fbpx

Commander 2016 Rotisserie Draft: The Draftening, Part 2

Sheldon Menery concludes his Commander 2016 Rotisserie Draft recap with 30 more rounds of picks and his take on how everything went!

Welcome to Part 2 of Commander 2016 Rotisserie Draft: The Draftening! You can find Part 1 with the first twenty rounds of picks here.

Round 21

Player

Pick

Sheldon

Nylea, God of the Hunt

Tom

Merciless Eviction

Anthony

Tragic Arrogance

Shea

Thief of Blood

Keith

Sire of Stagnation

Keith

Sphinx’s Revelation

Shea

Fathom Mage

Anthony

Uyo, Silent Prophet

Tom

Eternal Witness

Sheldon

Oblivion Sower

It’s good news for Shea that he got Thief of Blood so that no one can wreck him with it. It makes me wonder if I should take Spike Cannibal as 99th pick.

Keith’s Sire of Stagnation pick is another I wish I had considered earlier. It would have been sweet to grab that and Oblivion Sower in the same round. As it is, Oblivion Sower will almost always target Anthony, since his land count will be highest and I’ll likely get the biggest hits off of him.

Round 22

Player

Pick

Tom

Windswept Heath

Anthony

Crush of Tentacles

Shea

Corpsejack Menace

Keith

Ertai, the Corrupted

Sheldon

Kozilek, Butcher of Truth

Sheldon

Ulamog, the Infinite Gyre

Keith

Venser, the Sojourner

Shea

Kalonian Hydra

Anthony

Coastal Breach

Tom

Cultivator’s Caravan

When you’re going to wheel, double Eldrazi are always saucy. With some of the picks in the draft (and some at this point which haven’t yet come but I suspect are going to, especially regarding graveyard hate), I want these Eldrazi as some kind of protection, to either pitch to Survival of the Fittest (in the seconds it tends to stick around) or sacrifice to one of my outlets.

Round 23

Player

Pick

Anthony

Alchemist’s Refuge

Shea

Enduring Scalelord

Keith

Hex Parasite

Sheldon

Explosive Vegetation

Tom

Hellrider

Tom

Brutal Hordechief

Sheldon

Rashmi, Eternities Crafter

Keith

Dromar, the Banisher

Shea

Baleful Strix

Anthony

Hunting Wilds

I think people have forgotten ramp by this point, so it’s time to cherry-pick stuff like Explosive Vegetation. Rashmi, Eternities Crafter goes with the pseudo-cascade part of the deck; it turns out getting spells for free is nice. Tom will clearly kill some people with Hellrider. In theory I like Keith’s Hex Parasite, but don’t think it’s going to be able to keep up with Shea’s proliferation.

Round 24

Player

Pick

Shea

Juniper Order Ranger

Keith

Akroma, Angel of Wrath

Sheldon

Gigantoplasm

Tom

Champion of Lambholt

Anthony

Sylvan Reclamation

Anthony

Return to Dust

Tom

Swords to Plowshares

Sheldon

Expropriate

Keith

Sphinx of the Steel Wind

Shea

Forgotten Ancient

Anthony’s exile wheel is strong. Sphinx of the Steel Wind causes me to consider that Keith is the only one who is really paying attention to things involving color, although my Swords are a slight nod in that direction. After the draft is over, I have some regret that I didn’t consider it more.

Round 25

Player

Pick

Keith

Academy Ruins

Sheldon

Selvala’s Stampede

Tom

Elspeth, Knight-Errant

Anthony

Into the Core

Shea

Propaganda

Shea

Ghostly Prison

Anthony

Calming Verse

Tom

Duplicant

Sheldon

Phyrexian Ingester

Keith

Capital Punishment

You can see that we’ve all developed the idea that our wheels must be thematic. When you’re on the wheel is obviously the best time to snag a two-card combo so that no one can undercut you. Otherwise, I love the flavor of taking two cards which are somehow themed together.

Round 26

Player

Pick

Sheldon

Melira, Sylvok Outcast

Tom

Raging Ravine

Anthony

Life from the Loam

Shea

Vorel of the Hull Clade

Keith

Enigma Sphinx

Keith

Sphinx Sovereign

Shea

Norn’s Annex

Anthony

Splendid Reclamation

Tom

Ogre Battledriver

Sheldon

Ulamog, the Ceaseless Hunger

Oh, that Splendid Reclamation will indeed be splendid every now and again. I picked up Melira, Sylvok Outcast because I have a few creatures with persist, and I have Cauldron of Souls on my list. I also wanted to provide some setup for a few of the Amonkhet cards I’ll look to draft.

Round 27

Player

Pick

Tom

Harmonize

Anthony

Urban Evolution

Shea

Inspiring Call

Keith

Reliquary Tower

Sheldon

Exotic Orchard

Sheldon

Consecrated Sphinx

Keith

Reflecting Pool

Shea

Storm Seeker

Anthony

Words of Wind

Tom

Reclamation Sage

Consecrated Sphinx went in Round 3 last time. Someone mentioned that it was still available, and when no one else picked it up, it seemed silly not to.

Shea’s response of drafting Storm Seeker is amazing, amusing, and will certainly get me wrecked at some point. In pre-season games, he’s already done fifteen-plus damage to me with it on more than one occasion.

Round 28

Player

Pick

Anthony

Animist’s Awakening

Shea

Cauldron of Souls

Keith

Reflect Damage

Sheldon

Selvala, Heart of the Wilds

Tom

Smuggler’s Copter

Tom

Blind Obedience

Sheldon

Yavimaya Elder

Keith

Deflecting Palm

Shea

Duelist’s Heritage

Anthony

Iroas, God of Victory

Daggers from Shea on stealing away Cauldron of Souls, but I had my chances, so the blame’s on me. Once I’ve drafted the high-power creatures, Selvala, Heart of the Wilds should be able to fuel some real insanity. Yayimaya Elder also being around at this point was a pleasant surprise I couldn’t pass up. Tom getting Blind Obedience this late had made me hope that everyone (including me) had thought that Shea was going to draft it early and everyone (except me) had forgotten. Obviously, Tom didn’t. When Keith drafted Deflecting Palm, I acknowledged that it will be completely fair if he kills me with my own Boom Tube.

Round 29

Player

Pick

Shea

Freyalise, Llanowar’s Fury

Keith

Thada Adel, Acquisitor

Sheldon

Disciple of Bolas

Tom

Dragonlord Dromoka

Anthony

Kamahl, Fist of Krosa

Anthony

Jolrael, Empress of Beasts

Tom

Inferno Titan

Sheldon

Pawn of Ulamog

Keith

It That Betrays

Shea

Hindervines

My sacrifice outlets aren’t that great at this point, so Disciple of Bolas makes sense. I’d still rather one or two more which are mana-free so that I can do things when the battlefield wipes happen.

Pawn of Ulamog helps rebuild right away, although it’ll be tough to choose whether I want to play that for its recovery opportunity or Blood Artist for its punishment of the battlefield wiper. Thada Adel, Acquisitor is an outstanding pick for Keith—although the person with Sol Ring doesn’t have Islands.

Round 30

Player

Pick

Keith

Sen Triplets

Sheldon

Disciple of Griselbrand

Tom

Zealous Conscripts

Anthony

Countryside Crusher

Shea

Putrefy

Shea

Mortify

Anthony

Terravore

Tom

Skullclamp

Sheldon

Living Death

Keith

Twincast

Keith’s Sen Triplets is really techy. In addition to be able to cast cards from someone’s hand, he can shut down other players’ (mostly Shea’s, I think) ability to do things which might stop him from doing cool stuff. I think Tom said out loud something like “Holy crap, no one’s taken Zealous Conscripts.”

Round 31

Player

Pick

Sheldon

Rise of the Dark Realms

Tom

Conqueror’s Flail

Anthony

Detritivore

Shea

Krosan Grip

Keith

Hangarback Walker

Keith

Walking Ballista

Shea

Wrath of God

Anthony

Loaming Shaman

Tom

Sandsteppe Citadel

Sheldon

Geth, Lord of the Vault

Biggest groan of the draft came from Keith when I drafted Geth—since that’s who he thought he was drafting when he picked up Kalitas, Traitor of Ghet back in Round 8. After the draft, I offered to trade him straight up, and he declined. I thought it was a pretty fair deal, since it’s a good trade for both of us, but I couldn’t convince him that I didn’t have any ulterior motives (which is the truth—I really just wanted him to have a card that he wants). This group thinks (somewhat reasonably, based on the past) that I’m always one step ahead of them—which is generally good for me—but it’s not nearly the truth as often as they think it is. Anyway, I get Geth and Keith has declined the trade twice. You all should convince him to take it.

Round 32

Player

Pick

Tom

Savage Lands

Anthony

Knight of the Reliquary

Shea

Narset Transcendent

Keith

Calciform Pools

Sheldon

Surrak Dragonclaw

Sheldon

Sun Quan, Lord of Wu

Keith

Mage-Ring Network

Shea

Sorin, Lord of Innistrad

Anthony

Retreat to Coralhelm

Tom

Gavony Township

Surrak is probably unnecessary since there aren’t that many counterspells running around, but I really love the trample angle—and it’s a 6/6 for 5. No one else has horsemanship cards, which makes my team effectively unblockable (although there are some Clones which might upset that).

Round 33

Player

Pick

Anthony

Rubblehulk

Shea

Tezzeret’s Gambit

Keith

Dreadship Reef

Sheldon

Kessig Wolf Run

Tom

Anafenza, the Foremost

Tom

Molten Primordial

Sheldon

Gonti, Lord of Luxury

Keith

Split Decision

Shea

Opal Palace

Anthony

Ulvenwald Hydra

My picks around the wheel were going to be Rubblehulk and Kessig Wolf Run, because sometimes, you want to kill someone with commander damage. Anthony got one of them ahead of me, which made me a little sad, but I’ll deal.

Round 34

Player

Pick

Shea

Deadly Tempest

Keith

Tezzeret, Agent of Bolas

Sheldon

Malignus

Tom

Martial Coup

Anthony

Pulse of Llanowar

Anthony

Constant Mists

Tom

Ruric Thar, the Unbowed

Sheldon

Tidespout Tyrant

Keith

Allay

Shea

Tangle

Malignus is an important pick, not just because it’s huge, but because its damage can’t be prevented. In light of a few of the Fogs and You Did This to Yourself cards running around, it becomes significant.

Even one of Tom’s creatures with protection from red via Sword of Fire and Ice would fall in the face of the mighty Malignus.

Round 35

Player

Pick

Keith

Shattering Pulse

Sheldon

Sangromancer

Tom

Dragonlair Spider

Anthony

Rowen

Shea

Bane of Progress

Shea

Darkness

Anthony

Lotus Cobra

Tom

Ohran Viper

Sheldon

Woodfall Primus

Keith

Bloodgift Demon

At this point in the draft, we’re once again thrumming along pretty quickly, as we’re picking up lots of utility cards. I want to double-check, but I think that Shea’s Darkness is the earliest-printed nonland card drafted.

Round 36

Player

Pick

Sheldon

Yasova Dragonclaw

Tom

Surrak, the Hunt Caller

Anthony

Burn Away

Shea

Woodland Cemetery

Keith

Agonizing Demise

Keith

Dismantling Blow

Shea

Sunpetal Grove

Anthony

Centaur Vinecrasher

Tom

Temple of Malady

Sheldon

Noxious Gearhulk

Agonizing Demise is pretty scary—but less so for me, since the largest of my creatures save for Malignus are black. After the fact, Keith says that Backlash might have been a cooler pick. I start the cascade of Gearhulks which will continue in Round 37. I still think I got the best one, and I’m not above destroying my own Lord of Extinction in order to gain lots of life.

Round 37

Player

Pick

Tom

Temple of Silence

Anthony

Baral’s Expertise

Shea

Temple of Mystery

Keith

Combustible Gearhulk

Sheldon

Overwhelming Stampede

Sheldon

Triumph of the Hordes

Keith

Cataclysmic Gearhulk

Shea

Verdurous Gearhulk

Anthony

Natural Balance

Tom

Gideon, Ally of Zendikar

I take Triumph of the Horde for two reasons. First is to make a fun wheel with Overwhelming Stampede. Second is that Keith had just sworn that he’d draft Leeches in response to the first infect card picked. I doubt I put it into the deck unless I find out that I’m so underpowered that it’s an equalizer (subsequent preseason games have not confirmed that it is). Keith’s Cataclysmic Gearhulk might render those big graveyard recursions moot, but we’ll see. It’s a strong card and will force me to think quite differently.

Round 38

Player

Pick

Anthony

Gaea’s Balance

Shea

Temple of Deceit

Keith

Surveyor’s Scope

Sheldon

Tooth and Nail

Tom

Fauna Shaman

Tom

Angel of Finality

Sheldon

Momir Vig, Simic Visionary

Keith

Dakkon Blackblade

Shea

Opulent Palace

Anthony

Craterhoof Behemoth

Tooth and Nail is still available, so I take it. I know I have Mikaeus, the Unhallowed, so there’s no way I’m drafting Triskelion. If I’m going to resolve a Tooth and Nail to win a game, I want it to because of the battlefield state, not just the two cards I get.

I drafted Momir Vig to go along with both Lurking Predators and Rashmi, Eternities Crafter, but it seems like the more control-ish version just isn’t the way I’m going to want to play.

Round 39

Player

Pick

Shea

Seaside Citadel

Keith

Master Trinketeer

Sheldon

Bloodbraid Elf

Tom

Bituminous Blast

Anthony

Keranos, God of Storms

Anthony

Kruphix, God of Horizons

Tom

Greenwarden of Murasa

Sheldon

Llawan, Cephalid Empress

Keith

Gray Merchant of Asphodel

Shea

Comeuppance

Llawan is a nod to having some color control, since lots of good blue creatures have gotten drafted. I was initially worried about it getting Cloned, but then realized the Clones are all blue. When Keith drafts Gray Merchant of Asphodel, the rest of us wonder why we hadn’t. Shea drafting Comeuppance does more than him just having the card available. It makes us know that he has the card available, which might keep us from battling him. I actually think my strategy against his Fogs is to attack into him early. Even if he wrecks me a little bit with them, they’ll be out of his hand for later.

Round 40

Player

Pick

Keith

Crusading Knight

Sheldon

Hermit Druid

Tom

Conquering Manticore

Anthony

Retreat to Valakut

Shea

The Mimeoplasm

Shea

Black Market

Anthony

Retreat to Kazandu

Tom

Brimaz, King of Oreskos

Sheldon

Sheoldred, Whispering One

Keith

Urborg, Tomb of Yawgmoth

Keith asks “What’s the one that gets +1/+1 for each Swamp?” and then drafts it and Urborg, Tomb of Yawgmoth in the same round. This is the way we do things. Hermit Druid does in this deck kind of what he does in my Karador, Ghost Chieftain deck—thins basic lands out of my deck and slowly puts creatures into the graveyard. The big Living Death / Rise of the Dark Realms plans are going by the wayside based on what other folks have drafted/will draft, so I’m going to have to think a little more conservatively.

Round 41

Player

Pick

Sheldon

Wilderness Elemental

Tom

Akroma’s Memorial

Anthony

Skyward Eye Prophets

Shea

Aquastrand Spider

Keith

Havengul Lich

Keith

Contraband Kingpin

Shea

Rogue’s Passage

Anthony

Realm Seekers

Tom

Marshal’s Anthem

Sheldon

Momentous Fall

Havengul Lich is a great pick for Keith, whose draft has gone significantly better than the first time. The card is going to pay marvelous dividends for him; I can see why he’d want both that and Geth. Tom upped the ante on aggression with Akroma’s Memorial, which is a card I wanted but didn’t want to spend a draft pick on. Maybe I’ll pick up Copy Artifact on the waiver wire.

Round 42

Player

Pick

Tom

Rakdos Charm

Anthony

Ignition Team

Shea

Terminus

Keith

Padeem, Consul of Innovation

Sheldon

Big Game Hunter

Sheldon

Squee, Goblin Nabob

Keith

Guardian Beast

Shea

Vish Kal, Blood Arbiter

Anthony

Zendikar’s Roil

Tom

Genesis Hydra

Another strong round for Keith with Padeem and Guardian Beast. I asked if he had one and he said that’s the only reason he drafted it. I picked up both Big Game Hunter and Squee to go with Survival of the Fittest. BGH also plays nicely with Greater Good.

Round 43

Player

Pick

Anthony

Retreat to Emeria

Shea

Homeward Path

Keith

Drana, Kalastria Bloodchief

Sheldon

Elixir of Immortality

Tom

Grenzo, Havoc Raiser

Tom

Fellwar Stone

Sheldon

Gravepurge

Keith

Agent of Erebos

Shea

Plaxcaster Frogling

Anthony

Planar Birth

Coming into the home stretch, we got into filling out the last pieces that we wanted. Agent of Erebos renders some graveyard strategies inert, but the best card taken in this round is clearly Plaxcaster Frogling.

Round 44

Player

Pick

Shea

Abzan Battle Priest

Keith

Brago, King Eternal

Sheldon

Spore Cloud

Tom

Painful Truths

Anthony

Embodiment of Fury

Anthony

Embodiment of Insight

Tom

Abzan Charm

Sheldon

Bear Umbra

Keith

Galepowder Mage

Shea

Abzan Falconer

I hadn’t gotten any Fogs yet, so Spore Cloud it is—especially for its ability to get involved in someone else’s combat. Bear Umbra is some nice Wrath of God protection.

Its first ability is great since it triggers on attacking, not on the creature dealing damage—although that will just tend to go into casting things post-combat instead of keeping up tricks for other players’ turns.

Round 45

Player

Pick

Keith

Clockspinning

Sheldon

Mana Drain

Tom

Sunscorch Regent

Anthony

Wild Ricochet

Shea

Ainok Bond-Kin

Shea

Mer-Ek Nightblade

Anthony

Pore Over the Pages

Tom

Grand Abolisher

Sheldon

Pathbreaker Ibex

Keith

Glassdust Hulk

Sure, Mana Drain is a good counterspell, but I’m going to occasionally count on it to just accelerate me in the early-game. We’ll have to see how the deck plays out. And when you can draft the Battle Goat, you draft the Battle Goat. I don’t see any arbitrarily large combos for Keith with Glassdust Hulk, but he can make it rather large and potentially lethal.

Round 46

Player

Pick

Sheldon

Plasm Capture

Tom

Daghatar the Adamant

Anthony

Curse of the Swine

Shea

Tuskguard Captain

Keith

Kor Cartographer

Keith

Knight of the White Orchid

Shea

Herald of Anafenza

Anthony

Borderland Explorer

Tom

Collective Blessing

Sheldon

Insurrection

I wonder how much moving counters from Shea’s creatures to Tom’s own will happen with Daghatar the Adamant. It’ll be fun to watch the combat tricks happening. I picked up Insurrection as a Plan B for the big Rise of the Dark Realms / Living Death. If I occasionally play Insurrection instead of the graveyard stuff, it might cause folks to slow down on the graveyard hate. Might.

Round 47

Player

Pick

Tom

Spawnwrithe

Anthony

Obsidian Fireheart

Shea

Bred for the Hunt

Keith

Thawing Glaciers

Sheldon

Terramorphic Expanse

Sheldon

Evolving Wilds

Keith

Mystic Remora

Shea

Afiya Grove

Anthony

Zuran Orb

Tom

Queen Marchesa

Obviously, Tom misses an opportunity when he doesn’t draft Spawnwrithe and Giant Adephage in the same round, but I’m not going to fault him for Queen Marchesa.

Anthony getting Zuran Orb will certainly make him harder to kill and replaces Darkness for oldest card. Really like Keith’s Mystic Remora; it’s no Rhystic Study, but easily good enough.

Round 48

Player

Pick

Anthony

Selvala, Explorer Returned

Shea

Scavenging Ghoul

Keith

Syndicate Trafficker

Sheldon

Exsanguinate

Tom

Scytheclaw

Tom

Stonehewer Giant

Sheldon

Creakwood Liege

Keith

Treasury Thrull

Shea

Temple of Enlightenment

Anthony

Volcanic Vision

I went off-script drafting Exsanguinate, thinking I could use some lifegain. I then realize it’s a terrible card to cascade into. It might eat up a spot on my bench the rest of the League, since I don’t really want to put it back into the pool. Creakwood Liege was still available and sets up the possible movement to the swarm deck.

Round 49

Player

Pick

Shea

Fog

Keith

Sydri, Galvanic Genius

Sheldon

Jalira, Master Polymorphist

Tom

Vicious Shadows

Anthony

Vorinclex, Voice of Hunger

Anthony

Aggressive Mining

Tom

Mindclaw Shaman

Sheldon

Vesuvan Shapeshifter

Keith

Sludge Strider

Shea

Dawn Charm

Tom’s not fooling around with Vicious Shadows; my hand is frequently going to be large enough to get wrecked with just one or two triggers. I doubt it makes his 99 unless he starts feeling like the other decks are outshining his, which I don’t see happening.

It looks like we can all do lots of cool stuff. Anthony’s Vorinclex is the opposite of cool and might paint an even larger target on him than Storm Cauldron. I drafted Jalira to turn small, utility creatures into larger ones. Later, when putting together the deck, I discover that most of the creatures I would want are legendary. She’ll probably be dropped during the Amonkhet entry draft.

Round 50

Player

Pick

Keith

Myr Battlesphere

Sheldon

Herald of Leshrac

Tom

Kiki-Jiki, Mirror Breaker

Anthony

Possibility Storm

Shea

Ichor Rats

Shea

Decimator Web

Anthony

Aggravated Assault

Tom

Mind’s Eye

Sheldon

Hellkite Tyrant

Keith

Leeches

I take Hellkite Tyrant for some laughs because of Keith’s deck. I think about not playing it because he generally can sacrifice them and won’t have all that many at once.

Much later, I realized how many other good artifacts are floating around that I would have liked to draft. Keith finally makes good on his promise to draft Leeches after Shea takes an infect card (two, actually) that doesn’t just kill everyone.

We finished the draft just over three hours after we started (with a few 10-15 minute breaks in the middle). Everyone seemed pretty happy with what and how they drafted. I’m sure we’ll have all picks that didn’t turn out how we wanted them to, but that’s what the waiver wire is for.

The decks look reasonably balanced without any one of them being the obvious threat. Anthony’s is the obvious outlier, so we’ll see how his plays with the others. It can definitely kill people, but I wonder to what extent he doesn’t just get orc-piled because he’s comparatively defenseless. It will be fun to see how they all play and the decks develop. You’ll definitely be hearing more about our adventures.

Our normal Deck Without Comment and Idiotic Combo features will return next week.

Check out our comprehensive Deck List Database for lists of all my decks:

SIGNATURE DECKS

Purple Hippos and Maro Sorcerers; Kresh Into the Red Zone; Halloween with Karador; Dreaming of Intet; You Did This to Yourself;

THE CHROMATIC PROJECT

Mono-Color

Heliod, God of Enchantments; Thassa, God of Merfolk; Erebos and the Halls Of The Dead; Forge of Purphoros; Nylea of the Woodland Realm; Karn Evil No. 9

Guilds

Lavinia Blinks; Obzedat, Ghost Killer; Aurelia Goes to War; Trostani and Her Angels; Lazav, Shapeshifting Mastermind; Zegana and a Dice Bag; Rakdos Reimagined; Glissa, Glissa; Ruric Thar and His Beastly Fight Club; Gisa and Geralf Together Forever;

Shards and Wedges

Adun’s Toolbox; Animar’s Swarm; Karrthus, Who Rains Fire From The Sky; Demons of Kaalia; Merieke’s Esper Dragons; Nath of the Value Leaf; Rith’s Tokens; The Mill-Meoplasm; The Altar of Thraximundar; The Threat of Yasova; You Take the Crown, I’ll Take Leovold; Zombies of Tresserhorn

Four Color

Yidris: Money for Nothing, Cards for Free; Saskia Unyielding; Breya Reshaped.

Five-Color

Children of a Greater God

Partners

Tana and Kydele

THE DO-OVER PROJECT

Animar Do-Over; Glissa Do-Over; Karador Do-Over; Karador Version 3; Karrthus Do-Over; Steam-Powered Merieke Do-Over; Mimeoplasm Do-Over; Phelddagrif Do-Over; Rith Do-Over; Ruhan Do-Over

If you’d like to follow the adventures of my Monday Night RPG group (in a campaign that’s been alive since 1987) which is just beginning the saga The Lost Cities of Nevinor, ask for an invitation to the Facebook group “Sheldon Menery’s Monday Night Gamers.”