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10 Island
7 Plains
1 Isleback Spawn
1 Recumbent Bliss
1 Ballynock Cohort
1 Loyal Gyrfalcon
1 Stream Hopper
1 Turn to Mist
1 Parapet Watchers
1 Consign to Dream
1 Mirrorweave
1 Biting Tether
1 Puresight Merrow
1 Nucklavee
1 Safehold Duo
2 Merrow Wavebreakers
1 Kithkin Spellduster
1 Clout of the Dominus
2 Thistledown Duo
2 Snakeform
1 Inquisitor’s Snare
1 Noggle Bandit
Sideboard
1 Woeleecher
1 Tattermunge Witch
1 Parapet Watchers
1 Gift of the Deity
1 Juvenile Gloomwidow
1 Indigo Faerie
1 Shorecrasher Mimic
1 Niveous Wisps
1 Giantbaiting
1 Rattleblaze Scarecrow
1 Thoughtweft Gambit
1 Glamerdye
1 Dawnglow Infusion
1 Greater Auramancy
1 Pale Wayfarer
1 Mercy Killing
1 Grazing Kelpie
1 Hobgoblin Dragoon
1 Ashenmoor Cohort
1 Seedcradle Witch
1 Oona’s Gatewarden
1 Roughshod Mentor
I thought the draft went pretty well even if I’m not the biggest fan of UW. Any specific picks can be further discussed in the forums as usual.
Round 1 was against a UB deck. Game 1 was awkward as I thought I was going to lose to a Loch Korrigan until I was able to chump block for a few turns until Isleback Spawn got online. Sixteen toughness is a lot. I killed him with Merrow Wavebreakers after stalling the ground. Game 2 he mulled to five and I beat him pretty handily with some guys and Snakeforms.
Round 2 I was paired against mono Green. I mulled to five game 1 and was crushed by a bunch of guys without really being able to do much. Game 2 I assembled Nucklavee plus Turn to Mist which bought some time but eventually I was beaten by Howl of the Night Pack for eight wolves. Nuff said.
Until tomorrow…
Nick