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Modern’s New Hybrids

Shaun McLaren highlights the most interesting Modern decks from this past weekend, including hybrid lists incorporating Devoted Druid and Vizier of Remedies into new decks! Be prepared going for SCG Charlotte!

There was a lot of Modern being played this past weekend.

There was #SCGBALT and a Grand Prix in Copenhagen and Kobe.

One of the best things about Modern is the diversity and the strange card choices that not only see play but succeed as well.

Today we will celebrate that diversity by going over the most interesting decks that caught my eye from the past weekend. That means, for today, it’s a Death’s Shadow-free zone. Let’s begin!


W/R Prison has taken on numerous different forms, since it’s a fairly new deck, but the core of the deck is usually the same. The main idea is to disrupt the opponent with Chalice of the Void, Blood Moon, and removal and then mop up with planeswalkers, namely Nahiri, the Harbinger searching for Emrakul, the Aeons Torn.

This particular version is sporting some sweet new tools from Amonkhet as well.

Sweltering Suns is an exciting card for Modern. There are plenty of matchups where your Wrath of God effects would otherwise do nothing, so being able to simply cycle it away is a great option. Not exciting, but the matchups where Sweltering Suns is amazing tend to balance out the ones where you’re paying three mana to draw a card.

Similarly Cast Out is making an appearance. While actually casting Cast Out isn’t a great deal in Modern, the cycle option is very cheap, especially for a deck running nine Plains.

Gideon of the Trials is versatile and cheap for a planeswalker which makes it notable. I imagine locking down an opponent’s creature will be its primary use, but disrupting combo decks by not losing the game as long as you control a Gideon or pressuring opposing planeswalkers seems decent as well.


Part control. Part combo. All toolbox.

Versatility is the name of the game, thanks to Bring to Light.

Bring to Light can be Damnation, Kodama’s Reach, Cryptic Command, Pulse of Murasa, and most of the time it can just be winning the game in the form of Scapeshift when you have enough lands.

Things get even spicier when you have access to the sideboard, thanks to Creeping Corrosion, Slaughter Games, Crumble to Dust, Obstinate Baloth, Izzet Staticaster, Maelstrom Pulse, and more.

Getting to play four Fatal Push in a Scapeshift deck seems great. Well, the idea of it seems great in theory; usually you can’t support it with the manabase. It still seems like a bit of a stretch, but you have plenty of fixing and Fatal Push seems necessary for pushing backing Death’s Shadow another day.

Pulse of Murasa is a nice tutor target against burn decks, but it also generates a steady amount of value in the form of lifegain. You’ll almost always have a land to get back, but can also return Sakura-Tribe Elder to turn it into an expensive form of ramp, or Snapcaster Mage if you’re in need of Kolaghan’s Command-style value.


A new Jeskai list is always interesting, especially when it’s winning the Modern Classic at #SCGBALT.

Looks like a solid classic Jeskai style that I approve of.

Jeskai has access to plenty of different counters, and the diverse counter choices in the maindeck reflect that.

Censor is interesting to me. Adrian Sullivan makes a case towards its potential in Modern, but I’m not sold yet.

On the one hand, it’s incredibly versatile, and your opponents are often tapping out in the early-game anyway, which makes it no worse than Mana Leak. You also might find yourself facing down a Cavern of Souls, allowing you replace Censor with a new card.

On the other hand, there will be many situations where you won’t be able to counter spells that Mana Leak otherwise would, even in the early-game. Death’s Shadow is the perfect example of a card Censor will almost never get, but Mana Leak often will.

I think in Modern the punishment is too harsh if you’re missing opportunities to counter a spell because your opponent has a mana left over. Likewise, there is less time for you to find a mana to spare to cycle it into a new card.

Logic Knot varies greatly in value as well. As the game goes on, Logic Knot becomes much more of a hard counter than Mana Leak does. It will often average out to being approximately Mana Leak, but can easily just be Censor quality (or worse!) the first few turns, or downright uncastable, since it’s two blue mana. Logic Knot also gets worse the more copies of it you draw, since you may only have access to limited fuel for delve.

I suppose it mostly comes down to me really liking Mana Leak. Mana Leak is pure gold in the early-game and I find retains a surprising amount of value even as the game goes on. The efficiency of Mana Leak still seems like it’s the best option to me.


Once again a tempo Jeskai variant is having success relying on a gameplan of counters, burn, and card advantage. Spell Queller bridges the gap by potentially being all three of these things in some capacity. It’s certainly kind of a counter, while also kind of being burn, and kind of card advantage.

I think Grim Lavamancer is an underrated sideboard card that can win games by itself. It’s also going to get much better if there are more Devoted Druids popping up in the format for the Lavamancer to feast on.

Once again, Logic Knot appears over Mana Leak. I played Logic Knot in a deck that won a Pro Tour, so I definitely appreciate it, but I’m relatively sure at least one of those should be a Mana Leak. Especially with three Grim Lavamancer’s postboard, also hungry for the graveyard.

Spreading Seas is a great way to catch an opponent off-guard and potentially sneak out wins as well. Plenty of manabases are greedy and it’s one of the best cards to drop turn 2 when you’re on the play.


Now this is a Modern deck!

You might think it strange to find Glory-Bound Initiate maindeck in an Esper Control list in Modern.

I would agree with you.

I imagine the main reason for Glory-Bound Initiate is the synergy with Painful Truths. Draw cards, lose life, cast Glory-Bound Initiate, gain the life back and more, repeat.

There are actually tons of ways to incidentally gain life in this list, which makes Painful Truths amazing. Batterskull, Shambling Vent, and Collective Brutality all help you stay alive after drawing a bunch of cards at a good rate.

Devour Flesh is a tech card I like to help punish Death’s Shadow, similar to Condemn. The main problem with Condemn is that Death’s Shadow decks are packing Thoughtseize and Inquisition of Kozilek, which not only allow them to play around it but also just make you discard the Condemn. Being proactive when you can is the name of the game.

Say you cast Devour Flesh against your opponent’s battlefield of three Death’s Shadows. Your opponent will have to sacrifice one, and no matter what their life total was, it will always set their life total to thirteen and kill the rest. Not bad.

The sideboard continues the theme of being unique and contains multiple cards you rarely see in Modern. Lost Legacy? Tormod’s Crypt? Ceremonious Rejection? Sure, why not?

That’s what makes Modern great and shows how unexpected cards and decks can prosper.


I think it’s safe to say that Devoted Druid and Vizier of Remedies are here to stay; even if they didn’t have the most dominating performance this past week, they definitely made their presence felt. Turns out making arbitrarily large amounts of mana is pretty good.

More importantly, though, Collected Company and Reflector Mage make a triumphant return!

The best deck for Devoted Druid and Vizier of Remedies is still up in the air and there are plenty of different colors and strategies being attached to the core of the deck.

In this case, it’s another combo entirely, in the form of Knight of the Reliquary and Retreat to Coralhelm.

The basic idea is you use Knight of the Reliquary to search up lands and Retreat to Coralhelm to untap Knight of the Reliquary each time you do so. Then you use Kessig Wolf Run to give your gigantic Knight of the Reliquary trample and smack your opponent in the face.

Knight of the Reliquary doesn’t quite make arbitrarily large amounts of mana when you have out Retreat to Coralhelm, but it makes plenty, since you get to tap the lands you search up with Knight before sacrificing them and finding new ones.

The Knight combo is much more reliant on having you naturally draw Retreat to Coralhelm. Retreat to Coralhelm is not a good card on its own, but Knight of the Reliquary is, and it’s easy to find once you have Retreat to Coralhelm thanks to Chord of Calling and Collected Company.

The blue splash also gives you access to Unified Will in the sideboard, which seems like exactly what the deck wants in plenty of matchups, as well as Izzet Staticaster, which should crush the mirror and Affinity.


Devoted Druid and Vizier of Remedies sneaking into Elves seems like a great fit.

You’re already running the main support cards in Chord of Calling and Collected Company anyway, and Devoted Druid doesn’t look that bad as a generic mana ramper that also happens to be an Elf.

Vizier of Remedies is pretty bad by itself, but it works as a casual one-of, since you can just Chord of Calling for it whenever you have Devoted Druid.

The true beauty of the deck is that Ezuri, Renegade Leader is the perfect arbitrarily large amounts of mana win condition because you’re already playing it!

Devoted Druid needs to not have summoning sickness for you to combo off already, so your win condition might as well be pumping it up and giving it trample with Ezuri, Renegade Leader once you have arbitrarily large amounts of mana. No need to dedicate slots to Rhonas the Indomitable or Walking Ballista.

The other nice thing is the opportunity cost is so low, since you’re just otherwise a normal Elves deck anyway. That said, I could imagine focusing on the combo more with additional copies of Vizier of Remedies and even Eldritch Evolution being an option.

More Modern, More Decklists

That’s all the time we have for today, but if there’s one thing that’s true about Modern, it’s that it’s always changing and there will always be new lists cropping up.

I hope you enjoyed this exploration off the beaten path and may have found inspiration from today’s lists. What Modern decks are you looking forward to playing? Let me know in the comments.