The Kitchen Table #352 – Bad Rares XIII
Wednesday, August 25th – Abe Sargent continues his popular Bad Rares series, building decks based around cards plucked from his huge Box of Bad Cards.
Wednesday, August 25th – Abe Sargent continues his popular Bad Rares series, building decks based around cards plucked from his huge Box of Bad Cards.
Wednesday, August 18th – For the last few weeks, I’ve been digging the theme of using cards I rarely or never use. I love the cards that fall between the cracks of Magic and out of people’s minds.
Wednesday, August 4th – Hello folks, and welcome to my latest article. Today I want to talk about a theory of mine I’ve discussed from time to time in my articles, but usually for never more than a paragraph or so. It seemed like a good time to expand on that theory, and dedicate a whole article to it. This theory looks at game-changing cards, when and why they work, and how to best utilize them.
Wednesday, July 28th – Over the last month or so, I’ve been playing a lot of Commander multiplayer online. Today, I thought it would be cool to show you my EDH/Commander decks from online. Everybody loves a fun Commander deck, and one of the decks today features cards I have never played before in a Constructed environment. It includes a bunch of cards I haven’t even used in a decklist for this column.
Tuesday, July 20th – Today, I want to talk about decks. Recently, everybody has been all a quiver over the newest set to come out of the woodwork. As a follow-up to my set review, I like to write an article wherein I build some cool decks with the latest cards. Let’s give these things a chance to see some actual play!
Wednesday, July 14th – Hello folks, and welcome to the column dedicated to all things casual. Today’s offering is an article that we do every few months here on the Kitchen Table. Today is my casual review of the new cards in M11, concentrating on those that I think will have an impact on casual land.
Wednesday, July 7th – I wanted to write about the interesting intersections between several different cards and strategies that revolve around Nether Shadow and its fellow creatures. We don’t really have a name in Magic for the strategy of cards like Nether Shadow and Ashen Ghoul. Self recursion? Self reanimation? I call it Andre Rison.
Wednesday, June 30th – Lands like Rupture Spire, the tri-color taps from Shards, the Refuges, and Evolving Wilds have all done a lot for your multicolor manabase. We have tap lands that become creatures, and older cards like lairs and the Karoo lands from Ravnica block. There are tons of these cheap options available when it comes time to make sure you have your colors. However, what do you do when you don’t need to add special lands in order to have the right colors?
Wednesday, June 23rd – Hello folks, and welcome to the latest article in that long series of mine: Bad Rares. In each of these articles, I grab my box of low value rares and I randomly grab one, and then build a deck around it. Some of my favorite decks of all time come from this series, since it challenges me to think about a card in a new way.
Thursday, June 17th – Legendary Magic is about the use and abuse of legendary creatures and other permanents. From their first introduction, Legends have been one of the most important parts of the Magic fabric. These cards are supposed to represent the big and the bad, the graceful and the awe-inspiring, the people of myth and lore. They inspire comics, books, and other cards besides themselves. These are the characters of our story, told through cards.
Tuesday, June 1st – Hello all, and welcome to the column dedicated to the casual player in all of us. Today I want to do something that a few other writers have already done, and I don’t care, because it seems like a cool idea. I have purchased a Deckbuilder’s Toolkit and will open the cards, tell you what they are, and then build a multiplayer deck.
Tuesday, May 25th – When you play Magic, you want to win. You can certainly hamstring your deck by playing bad cards or a 2000 card highlander deck or whatever. Still, the very playing of a game implies trying to win. It may not be the goal of playing – I’ve long talked about the goal of playing Magic is to socialize with others and spend times with your friends. You are playing a game, though, and that means you should at least put some effort into trying to win.
Wednesday, May 19th – This is a series of articles dedicated to the Gorilla Chieftains of Magic. Outside of Limited, where do they get played? The once in a blue moon Ape deck, and that’s it. It’s the same with Rootwater Alligator. When do you see Living Airship soaring overhead? Cards like Village Elder and Soot Imp are the many cards between Awesome and Great on one side, and Suck and Awful on the other.