _1.1, _1.2, _1.3, _1.0, _0.0, _1.1 Ground Seal
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.6, _0.0, _0.0, _0.0 Hermit Druid
_0.0, _2.4, _0.6, _0.4, _0.4, _0.7, _0.0, _0.0, _0.0, _0.8 Hidden Gibbons
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4 Hidden Guerrillas
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Hidden Stag
_0.1, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Holistic Wisdom
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Hurricane
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Ice Storm
_0.1, _0.0, _0.2, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.3 Krosan Reclamation
_0.0, _0.0, _0.0, _0.9, _0.9, _0.7, _1.7, _0.4, _0.8, _0.0 Land Grant
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Lifeforce
_0.0, _0.2, _0.0, _0.4, _0.2, _0.3, _0.6, _0.2, _0.4, _0.3 Living Wish
_0.4, _0.0, _0.0, _0.9, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Llanowar Elves
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Mirri’s Guile
_0.0, _0.0, _0.0, _0.2, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 Moment’s Peace
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Nantuko Vigilante
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Natural Order
_2.4, _7.0, _4.4, _6.9, _5.2, _5.3, _3.3, _3.0, _1.0, _1.3 Naturalize
_1.1, _0.0, _0.6, _0.4, _0.8, _0.0, _0.0, _0.4, _0.0, _2.0 Oath of Druids
____, ____, ____, _2.1, _1.4, _2.7, _1.6, _0.8, _1.0, _1.5 Oxidize
_0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0 Plated Slagwurm
_1.9, _0.8, _1.0, _0.8, _0.0, _2.7, _1.7, _0.9, _1.4, _0.0 Quirion Dryad
_0.7, _0.4, _0.4, _0.3, _1.3, _0.2, _0.3, _0.0, _0.0, _0.0 Quirion Ranger
_0.0, _0.4, _0.0, _0.2, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Rancor
_0.1, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Ravenous Baloth
_0.1, _0.2, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Reclaim
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Reverent Silence
_0.0, _0.6, _0.0, _1.7, _0.4, _1.0, _0.0, _0.0, _0.0, _0.5 River Boa
_0.9, _2.0, _1.8, _0.3, _0.8, _1.3, _1.0, _1.3, _0.6, _0.5 Roar of the Wurm
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Rogue Elephant
_0.0, _1.6, _0.0, _1.3, _0.0, _0.3, _0.9, _0.0, _0.0, _0.0 Root Maze
_0.0, _0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Rushwood Legate
_0.0, _0.0, _0.0, _0.2, _0.0, _0.2, _0.3, _0.1, _0.2, _0.0 Scavenger Folk
_0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Seedtime
_0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Silklash Spider
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Silvos, Rogue Elemental
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.2, _0.1 Simplify
_0.0, _0.0, _0.0, _0.2, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Skyshroud Elite
_0.1, _0.0, _0.0, _0.3, _0.0, _0.5, _0.0, _0.0, _0.0, _0.0 Spike Feeder
_0.0, _0.0, _0.0, _0.2, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Spike Weaver
_2.4, _4.2, _2.4, _2.7, _3.9, _2.7, _1.4, _0.0, _0.8, _0.5 Survival of the Fittest
_1.1, _0.2, _0.0, _0.1, _0.6, _0.8, _0.0, _0.0, _0.0, _0.0 Sylvan Library
_0.1, _0.0, _0.0, _0.1, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0 Sylvan Safekeeper
____, ____, ____, ____, ____, ____, _0.0, _0.2, _0.0, _0.0 Tel-Jilad Justice
_0.1, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Terravore
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Thermokarst
_0.0, _0.0, _0.0, _0.9, _0.4, _0.7, _1.7, _0.4, _0.8, _0.0 Tinder Wall
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.2, _0.0 Tranquil Domain
_0.0, _0.6, _0.0, _2.2, _0.0, _0.7, _0.0, _0.0, _0.0, _0.4 Troll Ascetic
_0.3, _0.8, _0.4, _0.6, _0.7, _0.3, _0.4, _0.1, _0.4, _0.0 Uktabi Orangutan
_3.3, _0.6, _0.6, _1.0, _0.8, _0.7, _1.1, _0.7, _0.0, _0.6 Verdant Force
_0.0, _0.0, _0.4, _0.0, _0.1, _0.5, _0.1, _0.0, _0.0, _0.0 Viridian Shaman
_0.0, _0.0, _0.0, _0.3, _0.1, _0.7, _0.1, _0.0, _0.0, _0.1 Viridian Zealot
_0.0, _0.0, _0.6, _0.4, _0.2, _0.0, _0.3, _0.0, _0.0, _0.0 Wall of Roots
_0.0, _0.0, _0.6, _0.8, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0 Werebear
_1.2, _5.6, _3.2, _1.8, _1.3, _3.3, _1.7, _2.2, _0.8, _1.9 Wild Mongrel
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Winter’s Grasp
_3.9, _1.0, _0.8, _2.8, _2.9, _1.7, _3.7, _1.9, _2.4, _1.6 Xantid Swarm
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_0.0, _0.2, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Abeyance
_2.4, _0.0, _3.6, _1.7, _1.3, _0.7, _0.0, _0.0, _0.0, _0.0 Academy Rector
_0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Akroma, Angel of Wrath
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.8, _0.0 Argivian Find
_0.0, _0.0, _0.0, _0.2, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Armageddon
_0.1, _0.0, _0.2, _0.1, _0.1, _0.2, _0.0, _0.0, _0.0, _0.1 Aura Fracture
_0.1, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Aura of Silence
____, ____, ____, ____, ____, ____, _0.0, _0.0, _0.0, _0.5 Auriok Salvagers
_0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Circle of Protection: Black
_1.0, _0.6, _0.2, _0.8, _0.4, _0.2, _0.3, _0.0, _0.0, _0.0 Circle of Protection: Red
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Crusade
_1.0, _2.8, _1.0, _2.0, _1.9, _1.7, _1.9, _1.1, _1.2, _1.6 Decree of Justice
_0.1, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Devout Witness
_1.5, _2.0, _1.6, _2.0, _1.7, _1.3, _1.6, _1.4, _0.6, _1.1 Disenchant
_0.1, _0.8, _0.2, _0.4, _0.0, _0.5, _0.3, _0.0, _0.0, _0.0 Dismantling Blow
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Divine Offering
_0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.1, _0.0, _0.0 Dust to Dust
_0.0, _0.8, _0.0, _1.0, _1.0, _3.2, _2.9, _1.8, _1.0, _2.0 Exalted Angel
_0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Glorious Anthem
_0.0, _0.2, _0.0, _0.2, _0.1, _0.0, _0.0, _0.0, _0.8, _0.0 Humility
_0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Karma
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0 Karmic Justice
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.8, _0.0 Land Tax
_0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Leonin Abunas
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Leonin Skyhunter
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Light of Day
_0.1, _0.2, _0.0, _0.3, _0.2, _0.0, _0.0, _0.0, _0.0, _0.1 Moat
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0 Monk Idealist
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Mother of Runes
_0.6, _0.4, _1.0, _0.6, _1.3, _0.5, _0.0, _0.0, _0.4, _0.0 Orim’s Chant
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.1, _0.0, _0.0 Orim’s Thunder
____, ____, ____, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0 Pulse of the Fields
_0.6, _0.0, _0.2, _0.0, _0.3, _0.0, _0.1, _0.0, _0.4, _0.1 Ray of Revelation
_0.2, _0.0, _0.2, _0.0, _0.1, _0.2, _0.0, _0.0, _0.0, _0.0 Renounce
_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.4, _0.0 Replenish
_0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Reya Dawnbringer
_0.0, _0.0, _0.0, _0.2, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0 Rule of Law
_0.5, _0.0, _0.0, _0.1, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Sacred Ground
_0.4, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Savannah Lions
_4.0, _0.0, _1.8, _1.7, _0.4, _0.2, _0.0, _0.4, _0.8, _0.0 Seal of Cleansing
_0.1, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Serenity
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Silver Knight
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Solitary Confinement
_0.1, _0.6, _0.8, _0.4, _0.6, _0.3, _0.3, _0.0, _0.1, _0.1 Sphere of Law
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Spiritual Focus
_4.1, _3.6, _2.2, _5.3, _3.2, _3.7, _4.1, _2.8, _2.6, _3.3 Swords to Plowshares
_0.2, _0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0 True Believer
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 White Knight
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Worship
2003, Jan., Feb., Mar., Apr., May., Jun., Jul., Aug., Sep.
_1.7, _6.5, _2.2, _2.4, _1.1, _2.3, _2.1, _2.0, _0.6, _0.4 Artifact Mutation
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Crosis, the Purger
_4.5, _7.8, _7.4, _3.8, _7.0, _7.0, _3.6, _6.2, _4.6, _6.4 Fire/Ice
_0.1, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Heroes’ Reunion
_0.4, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.1, _0.2, _0.0 Hull Breach
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Iridescent Angel
_0.7, _0.0, _0.8, _0.1, _0.3, _0.2, _0.6, _0.1, _0.0, _0.0 Lim-Dul’s Vault
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Lobotomy
_0.8, _0.8, _0.6, _2.3, _0.2, _0.0, _0.6, _0.0, _0.0, _0.0 Meddling Mage
_0.0, _0.0, _0.0, _0.2, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Mirari’s Wake
_0.7, _0.0, _0.4, _0.7, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Mystic Enforcer
_0.0, _0.0, _0.0, _0.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Mystic Snake
_3.0, _2.0, _4.0, _3.0, _2.4, _3.3, _3.0, _2.6, _0.4, _1.6 Pernicious Deed
_0.6, _0.0, _0.0, _0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Phantom Nishoba
_1.1, _1.0, _3.8, _2.7, _2.1, _3.5, _3.1, _2.1, _0.6, _1.8 Psychatog
_0.0, _0.0, _0.0, _0.0, _0.0, _0.5, _0.0, _0.0, _0.0, _0.0 Razorfin Hunter
_0.0, _0.0, _0.0, _0.3, _0.3, _0.0, _0.0, _0.0, _0.0, _0.0 Shadowmage Infiltrator
_0.1, _0.0, _0.2, _0.1, _0.1, _0.0, _0.0, _0.0, _0.4, _0.3 Sliver Queen
_0.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Spiritmonger
_0.0, _0.0, _0.0, _0.0, _0.0, _0.3, _0.0, _0.0, _0.0, _0.0 Stormbind
_0.0, _0.0, _0.0, _0.0, _0.2, _0.3, _0.1, _0.6, _0.0, _0.0 Terminate
_0.2, _0.4, _0.0, _0.2, _0.2, _0.0, _0.0, _0.1, _0.0, _0.0 Vindicate