Courtesy of Wizards of the Coast (WotC), check out a new planeswalker coming in Adventures in the Forgotten Realms — Grand Master of Flowers!
Grand Masters of Flowers is a four-mana Bahamut planeswalkers with some new designs on a planeswalker, including his static ability.
As long as Grand Master of Flowers has seven or more loyalty counters on him, he’s a 7/7 Dragon God creature with flying and indestructible.
If you can activate his loyalty four times or find another way to get loyalty counters on him, Grand Master of Flowers becomes a 7/7 Dragon God with flying and indestructible. A hard-to-kill, flying threat will close out a game quickly, so it’s sort of like he has an ultimate ability that doesn’t require removing most of his loyalty.
+1: Target creature without first strike, double strike, or vigilance can’t attack or block until your next turn.
Grand Master of Flowers’ first +1 ability protects himself pretty well as long as the opposing threat doesn’t have first strike, double strike, or vigilance. It can also be used offensively by making a creature unable to block as well so it’s possible he could find a home in a variety of decks.
+1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
His second +1 ability lets you tutor up a copy of Monk of the Open Hand from either your library or graveyard. Check out Monk of the Open Hand below.
A form of card advantage on a planeswalker is always nice and it finds a card that can protect him as well. How many copies of Monk of the Open Hand is up to the deckbuilder as a single value copy looks good for midrange or controlling decks, while an aggressive deck could utilize a playset.
What do you think of Grand Master of Flowers? What kind of deck does Grand Master of Flowers fit into or does it open up new possibilities altogether?
Dungeons & Dragons: Adventures in the Forgotten Realms is scheduled for release on July 23. View our official preview gallery.