PARTIAL SPOILER!
Much of the information contained below comes to us courtesy of the MTGNews.com Rumor Mill.
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1. “Landcycling” allows you to pay the”landcycling” cost and discard the card to search your library for a basic land of that type and put it into your hand. There is”Plainscycling”,”Mountaincycling”,”Islandcycling”,”Forestcycling” and”Swampcycling”.
2. “Storm” is “When you play this spell, copy it for each spell played before it this turn.”
[Discuss the new ‘Storm’ ability here!]
3. There are also some non-keyworded abilities, such as spells which count the converted mana cost of a spell or permanent and become more or less useful depending on that number.
The spoiler is listed alphabetically by color. Once again, we’d like to thank our friends at MTGNews.com Rumor Mill for the majority of the information contained within.
Please note that some of the cards listed below may not be 100% accurate and should be considered to be rumored until confirmed by Wizards of the Coast.
WHITE
Astral Steel – 2W
Instant (common)
Target creature gets +1/+2 until end of turn
Storm
[Discuss this card!]
Aven Farseer – 1W?
Creature – Bird Soldier?
Flying
When a creature is turned face up put a +1/+1 counter on Aven Farseer.
1/1
[Discuss this card!]
Aven Liberator – 2WW
Creature – Bird Soldier (common)
Flying
Morph 3W
When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3
Illus. Brian Snoddy
[Discuss this card!]
Daru Warchief – ?
Creature – Soldier (uncommon)
All soldiers get ?
All soldiers cost 1 less to play.
?/?
Dawn Elemental – WWWW
Creature – Elemental (rare)
Flying
Prevent all damage that would be dealt to Dawn Elemental.
3/3
[Discuss this card!]
Decree of Justice – XX2WW
Sorcery (rare)
Put X white 4/4 flying Angel tokens into play.
[Discuss this card!]
Dragon Scales – 1W
Enchant Creature (common/uncommon)
Attacking does not cause enchanted creature to tap.
Enchanted creature gets +1/+2.
When a creature with a converted mana cost of 6 or more comes into play, you may return Dragon Scales from your graveyard to play enchanting that creature.
[Discuss this card!]
Eternal Dragon – 5WW
Creature – Dragon (rare)
Plainscycling (You may pay 2 and discard this card to search your library for a Plains card, put it into your hand, and shuffle your library.)
Flying
At the beginning of your upkeep you may pay 3WW? to return Eternal Dragon from your graveyard to your hand.
5/5
[Discuss this card!]
Guilty Conscience – W
Enchant Creature (common)
Whenever enchanted creature deals combat damage, Guilty Conscience deals to enchanted creature damage equal to the combat damage dealt.
[Discuss this card!]
Karona’s Zealot – 4W
Creature – Cleric (uncommon)
Morph 3WW
When Karona’s Zealot is turned face up, all damage that would be dealt to it this turn is instead dealt to target creature.
2/5
[Discuss this card!]
Noble Templar – 5W
Creature – Cleric Soldier (common)
Attacking doesn’t cause Noble Templar to tap.
Plainscycling (You may pay 2 and discard this card to search your library for a Plains card, put it into your hand, and shuffle your library.)
Illus. Alex Horley-Orlandelli
3/6
[Discuss this card!]
Silver Knight – WW
Creature – Knight (uncommon)
First strike, protection from red
2/2
Otaria’s last defense against the wave of chaos threatening to engulf it.
Illus. Edward P. Beard, Jr.
2/2
[Discuss this card!]
Wing Shards – 1WW
Instant (uncommon)
Target player sacrifices an attacking creature.
Storm
Illus. Daren Bader
#25/143
[Discuss this card!]
Wipe Clean – 1W
Instant (common)
Remove target enchantment from the game.
Cycling 3
[Discuss this card!]
Zealous Inquisitor – 2W
Creature – Cleric (common)
1W: The next time 1 damage would be dealt to Zealous Inquisitor (this turn?), that damage is dealt to target creature instead.
2/2
[Discuss this card!]
BLUE
Aphetto Runecaster – 3U
Creature – Wizard (uncommon)
Whenever a creature is turned face up, you may draw a card.
2/3
[Discuss this card!]
Coast Watcher – 1U
Creature – Bird Soldier (common)
Flying
Protection from Green
1/1
[Discuss this card!]
Day of the Dragons – 4UUU
Enchantment (rare)
When Day of the Dragons comes into play, remove all creatures you control from the game. Then put that many 5/5 red dragon creature tokens with flying into play. When Day of the Dragons leaves play, sacrifice all Dragons you control. Then put the removed cards into play under your control.
Illus. Matthew D. Wilson
[Discuss this card!]
Decree of Silence – 6UU
Enchantment (rare)
Whenever an opponent plays a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
Cycling 3
When you cycle Decree of Silence, you may counter target spell.
Illus. Adam Rex
[Discuss this card!]
Dispersal Shield – 1U
Instant (common)
Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control.
[Discuss this card!]
Frozen Solid — 1UU
Enchant Creature (common)
Enchanted creature doesn’t untap during its controllers untap step.
When damage is dealt to enchanted creature, destroy it.
[Discuss this card!]
Long-Term Plans – 2U
Instant (uncommon)
Search your library for a card. Shuffle your library. Then put that card in your library as the third card from the top.
[Discuss this card!]
Mischievous Quanar – 4U
Creature – Beast (rare)
3UU: Turn Mischievous Quanar face down.
Morph 1UU
When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that spell.
3/3
Illus. Lara Grant-West
[Discuss this card!]
Pemmin’s Aura – 1UU
Enchant Creature (uncommon)
U: Untap enchanted creature.
U: Enchanted creature gains flying until end of turn.
U: Enchanted Creature can’t be the target of spells or abilities until end of turn.
U: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
[Discuss this card!]
Raven Guild Master – 1UU
Creature – Wizard Mutant (rare)
Morph UU2
When Raven Guildmaster deals combat damage to a player, that player removes the top 10 cards of his or her library from the game.
1/1
[Discuss this card!]
Scornful Egotist – U7
Creature – Wizard (common)
Morph U
1/1
[Discuss this card!]
Shoreline Ranger – ?
Creature – ?
Flying
Islandcycling 2
3/4
Stifle – U
Instant (rare)
Counter target activated or triggered ability
[Discuss this card!]
Temporal Fissure – 4U
Sorcery (common)
Return target permanent to owner’s hand
Storm
Illus. Edward P. Beard Jr.
[Discuss this card!]
BLACK
Bladewing Thrall – 2BB
Creature – Zombie
When a dragon comes into play, you may return Bladewing Thrall from your graveyard to play.
3/3
[Discuss this card!]
Cabal Conditioning – 6B
Sorcery (Rare)
Any number of target players each discards cards from his or her hand equal to the highest converted mana cost among permanents you control.
[Discuss this card!]
Carrion Feeder – B
Creature – Zombie (common)
Carion Feeder can’t block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1/1
[Discuss this card!]
Decree of Pain – 6BB
Sorcery (rare)
Destroy all creatures. They can’t be regenerated. Draw a card for each creature destroyed this way.
Cycling 3BB
When yopu cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Illus. Carl Critchlow
#64/143
[Discuss this card!]
Lingering Death – 1B
Enchant Creature (common)
The controller of enchanted creature sacrifices it at the of his turn.
[Discuss this card!]
Nefashu – 4BB
Creature – Zombie Mutant (rare)
When Nefashu attacks, up to five target creatures get -1/-1 until end of turn.
5/3
Illus. R.K. Post
[Discuss this card!]
Reaping the Graves – 2B
Instant (common)
Return target creature card from your graveyard to your hand.
Storm
[Discuss this card!]
Soul Collector – ?
Creature – ? (rare)
?/?
Tendrils of Anguish – 2BB
Sorcery (uncommon)
Target player loses 2 life and you gain 2 life.
Storm
[Discuss this card!]
Twisted Abomination – 5B
Creature – Zombie Mutant (common)
B: Regenerate Twisted Abomination.
Swampcycling (You may pay 2 and discard this card to search your library for a Swamp card, put it into your hand, and shuffle your library.)
5/3
Illus. Daren Bader
[Discuss this card!]
Zombie Cutthroat – 3BB
Creature – Zombie (common)
Morph – Pay 5 life.
The single-mindedness of a zombie, the cunning of an assassin.
3/4
Illus. Thomas M. Baxa
[Discuss this card!]
RED
Carbonize — 2R
Instant (uncommon)
Carbonize deals 3 damage to target creature or player. That creature can’t be regenerate this turn. If that creature would be put into the graveyard this turn, remove it from the game instead.
[Discuss this card!]
Chartooth Cougar — 5R
Creature – Cat Beast (common)
R: Chartooth Cougar gets +1/+- until end of turn.
Mountaincycyling (You may pay 2 and discard this card to search your library for a Mountain card, put it into your hand, and shuffle your library.)
4/4
Illus. Tony Szczudlo
[Discuss this card!]
Decree of Annihilation — ?
Sorcery? (rare)
(some kind of mass destruction)
4/4
Cycling ?
Dragon Breath – 1R
Enchant Creature (common)
Enchanted creature has haste.
R: Enchanted creature gets +1/+0 until end of turn.
When a creature with a converted mana cost of 6 or more comes into play, you may return Dragon Breath from your graveyard to play enchanting that creature.
#86/143
[Discuss this card!]
Dragon Mage – 5RR
Creature – Dragon Wizard
Flying
Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards.
5/5
“You’ll bend to my will – with or without your precious sanity.”
Illus. Kev Walker
#89/143
[Discuss this card!]
Dragonspeaker Shaman – 1RR
Creature – Barbarian
Dragon spells cost 2 less to play.
2/2
“We speak the dragons’ language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal.”
Illus. Kev Walker
#89/143
[Discuss this card!]
Dragonstorm – 8R
Sorcery (rare)
Search your library for a Dragon card and put it into play. Then shuffle your library.
Storm
#90/143
[Discuss this card!]
Dragon Tyrant – 8RR
Creature – Dragon (rare)
Flying, Trample, Double Strike
At the beginning of your upkeep, pay RRRR or sacrifice Dragon Tyrant.
R: Dragon Tyrant gets +1/+0 until end of turn.
6/6
[Discuss this card!]
Form of the Dragon – 4RRR
Enchantment (rare)
At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. At the end of each turn, your life total becomes 5. Creatures without flying can’t attack you.
Illus. Carl Critchlow
[Discuss this card!]
Goblin Brigand – 1R?
Creature – Goblin
Drawback?
2/2
[Discuss this card!]
Goblin Warchief – 1RR?
Creature – Goblin
Goblins have haste.
Goblin spells cost 1 less to play.
2/2
[Discuss this card!]
Goblin War Strike – R
Sorcery (common?)
Goblin War Strike deals damage to target opponent equal to the number of Goblins you control.
[Discuss this card!]
Pyrostatic Pillar – 1R
Enchantment
Whenever a player plays a spell with converted mana cost of three or less, Pyrostatic Pillar deals two damage to that player.
[Discuss this card!]
Rock Jockey – 2R?
Creature – Goblin
1R, sacrifice a goblin: Rock Jockey deals 2 damage to target creature or player.
Drawback?
3/3?
[Discuss this card!]
Scattershot – R?
Instant (common?)
Scattershot deals 1 damage to target creature.
Storm
Siege-Gang Commander – 3RR
Creature – Goblin (rare)
When Siege-Gang Commander comes into play, put three 1/1 red goblin tokens into play. 1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
2/2
[Discuss this card!]
Skirk Volcanist – 3R
Creature – Goblin (uncommon)
Morph Sacrifice two mountains
When Skirk Volcanist is turned face up, it deals 3 damage divided however you choose among any number of target creatures.
3/1
Illus. Matt Cavotta
[Discuss this card!]
Sulfuric Vortex– 1RR
Enchantment (rare)
At the beginning of each player’s upkeep, Sulfuric Vortex deals two damage to that player.
Whever a player would gain life, that player gains no life instead.
[Discuss this card!]
Torrent of Fire – 3RR
Sorcery (common)
Choose target creature or player. Torrent of Fire deals damage equal to the converted mana cost of the permanent you control with the highest cost to that creature or player.
The dragon’s flame melts whatever instrument you try to meaure its temperature with.
Illus. Thomas M. Baxa
[Discuss this card!]
GREEN
Ambush Commander – 3GG
Creature – Elf (rare)
Forests you control are 1/1 Elf creatures that are still land. 1G, sacrifice an elf: Target creature gets +3/+3 until end of turn.
2/2
[Discuss this card!]
Dragon Fangs – 1G
Enchant Creature (common)
Enchanted creature gets +1/+1 and has trample.
When a creature with a converted mana cost of 6 or more comes into play, you may return Dragon Fangs from your graveyard to play enchanting that creature.
[Discuss this card!]
Elvish Aberration – 5G
Creature – Elf Mutant (uncommon)
T: Add GGG to your mana pool.
Forestcycling (You may pay 2 and discard this card to search your library for a Forest card, put it into your hand, and shuffle your library.)
4/5
[Discuss this card!]
Fierce Empath – ?
Creature – Elf
When Fierce Empath comes into play, search your library for a creature card with converted mana cost ? or greater. Put that card into your hand, then shuffle your library.
?/?
Forgotten Ancient – 3G
Creature – Elemental (rare)
Whenever a player plays a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
0/3
Its blood is life. Its body is growth.
#120
[Discuss this card!]
Hunting Pack – 5GG
Instant (uncommon)
Put a 4/4 green Beast token into play.
Storm
Illus. Jim Nelson
#123?
[Discuss this card!]
Kurgadon – 4G
Creature – Beast (uncommon)
Whenever you play a creature spell with converted mana cost 6 or more, put 3 +1/+1 counters on Kurgadon.
3/3
[Discuss this card!]
One with Nature – G
Enchant Creature
When enchanted creature deals combat damage (to a player?) you may search your library for a basic land and put that card into play tapped. Then shuffle your library.
[Discuss this card!]
Sprouting Vines – 2G
Instant (common)
Search your library for a basic land card. Show it to all players, place it in your hand, and then shuffle your library.
Storm
[Discuss this card!]
Titanic Bulvox — 6GG
Creature – Beast (common)
Trample
Morph 4GG
7/4
[Discuss this card!]
Treetop Scout — G
Creature — Elf
Treetop Scout can’t be blocked except by creatures with flying.
1/1
[Discuss this card!]
Upwelling – 3G
Rare
Enchantment
Mana pools don’t empty at the end of phases or turns. (This effect stops mana burn.)
[Discuss this card!]
Wirewood Guardian – 5G
Creature – Elf Mutant (uncommon)
Forestcycling (You may pay 2 and discard this card to search your library for a Forest card, put it into your hand, and shuffle your library.)
6/6
Illus. Mark Tedin
[Discuss this card!]
Wirewood Symbiote – ?
Creature – Elf
Abilities?
?/?
Woodcloaker – ?
Creature – ?
Morph ?
When Woodcloaker is turned face up, target creature gains trample until end of turn.
?/?
GOLD
Bladewing the Risen – 3BBRR
Creature – Dragon Legend
Flying
When Bladewing the Risen comes into play, return target dragon card from your graveyard to play.
BR: All Dragons get +1/+1 until end of turn.
4/4
[Discuss this card!]
Karona, False God – 1WUBRG
Creature – Legend (rare)
Haste
At the beginning of each player’s upkeep, that player untaps Karona, False God and gains control of it.
When Karona attacks, creatures of the type of your choice get +3/+3 until end of turn.
5/5
Illus. Matthew D. Wilson
#138
[Discuss this card!]
Sliver Overlord – WUBRG
Creature – Sliver Mutant Legend (rare)
3: Search your library for a sliver card, reveal that card, and put it into your hand. Then shuffle your library.
3: Gain control of target sliver (this effect doesn’t end at end of turn)
“The end of evolution”
7/7
Illus. Tony Szczudlo
#139/143
[Discuss this card!]
ARTIFACT
Proteus Machine
Artifact Creature (uncommon)
Morph 0
When Proteus Machine is turned face up, it’s type becomes the creature type of your choice (this effect doesn’t end at end of turn).
2/2
Illus. Greg Staples
#141/143
[Discuss this card!]
LAND
Temple of the False God
Land (rare)
T: Add 2 to your mana pool. Play this ability only if you control five or more lands.
#143/143
[Discuss this card!]
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