Courtesy of Wizards of the Coast (WotC) and Deejay Knight, check out the green mythic rare modal from Zendikar Rising – Turntimber Symbiosis!
Well, well, well. How the Turntimbers…
Coming in at seven mana, Turntimber Symbiosis may seem expensive, but we all know green has no problem churning out a crazy amount of mana these days.
A look seven cards deep gives a good chance of finding a target, and since there are no restrictions on what’s chosen, you may end up putting a big, game-winning creature onto the battlefield.
Decks looking to cast this powerful sorcery are likely to play small, mana generating creatures such as Gilded Goose, Paradise Druid, or Llanowar Elves, and while you almost always prefer to find the big game-winner, putting a 3/5 flyer or a 5/5 that draws a card onto the battlefield isn’t a bad consolation prize.
On the flip side (literally), Turntimber, Serpentine Wood is a great way to make sure you hit your land drops. In typical 24-25 land decks, playing one or two copies of this card should help minimize your chances of stalling on land in the early-game, while also staying a relevant draw in the late-game when you’ve already established your mana base.