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Your Ultimate Kamigawa: Neon Dynasty Draft Order Guide

One month into Kamigawa: Neon Dynasty Draft, what should you be picking, according to the data? Jake Browne has your new ultimate MTG pick orders.

Towashi Songshaper
Towashi Songshaper, illustrated by Fajareka Setiawan

Congratulations! If you’re reading this, you’ve survived the first 30 days of Kamigawa: Neon Dynasty (NEO) draft. For some of you, that time flew by like a calendar in a ’90s movie montage. Others might be introducing themselves at a meeting and collecting their one-month Reality Chip. 

“Hi, my name is Jake, and I’m trying to figure out how to draft Neon Dynasty.”

Either way, I’ve been in your shoes. A new format is about to come out, so you pore over spoilers and set reviews in an attempt to do some drafts without bleeding gems like some kind of anthropomorphized jewelry store mascot involved in a back-alley dust-up. Speaking of which, here are my father-in-law’s now-defunct anthropomorphized jewelry store mascots:

Spoiler season comes and goes, you win a few drafts, then suddenly everyone catches up and you feel like you missed something. Well, I’m here to help.

I’ve pored over the data on 17Lands every week since the set release, tracking each archetype to see what’s working specific to those gameplans. Patchwork Automaton is the second-best Izzet uncommon, for example, but it hasn’t been played enough to even be rated in Selesnya. Looking at the archetype-agnostic data, you’d see it’s the middle of the road. I always want to delve a little deeper.

Patchwork Automaton

Below, you’ll see my conceptualization of what the data says since February 10th of last month in the form of a pick order. As with any pick order, none of this is set like Excalibur. Blips still occur. We love this game because it’s complex and can’t be boiled down into an Excel spreadsheet. Data isn’t a panacea, but rather a pair of glasses to put on and see where it helps fix your vision. 

Recent drafts are weighted a little higher since we all have a generally better understanding of how cards play when we actually play them. For cards that haven’t seen enough play to register in recent weeks, they’re either dinged for being undesirable commons or kept relatively the same in the case of powerful mythics and rares that work in underplayed archetypes.

Let’s get to the lists! I hear the internet loves them.

Golgari

Golgari Pick Order

Jugan Defends the Temple

Tatsunari, Toad Rider

Reckoner Bankbuster

Invoke the Ancients

Kappa Tech-Wrecker

Life of Toshiro Umezawa

Teachings of the Kirin

Kura, the Boundless Sky

Blossom Prancer

Boseiju Reaches Skyward

Junji, the Midnight Sky

Circuit Mender

Kami of Transience

Kodama of the West Tree

Tribute to Horobi

Shigeki, Jukai Visionary

Spring-Leaf Avenger

Roadside Reliquary

The Long Reach of Night

Biting-Palm Ninja

Favor of Jukai

Virus Beetle

Gloomshrieker

Generous Visitor

High-Speed Hoverbike

Spinning Wheel Kick

Eater of Virtue

Soul Transfer

Dockside Chef

Weaver of Harmony

Okiba Reckoner Raid

Harmonious Emergence

Master’s Rebuke

Gravelighter

Twisted Embrace

Tamiyo’s Safekeeping

Colossal Skyturtle

Nezumi Prowler

Assassin’s Ink

Imperial Oath

Boseiju, Who Endures

Tales of Master Seshiro

Azusa’s Many Journeys

Fang of Shigeki

Fade into Antiquity

Takenuma, Abandoned Mire

Geothermal Kami

Shrine Steward

Lethal Exploit

Rugged Highlands

Go-Shintai of Boundless Vigor

Searchlight Companion

Brute Suit

Dismal Backwater

Season of Renewal

Jukai Preserver

Clawing Torment

Bamboo Grove Archer

Jungle Hollow

Blade of the Oni

Surgehacker Mech

Hidetsugu, Devouring Chaos

Leech Gauntlet

Invoke Despair

Thornwood Falls

Inkrise Infiltrator

Network Terminal

Bloodfell Caves

Commune with Spirits

Nashi, Moon Sage’s Scion

Kami of Terrible Secrets

Dokuchi Shadow-Walker

Jukai Trainee

Mukotai Ambusher

Scoured Barrens

Naomi, Pillar of Order

Storyweave

March of Wretched Sorrow

Nezumi Bladeblesser

Bearer of Memory

Towashi Guide-Bot

Careful Cultivation

Ecologist’s Terrarium

Blossoming Sands

Return to Action

Boon of Boseiju

Uncharted Haven

Go-Shintai of Hidden Cruelty

Greater Tanuki

Dokuchi Silencer

Reckoner’s Bargain

Orochi Merge-Keeper

Debt to the Kami

Papercraft Decoy

Walking Skyscraper

Webspinner Cuff

Grafted Growth

Roaring Earth

Ninja’s Kunai

Historian’s Wisdom

Mukotai Soulripper

Unforgiving One

Okiba Salvage

Containment Construct

Coiling Stalker

Kami of Restless Shadows

Chainflail Centipede

You Are Already Dead

Iron Apprentice

Malicious Malfunction

Undercity Scrounger

Heir of the Ancient Fang

Your Plan: Play all the best Sagas in NEO, accruing value through a midrange gameplan that can attack their battlefield and hand.

What You’re Overrating: Greater Tanuki falls in with Sunblade Samurai as cards that channel lands that wound up underwhelming. Dying to enchantment removal hurts its shot at greatness, but Golgari is also relatively unimpressed with Tanuki’s ramp or fixing. I keep trying to make Mukotai Ambusher work in this deck because there are so many high-value targets to return to your hand, but the lack of evasion means it can be hard to bounce. Finally, I was shocked to see Season of Renewal doing as poorly as it is, but without ways to recur it, sometimes the ceiling is a lousy Regrowth.

What You’re Underrating: I was skeptical about Favor of Jukai, but it has outperformed its expected win rate three out of four weeks. I suspect it takes a slight hit as people start playing around it, but steal some cheap wins in combat while you can. Favor also plays well with Shrine Steward, a card that keeps growing on me when I have a Twisted Embrace and Harmonious Emergence to fetch up, let alone a few actual Shrines. With an Average Taken At (ATA) of Pick 10.58, it’s never too hard to find a Steward, but keep it on your radar.

Gruul

Gruul Pick Order

Fable of the Mirror-Breaker

Jugan Defends the Temple

Invoke the Ancients

Teachings of the Kirin

Kappa Tech-Wrecker

Blossom Prancer

Boseiju Reaches Skyward

Atsushi, the Blazing Sky

Thornwood Falls

Shigeki, Jukai Visionary

Twinshot Sniper

Thundering Raiju

Circuit Mender

Kami of Transcience

Kumano Faces Kakkazan

Spring-Leaf Avenger

Azusa’s Many Journeys

Kami’s Flare

Webspinner Cuff

Upriser Renegade

Ogre-Head Helm

Harmonious Emergence

Circuit Mender

Voltage Surge

High-Speed Hoverbike

Jukai Preserver

Ironhoof Boar

Goro-Goro, Disciple of Ryusei

Towashi Guide-Bot

Tales of Master Seshiro

Generous Visitor

Iron Apprentice

Historian’s Wisdom

Fang of Shigeki

Rabbit Battery

Seismic Wave

Lizard Blades

Jukai Trainee

Searchlight Companion

Invigorating Hot Spring

Experimental Synthesizer

Master’s Rebuke

Tamiyo’s Safekeeping

Towashi Songshaper

Season of Renewal

Boseiju, Who Endures

Roaring Earth

Swiftwater Cliffs

Boon of Boseiju

Weaver of Harmony

Akki Ember-Keeper

Go-Shintai of Boundless Vigor

Flame Discharge

March of Reckless Joy

Fade into Antiquity

Rugged Highlands

Kodama of the West Tree

Spinning Wheel Kick

Papercraft Decoy

Explosive Singularity

Unstoppable Ogre

Careful Cultivation

Crackling Emergence

Go-Shintai of Ancient Wars

Bronzeplate Boar

Bamboo Grove Archer

Simian Sling

Walking Skyscraper

Sokenzan Smelter

Heir of the Ancient Fang

Greater Tanuki

Geothermal Kami

Sokenzan, Crucible of Defiance

Bearer of Memory

Heiko Yamakazi, the General

Peerless Samurai

Akki Ronin

Ninja’s Kunai

Commune with Spirits

Ambitious Assault

Explosive Entry

Coiling Stalker

Orochi Merge-Keeper

Scrapyard Steelbreaker

Tempered in Solitude

Uncharted Haven

Reinforced Ronin

Grafted Growth

Ecologist’s Terrarium

Gift of Wrath

Your Plan: Cast reasonable creatures, including the ones that become Equipment, and play a fair game of Magic.

What You’re Overrating: I’m nervous when I have to cast anything that isn’t a creature, removal spell, or Saga that will become a creature. Invigorating Hot Spring is fine, but Roaring Earth and Tempered in Solitude are absolutely traps. Coiling Stalker looks like a two-drop that stays on theme, but too often it trades for a 1/1 Spirit token that was an afterthought for your opponent. 

What You’re Underrating: Harmonious Emergence is your single best way to hit modified bonuses and is a linchpin of whatever this deck is trying to be. Given that they’re taken just after Pick 9, that’s not a terrible deal. The two-drop you’re looking for is Jukai Trainee, although it’s hard to get excited about that fact. That’s NEO Gruul in a nutshell.

Rakdos

Rakdos Pick Order

Fable of the Mirror-Breaker

Reckoner Bankbuster

Surgehacker Mech

Junji, the Midnight Sky

Blade of the Oni

Thundering Raiju

Life of Toshiro Umezawa

Twinshot Sniper

Invoke Despair

Patchwork Automaton

Tatsunari, Toad Rider

Kumano Faces Kakkazan

Oni-Cult Anvil

Okiba Reckoner Raid

Atsushi, the Blazing Sky

Lizard Blades

Gravelighter

Sokenzan Smelter

Experimental Synthesizer

Clawing Torment

Eater of Virtue

Circuit Mender

Kami’s Flare

Nezumi Prowler

Twisted Embrace

Seismic Wave

Biting-Palm Ninja

Virus Beetle

Hidetsugu, Devouring Chaos

Rabbit Battery

The Long Reach of Night

Goro-Goro, Disciple of Ryusei

Searchlight Companion

Voltage Surge

Inkrise Infiltrator

Iron Apprentice

Sokenzan, Crucible of Defiance

Mukotai Ambusher

Simian Sling

Reinforced Ronin

Ironhoof Boar

Assassin’s Ink

Papercraft Decoy

Kami of Terrible Secrets

Brute Suit

Mukotai Soulripper

Soul Transfer

Thundersteel Colossus

Leech Gauntlet

High-Speed Hoverbike

The Shattered States Era

Towashi Songshaper

Flame Discharge

Dockside Chef

Ecologist’s Terrarium

Bloodfell Caves

Ogre-Head Helm

Tribute to Horobi

Roadside Reliquary

Gift of Wrath

Kami of Industry

Unstoppable Ogre

Nezumi Bladeblesser

Bronzeplate Boar

March of Wretched Sorrow

Network Terminal

Explosive Singularity

Lethal Exploit

Scrap Welder

Upriser Renegade

Akki Ember-Keeper

Akki Ronin

Towashi Guide-Bot

Ninja’s Kunai

Scrapyard Steelbreaker

Takenuma, Abandoned Mire

Dokuchi Shadow-Walker

Heiko Yamazaki, the General

Peerless Samurai

Containment Construct

March of Reckless Joy

You Are Already Dead

Debt to the Kami

Reckoner’s Bargain

Dragonspark Reactor

Uncharted Haven

Return to Action

Dokuchi Silencer

Mechtitan Core

Shrine Steward

Nashi, Moon Sage’s Scion

Ambitious Assault

Runaway Trash-Bot

Tempered in Solitude

Chainflail Centipede

Undercity Scrounger

Crackling Emergence

Unforgiving One

Go-Shintai of Ancient Wars

Automated Artificer

Go-Shintai of Hidden Cruelty

Okiba Salvage

Walking Skyscraper

Enormous Energy Blade

Explosive Entry

Kindled Fury

Kami of Restless Shadows

Malicious Malfunction

Your Plan: You’re burning rubber on the streets of Kamigawa, playing one of the fastest decks in the format, chock-full of one-drops and artifacts.

What You’re Overrating: Ninja’s Kunai is downright awful in this deck, failing for a month to hit the expected win rate for the deck while being played in almost 18,500 games. Reinforced Ronin appears to be a trap when there’s no Samurai bonus attached to it attacking. This deck shouldn’t struggle for early plays, so Ronin only stops you from building out your side of the battlefield. Still, I don’t hate chip damage with a deck that loves Clawing Torment so much.

What You’re Underrating: Clawing Torment! Surprise. Removing a blocker and then having it torment your opponent for a single black mana is a tremendous deal. If you can throw it on a Bamboo Grove Archer? Even better. Another deck, another spot that Kami of Terrible Secrets rules. You’ll never have to worry about the artifacts side and, if you draft it right, should have a solid cadre of offensively-minded Sagas to lean on. Against other artifact decks, I’m in love with The Shattered States Era as a curve topper. Being able to sacrifice their artifact creature to your Oni-Cult Anvil or Sokenzan Smelter is a beautiful thing.

Simic

Simic Pick Order

Jugan Defends the Temple

Kappa Tech-Wrecker

Teachings of the Kirin

The Reality Chip

Invoke the Ancients

Inventive Iteration

Kairi, the Swirling Sky

Behold the Unspeakable

Blossom Prancer

Tameshi, Reality Architect

Spring-Leaf Avenger

Boseiju Reaches Skyward

Reckoner Bankbuster

Circuit Mender

Kura, the Boundless Sky

Imperial Oath

Tamiyo’s Safekeeping

Shigeki, Jukai Visionary

Generous Visitor

Jin-Gitaxias, Progress Tyrant

Planar Incision

Kami of Transience

Azusa’s Many Journeys

Colossal Skyturtle

Gloomshrieker

Tranquil Cove

Moon-Circuit Hacker

Suit Up

Tamiyo, Compleated Sage

Otawara, Soaring City

Master’s Rebuke

The Modern Age

Spinning Wheel Kick

Fang of Shigeki

Prosperous Thief

Moonsnare Specialist

Searchlight Companion

Bamboo Grove Archer

Network Disruptor

Thornwood Falls

Harmonious Emergence

Weaver of Harmony

Season of Renewal

Favor of Jukai

Invoke the Winds

Go-Shintai of Boundless Vigor

Tamiyo’s Compleation

Jukai Trainee

Jukai Preserver

Mindlink Mech

Grafted Growth

High-Speed Hoverbike

Boseiju, Who Endures

Fade into Antiquity

Commune with Spirits

Tales of Master Seshiro

Geothermal Kami

Ninja’s Kunai

Blossoming Sands

Go-Shintai of Lost Wisdom

Mirrorshell Crab

Uncharted Haven

Towashi Guide-Bot

Guardians of Oboro

Bearer of Memory

Walking Skyscraper

Boon of Boseiju

Jungle Hollow

Greater Tanuki

Roadside Reliquary

Skyswimmer Koi

Careful Cultivation

Short Circuit

Kodama of the West Tree

Moonfolk Puzzlemaker

Dismal Backwater

Webspinner Cuff

Life of Toshiro Umezawa

Kotose, the Silent Spider

Ecologist’s Terrarium

Shrine Steward

Storyweave

Containment Construct

Papercraft Decoy

Network Terminal

Swiftwater Cliffs

Runaway Trash-Bot

Armguard Familiar

Coiling Stalker

Mnemonic Sphere

Acquisition Octopus

Replication Specialist

Thousand-Faced Shadow

Brute Suit

The Long Reach of Night

Roaring Earth

Orochi Merge-Keeper

Essence Capture

Saiba Trespassers

Futurist Operative

Disruption Protocol

March of Swirling Mist

Historian’s Wisdom

Rugged Highlands

Thirst for Knowledge

Covert Technician

Your Plan: You’re hoping to thrive in the mid- to late-game with busted Sagas and recursion elements that tire out your opponents.

What You’re Overrating: The not-so-secret artifact card Skyswimmer Koi winds up making the deck more than I’d like to see when you generally lack ways to loot through your hand. If it played to any of our themes, I’d reconsider, but too often it’s a small fish in a small pond. Simic doesn’t mind splashing, but Ecologist’s Terrarium is being used more than it should, as well. Similar to Selesnya, you’re looking for duals instead of an archetype that fails to capitalize on the +1/+1 counter that the tiny garden leaves behind.

What You’re Underrating: I’m always playing my first copy of Tamiyo’s Safekeeping in these decks, as your stabilizing cards need a little protection. Gaining two life is significant in this format when so many decks want to operate at a breakneck pace. Planar Incision might be even better when you have a critical mass of Kappa Tech-Wreckers, Blossom Prancers, and Circuit Menders. Bamboo Grove Archer fills a comparable void as a stalwart defender against evasive threats that can try to out-value you early.

Izzet

Izzet Pick Order

Fable of the Mirror-Breaker

Inventive Iteration

Surgehacker Mech

Tezzeret, Betrayer of Flesh

Thundering Raiju

Twinshot Sniper

Reckoner Bankbuster

Kumano Faces Kakkazan

Patchwork Automaton

Mindlink Mech

Moon-Circuit Hacker

Enthusiastic Mechanaut

Atsushi, the Blazing Sky

Ogre-Head Helm

Behold the Unspeakable

High-Speed Hoverbike

Prosperous Thief

Eater of Virtue

Roadside Reliquary

Network Disruptor

Suit Up

The Reality Chip

Explosive Entry

Voltage Surge

Moonsnare Specialist

Searchlight Companion

The Modern Age

Sokenzan, Crucible of Defiance

Circuit Mender

Seismic Wave

Kami’s Flare

Towashi Guide-Bot

Goro-Goro, Disciple of Ryusei

Flame Discharge

Experimental Synthesizer

Guardians of Oboro

Essence Capture

Thousand-Faced Shadow

Oni-Cult Anvil

Planar Incision

Rabbit Battery

Tameshi, Reality Architect

Lizard Blades

Skyswimmer Koi

Simian Sling

Sokenzan Smelter

Scrap Welder

Wind-Scarred Crag

Swiftwater Cliffs

Ninja’s Kunai

Iron Apprentice

Unstoppable Ogre

Ironhoof Boar

Tamiyo’s Compleation

Go-Shintai of Ancient Wars

Planar Incision

Containment Construct

Jin-Gitaxias, Progress Tyrant

Papercraft Decoy

Mechtitan Core

Dismal Backwater

Tranquil Cove

Network Terminal

Otawara, Soaring City

Moonfolk Puzzlemaker

Armguard Familiar

Thirst for Knowledge

Uncharted Haven

Replication Specialist

Mnemonic Sphere

Runaway Trash-Bot

Covert Technician

Mirrorshell Crab

Invoke the Winds

Bronzeplate Boar

Brute Suit

Towashi Songshaper

Disruption Protocol

Ecologist’s Terrarium

Dragonspark Reactor

Saiba Trespassers

Mobilizer Mech

Moonsnare Prototype

Scrapyard Steelbreaker

Bloodfell Caves

Peerless Samurai

Upriser Renegade

Heiko Yamazaki, the General

Acquisition Octopus

Reinforced Ronin

Kami of Industry

Reality Heist

Tempered in Solitude

Walking Skyscraper

Go-Shintai of Lost Wisdom

Akki Ember-Keeper

Automated Artificer

Futurist Sentinel

Thundersteel Colossus

Your Plan: Skies, but make it artifacts. You’re playing an aggressive tempo-based strategy that leverages evasion and artifact synergies to make your creatures quite annoying.

What You’re Overrating: Papercraft Decoy seems good on papyrus, but you never seem to have the mana up with this deck to take advantage of the free card it dangles in front of you. Outside of Week 3, it has performed abysmally. In terms of synergy fake-outs, we have a pair: Runaway Trash-Bot, which takes too long to get going as an offensive threat, and Covert Technician, whose superpower of sneaking in a two-mana-value card is a very average power. Thirst for Knowledge has only tanked thus far; I’m entirely out on it.

What You’re Underrating: Everyone’s new favorite DJ goes by the name of Towashi Songshaper, a card I’m prying away from any Rakdos decks as it’s an ideal two-drop. Everything I’ve said about Suit Up continues to apply here, especially considering you’re hoping to snag a few blue ninjutsu cards in Moon-Circuit Hacker and Moonsnare Specialist to make the deck tick.

Dimir

Dimir Pick Order

Inventive Iteration

Kairi, the Swirling Sky

Tatsunari, Toad Rider

Junji, the Midnight Sky

Surgehacker Mech

Biting-Palm Ninja

Reckoner Bankbuster

Life of Toshiro Umezawa

Kaito Shizuki

Behold the Unspeakable

Okiba Reckoner Raid

The Reality Chip

Circuit Mender

Soul Transfer

High-Speed Hoverbike

Suit Up

Moon-Circuit Hacker

Mindlink Mech

Network Disruptor

Silver-Fur Master

Virus Beetle

Searchlight Companion

Assassin’s Ink

Nezumi Prowler

The Modern Age

Prosperous Thief

Moonsnare Specialist

Tezzeret, Betrayer of Flesh

The Long Reach of Night

Dockside Chef

Roadside Reliquary

Clawing Torment

Tranquil Cove

Mukotai Ambusher

Gravelighter

Twisted Embrace

Satoru Umezawa

Otawara, Soaring City

Invoke Despair

Invoke the Winds

March of Wretched Sorrow

Tribute to Horobi

Kami of Terrible Secrets

Kotose, the Silent Spider

Blade of the Oni

Inkrise Infiltrator

Kami of Restless Shadows

Eater of Virtue

Mukotai Soulripper

Dokuchi Shadow-Walker

Thousand-Faced Shadow

Dismal Backwater

Return to Action

Jin-Gitaxias, Progress Tyrant

Brute Suit

Tameshi, Reality Architect

Ninja’s Kunai

Takenuma, Abandoned Mire

Lethal Exploit

Containment Construct

Nezumi Bladeblesser

Moonfolk Puzzlemaker

Leech Gauntlet

Disruption Protocol

Patchwork Automaton

Tamiyo’s Compleation

You Are Already Dead

March of Swirling Mist

Planar Incision

Replication Specialist

Uncharted Haven

Nashi, Moon Sage’s Scion

Mirrorshell Crab

Kaito’s Pursuit

Jungle Hollow

Essence Capture

Shrine Steward

Dokuchi Silencer

Skyswimmer Koi

Iron Apprentice

Saiba Trespassers

Hidetsugu, Devouring Chaos

Moonsnare Prototype

Swiftwater Cliffs

Network Terminal

Papercraft Decoy

Bloodfell Caves

Armguard Familiar

Ecologist’s Terrarium

Futurist Operative

Thornwood Falls

Covert Technician

Scoured Barrens

Debt to the Kami

Okiba Salvage

Mechtitan Core

Thirst for Knowledge

Mnemonic Sphere

Acquisition Octopus

Runaway Trash-Bot

Go-Shintai of Lost Wisdom

Chainflail Centipede

Malicious Malfunction

Go-Shintai of Hidden Cruelty

Spell Pierce

Guardians of Oboro

Unforgiving One

Thundersteel Colossus

Automated Artificer

Undercity Scrounger

Reckoner’s Bargain

Towashi Guide-Bot

Awakened Awareness

Mobilizer Mech

Short Circuit

Futurist Sentinel

Your Plan: Keep your opponent guessing with enters-the-battlefield effects, ninjutsu, and combat tricks that make blocking a nightmare.

What You’re Overrating: Futurist Operative is, on paper, a solid ninjutsu card, as it contains the text “can’t be blocked.” However, in practice, it’s too expensive for my tastes and has underperformed the expected win rate every week of the format. Lethal Exploit is best when you get the occasional bonus from a modified creature, which you’ll find a dearth of in most Dimir decks. I don’t hate it, but it should be going around Pick 8 or 9 instead of Pick 6. The same goes for Tamiyo’s Compleation. Moonfolk Puzzlemaker is drafted appropriately but played far too often, on the other hand. This archetype doesn’t lack evasion, but bouncing a three-mana-value creature is a high price to pay when it comes to ninjutsu. 

What You’re Underrating: Suit Up again shines in Dimir, where your opponent simply can’t afford to let a creature go unblocked. As Limited players, we tend to love two-for-ones but underrate one-for-nothings. Cast it once, and they’re left off-balance any time you have three mana up and a card in your hand. Imperial Oath rates as one of the top commons, although I’m lower on it than the data, preferring to play a faster iteration of the deck. Still, consider it as a finisher. Finally, Kami of Terrible Secrets remains criminally underrated by the community, giving you a beast of a card to pick up with ninjutsu.

Selesnya

Selesnya Pick Order

Jugan Defends the Temple

The Kami War

Farewell

Inventive Iteration

The Wandering Emperor

Ao, the Dawn Sky

Tameshi, Reality Architect

Fable of the Mirror-Breaker

Kyodai, Soul of Kamigawa

Kura, the Boundless Sky

Shigeki, Jukai Visionary

Kami of Transience

Boseiju Reaches Skyward

The Reality Chip

Invoke the Ancients

Blossom Prancer

Weaver of Harmony

Kappa Tech-Wrecker

Teachings of the Kirin

The Restoration of Eiganjo

Reckoner Bankbuster

Tatsunari, Toad Rider

Touch the Spirit Realm

Spirited Companion

March of Otherworldly Light

Spinning Wheel Kick

Tamiyo, Compleated Sage

Life of Toshiro Umezawa

Imperial Oath

Banishing Slash

Generous Visitor

Circuit Mender

Michiko’s Reign of Truth

Behold the Unspeakable

Roadside Reliquary

The Fall of Lord Konda

Jukai Naturalist

Spring-Leaf Avenger

Tamiyo’s Safekeeping

Boseiju, Who Endures

Eiganjo, Seat of the Empire

Tales of Master Seshiro

Light the Way

Boon of Boseiju

Kodama of the West Tree

Colossal Skyturtle

Azusa’s Many Journeys

Lion Sash

Jukai Preserver

Master’s Rebuke

Surgehacker Mech

Go-Shintai of Boundless Vigor

Searchlight Companion

Sky-Blessed Samurai

Era of Enlightenment

Harmonious Emergence

Go-Shintai of Shared Purpose

Blade-Blizzard Kitsune

Bamboo Grove Archer

Fang of Shigeki

Wind-Scarred Crag

Geothermal Kami

Golden-Tail Disciple

Intercessor’s Arrest

Gloomshrieker

Fade into Antiquity

Invoke Justice

Cloudsteel Kirin

Commune with Spirits

Repel the Vile

Selfless Samurai

Season of Renewal

Jungle Hollow

Webspinner Cuff

Wanderer’s Intervention

Towashi Guide-Bot

Scoured Barrens

Bearer of Memory

Norika Yamazaki, the Poet

Tamiyo’s Compleation

Thornwood Falls

Sunblade Samurai

High-Speed Hoverbike

Grafted Growth

Eater of Virtue

Storyweave

Historian’s Wisdom

Blossoming Sands

Shrine Steward

Brilliant Restoration

Greater Tanuki

Rugged Highlands

Born to Drive

Walking Skyscraper

Network Terminal

Imperial Subduer

Uncharted Haven

Imperial Recovery Unit

Mothrider Patrol

Befriending the Moths

The Long Reach of Night

Favor of Jukai

Tranquil Cove

Ninja’s Kunai

Thundersteel Colossus

Hotshot Mechanic

The Modern Age

Jukai Trainee

Satsuki, the Living Lore

Careful Cultivation

Ecologist’s Terrarium

Regent’s Authority

Iron Apprentice

Brute Suit

Go-Shintai of Hidden Cruelty

Roaring Earth

Eiganjo Exemplar

Papercraft Decoy

Kitsune Ace

Seven-Tail Mentor

Orochi Merge-Keeper

Lucky Offering

Containment Construct

Dragonfly Suit

Coiling Stalker

Heir of the Ancient Fang

The Dragon-Kami Reborn

Runaway Trash-Bot

Ancestral Katana

Your Plan: Funnily enough, it’s actually to splash, something I don’t often get to say about Selesnya. You’re also playing an enchantments-matter subtheme no matter what you wind up doing…in the most enchantment-hostile color pair.

What You’re Overrating: Usually, in decks that take more time to develop, you don’t mind having a Wanderer’s Intervention to take care of a nagging threat. Here, I find you’re not excited about leaving mana open and can find interaction from your splash colors. Even in the most enchantment-rich builds, I find it impossible to attack with Norika Yamazaki, the Poet and feel good about it. She has never outpaced Selesnya’s expected win rate in the format. I’m not sure what’s going on with Season of Renewal, as it’s declined four straight weeks. Keep an eye on it.

What You’re Underrating: Splashing, broadly. Grafted Growth and Network Terminal aren’t the way, boasting middling-at-best numbers. Instead, pick up duals when possible, as the deck can go long and hit the colors it needs over time. If there’s a deck that wants Tanuki, this is it, so disregard all of my slander earlier when it comes to Selesnya, where the good doggo has a 1.2% boost to your win rate when drawn. That’s second in green archetypes, only trailing Simic.

Azorius

Azorius Pick Order

The Wandering Emperor

Farewell

Inventive Iteration

Kiari, the Swirling Sky

Jin-Gitaxias, Progress Tyrant

The Restoration of Eiganjo

Ao, the Dawn Sky

Surgehacker Mech

Reckoner Bankbuster

The Reality Chip

Kyodai, Soul of Kamigawa

Tameshi, Reality Architect

Imperial Oath

Prodigy’s Prototype

Behold the Unspeakable

Brilliant Restoration

Banishing Slash

Spirited Companion

Michiko’s Reign of Truth

Lion Sash

Roadside Reliquary

March of Otherworldly Light

Moon-Circuit Hacker

The Fall of Lord Konda

Circuit Mender

Suit Up

Touch the Spirit Realm

Invoke the Winds

The Modern Age

Selfless Samurai

Mindlink Mech

Repel the Vile

Wanderer’s Intervention

Thirst for Knowledge

Mothrider Patrol

Era of Enlightenment

Network Disruptor

Tamiyo’s Compleation

Eiganjo, Seat of the Empire

Otawara, Soaring City

Blade-Blizzard Kitsune

Moonsnare Specialist

Go-Shintai of Shared Purpose

Thousand-Faced Shadow

Invoke Justice

Intercessor’s Arrest

Wind-Scarred Crag

Ninja’s Kunai

Golden-Tail Disciple

Network Terminal

Kitsune Ace

Essence Capture

Uncharted Haven

Born to Drive

Cloudsteel Kirin

Shrine Steward

Mnemonic Sphere

Armguard Familiar

Go-Shintai of Lost Wisdom

Regent’s Authority

High-Speed Hoverbike

Skyswimmer Koi

Disruption Protocol

Hotshot Mechanic

Searchlight Companion

Saiba Trespassers

Prosperous Thief

Eiganjo Exemplar

Imperial Subduer

Tranquil Cove

Tezzeret, Betrayer of Flesh

Replication Specialist

When We Were Young

Mirrorshell Crab

Light the Way

Seven-Tail Mentor

Moonfolk Puzzlemaker

Norika Yamazaki, the Poet

Befriending the Moths

Sunblade Samurai

Covert Technician

Planar Incision

Towashi Guide-Bot

Reality Heist

Mobilizer Mech

Sky-Blessed Samurai

Brute Suit

Patchwork Automaton

Scoured Barrens

Ecologist’s Terrarium

Imperial Recovery Unit

Short Circuit

Containment Construct

Mech Hangar

March of Swirling Mist

Lucky Offering

Runaway Trash-Bot

Acquisition Octopus

Futurist Operative

Dismal Backwater

Papercraft Decoy

Guardians of Oboro

Thundersteel Colossus

Moonsnare Prototype

Mechtitan Core

Iron Apprentice

Futurist Sentinel

Dragonfly Suit

Automated Artificer

Awakened Awareness

Anchor to Reality

Your Plan: Control the early turns with cheap removal, taking over the late-game as you stack your deck with Imperial Oath.

What You’re Overrating: Sunblade Samurai is going roughly two picks ahead of where it should. I find myself happier to Plainscycle it than cast it in most games, as a 4/4 vigilance creature without Samurai synergies is underwhelming. Befriending the Moths doesn’t work in this deck, as we lack the aggressive creatures to capitalize on the evasion it provides. It has a win rate comparable to Short Circuit, yet it’s being played five times as often.

What You’re Underrating: Suit Up has exceeded its expected win rate for three of the past four weeks, playing well with the Vehicles subtheme of Azorius. Unsuspecting opponents will attack into a whip without a driver all day long, giving you quasi-removal that nets you a card. Mothrider Patrol is pricey considering what you’d usually pay for the effect, but tapping down an opposing threat is a premium ability if it helps you buy time until you can fire off an Imperial Oath.

Orzhov

Orzhov Pick Order

The Wandering Emperor

Farewell

Ao, the Dawn Sky

Tatsunari, Toad Rider

The Restoration of Eiganjo

Life of Toshiro Umezawa

Junji, the Midnight Sky

Kyodai, Soul of Kamigawa

Blade of the Oni

Banishing Slash

Imperial Oath

Biting-Palm Ninja

Soul Transfer

Lion Sash

Selfless Samurai

Reckoner Bankbuster

Circuit Mender

Hidetsugu, Devouring Chaos

Eater of Virtue

Okiba Reckoner Raid

Touch the Spirit Realm

Surgehacker Mech

Invoke Despair

Spirited Companion

Virus Beetle

Brilliant Restoration

Nezumi Prowler

Michiko’s Reign of Truth

Twisted Embrace

Roadside Reliquary

Cloudsteel Kirin

The Fall of Lord Konda

The Long Reach of Night

Jungle Hollow

Eiganjo, Seat of the Empire

Tribute to Horobi

Assassin’s Ink

Dockside Chef

Papercraft Decoy

Network Terminal

Mukotai Ambusher

Repel the Vile

Shrine Steward

Lethal Exploit

Clawing Torment

Scoured Barrens

Gravelighter

Searchlight Companion

Takenuma, Abandoned Mire

High-Speed Hoverbike

Return to Action

March of Otherworldly Light

Invoke Justice

Kami of Terrible Secrets

Dokuchi Shadow-Walker

Leech Gauntlet

March of Wretched Sorrow

Era of Enlightenment

Debt to the Kami

Ninja’s Kunai

Naomi, Pillar of Order

Ecologist’s Terrarium

You Are Already Dead

Reckoner’s Bargain

Greasefang, Okiba Boss

Brute Suit

Nezumi Bladeblesser

Imperial Recovery Unit

Go-Shintai of Shared Purpose

Tranquil Cove

Golden-Tail Disciple

Wanderer’s Intervention

Intercessor’s Arrest

Born to Drive

Towashi Guide-Bot

Wind-scarred Crag

When We Were Young

Containment Construct

Spirit-Sister’s Call

Uncharted Haven

Sky-Blessed Samurai

Sunblade Samurai

Bloodfell Caves

Mothrider Patrol

Go-Shintai of Hidden Cruelty

Regent’s Authority

Hotshot Mechanic

Light the Way

Dokuchi Silencer

Eiganjo Exemplar

Seven-Tail Mentor

Inkrise Infiltrator

Dragonfly Suit

Okiba Salvage

Norika Yamazaki, the Poet

Befriending the Moths

Mukotai Soulripper

Blade-Blizzard Kitsune

Thundersteel Colossus

Chainflail Centipede

Unforgiving One

Undercity Scrounger

Blossoming Sands

Imperial Subduer

Kitsune Ace

Patchwork Automaton

Runaway Trash-Bot

Kami of Restless Shadows

Automated Artificer

Malicious Malfunction

Iron Apprentice

Ancestral Katana

Your Plan: Out-value your opponent with an army of creatures that do cool things when they enter the battlefield, occasionally bouncing them back to your hand or returning them from death.

What You’re Overrating: Undercity Scrounger and Chainflail Centipede are seeing far too much action, but I get it. You think you need artifacts for your “artifacts and enchantments matter” cards. This is a trap. You should be getting that card type from Virus Beetle, Searchlight Companion, and Mukotai Ambusher. Leech Gauntlet is similarly going a little too high for a deck that lacks beefy creatures to slap it on. Forcing synergy is where this deck goes off the rails.

What You’re Underrating: I don’t hate Born to Drive as a Rally for the Throne with some versatility, as this format has a ton of one-toughness creatures running around to surprise at instant speed. You also generate a number of tokens if you chose not to channel it. You Are Already Dead feels fine here, as well, for that very reason: trading a token generated by Imperial Oath for anything you want isn’t a terrible deal, and hopefully you scry’d to something worth casting.

Boros

Boros Pick Order

The Wandering Emperor

Fable of the Mirror-Breaker

Reckoner Bankbuster

The Restoration of Eiganjo

Kyodai, Soul of Kamigawa

Thundering Raiju

Atsushi, the Blazing Sky

Twinshot Sniper

Goro-Goro, Disciple of Ryusei

Ao, the Dawn Sky

Raiyuu, Storm’s Edge

Lizard Blades

Banishing Slash

Michiko’s Reign of Truth

Circuit Mender

Spirited Companion

Explosive Entry

Selfless Samurai

Cloudsteel Kirin

Kami’s Flare

Lion Sash

Farewell

Voltage Surge

Kumano Faces Kakkazan

Golden-Tail Disciple

Rabbit Battery

Touch the Spirit Realm

Repel the Vile

Eater of Virtue

Ironhoof Boar

Bronzeplate Boar

Eiganjo, Seat of the Empire

Roadside Reliquary

Patchwork Automaton

Risona, Asari Commander

Go-Shintai of Ancient Wars

Searchlight Companion

Eiganjo Exemplar

Sokenzan, Crucible of Defiance

Hotshot Mechanic

Imperial Recovery Unit

Ogre-Head Helm

Ninja’s Kunai

Crackling Emergence

The Fall of Lord Konda

Simian Sling

March of Otherworldly Light

Towashi Songshaper

Wind-Scarred Crag

Experimental Synthesizer

Lucky Offering

Dragonfly Suit

High-Speed Hoverbike

Blade-Blizzard Kitsune

Imperial Oath

Mothrider Patrol

Seismic Wave

Brute Suit

Flame Discharge

Asari Captain

Seven-Tail Mentor

Scrap Welder

Uncharted Haven

Imperial Subduer

Towashi Guide-Bot

Sokenzan Smelter

Regent’s Authority

Akki Ember-Keeper

Upriser Renegade

Invoke Justice

Sunblade Samurai

The Shattered States Era

Iron Apprentice

Scrapyard Steelbreaker

Surgehacker Mech

Explosive Singularity

Peerless Samurai

Akki Ronin

Scoured Barrens

Intercessor’s Arrest

Gift of Wrath

Befriending the Moths

Kitsune Ace

Norika Yamazaki, the Poet

Sky-Blessed Samurai

Unstoppable Ogre

Heiko Yamazaki, the General

Papercraft Decoy

Wanderer’s Intervention

Ecologist’s Terrarium

Born to Drive

Kindled Fury

Kami of Industry

Ancestral Katana

Containment Construct

Era of Enlightenment

Eiganjo Uprising

When We Were Young

Ambitious Assault

Tempered in Solitude

Secluded Courtyard

Light the Way

Reinforced Ronin

Go-Shintai of Shared Purpose

Dragonspark Reactor

Bloodfell Caves

Isshin, Two Heavens as One

March of Reckless Joy

Runaway Trash-Bot

Akki War Paint

Your Plan: Hopefully steal a win while your opponent is distracted by the fact that you are, indeed, playing a Boros deck.

What You’re Overrating: Isshin, Two Heavens as One and Bloodfell Caves are two of the absolute worst cards you can put in this deck, so resist the temptation to attempt Mardu hijinks like I did in my column earlier this week. A two-drop that doesn’t attack is a no-go for me, so I need to acknowledge that Era of Enlightenment is too slow for this deck. Other than that? It’s hard to overrate much when an archetype is performing so poorly. 

What You’re Underrating: Repel the Vile has seen an increased win rate each week of the format and is the type of versatile removal this deck needs to remove a stabilizing blocker or Saga. Eiganjo Exemplar doesn’t have a lot of metaphorical flash to it, but you want multiples to ensure you have a Turn 2 creature that attacks effectively. Explosive Entry and Lucky Offering are both a slight surprise to me here, although I suspect you only need one or the other.

Data-Driven

Congratulations! If you’re reading this, you’ve survived a few thousand words of cards and analysis. I hope you enjoyed the pictures.

As a quick reminder, very little of what you saw above involved my personal opinion of where a card should or should not be. Data doesn’t care about my feelings, something I constantly bring up with my eye-rolling therapist. No, this is what a few thousand drafts have taught us about what 17Lands users are up to. If you have the temptation to dress me down on Twitter about where a particular card was ranked, I will gladly explain this again, as well as call you out for not getting to this part of the article.

I hope you find this useful in your drafts over the next couple of months because, yes, we’ll still be drafting this up until May 5th. As much fun as I’m having, they could make NEO an eternal Draft format, and I’d still keep bleeding gems.