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1 Curse of Chains
2 Dream Thief
1 Puncture Bolt
1 Sootwalkers
1 Gravelgill Axeshark
1 Knollspine Invocation
1 Consign to Dream
2 Wingrattle Scarecrow
1 Kinscaer Harpoonist
1 Watchwing Scarecrow
1 Mindwrack Liege
1 Stream Hopper
1 Rustrazor Butcher
1 Barrenton Cragtreads
1 Flame Jab
1 Snakeform
1 Ember Gale
1 Cultbrand Cinder
1 Tattermunge Duo
1 Somnomancer
1 Noggle Bandit
9 Mountain
8 Island
Sideboard
1 Tattermunge Maniac
1 Whimwader
1 Merrow Bonegnawer
1 Wilderness Hypnotist
1 Crimson Wisps
1 Manaforge Cinder
1 Strip Bare
1 Banishing Knack
1 Niveous Wisps
1 Inside Out
1 Talara’s Bane
2 Rattleblaze Scarecrow
1 Trapjaw Kelpie
1 Loamdragger Giant
1 Cauldron Haze
1 Oona’s Grace
1 Mudbrawler Raiders
1 Blistering Dieflyn
1 Bloodmark Mentor
1 Toil to Renown
1 Spell Syphon
p1p1 I like Knollspine more than Jaws but I’m sure there will be some who disagree.
p1p2 I know I love Ember Gale. So sue me.
p3p1 Liege versus Puncture Blast is pretty close here since I’m both colors of the Liege. The problem with this deck is that it needed more ways to actually win so I went with the creature.
The draft didn’t go so well as I wasn’t really passed too much in the way of good cards. I’m not sure what else I could’ve done either.
The only questionable thing in deckbuilding was whether or not to run Banishing Knack.
Round 1 I played against GR. Game 1 I got pummelled as he curved out with Assailant Safehold Elite Farhaven Elf and Scuzzback Marauders. My draw couldn’t possibly keep up and he even Double Cleaved for the win. Game 2 I mulliganed on the play and got stuck on two lands.
Until tomorrow…
Nick