Daily Digest: Slanted And Enchanted

Do you want a Cinderella story for the #SCGBALT Modern Classic? I think Ross Merriam has found one. Because this deck is positively enchanting!

The Draft Digest is taking a vacation, but don’t worry. It’ll be back next week at its regularly scheduled time. There were just too many cool decks to feature this week, and of the lot, this one has to be the wildest.

Normally, when you port a deck into a different format, you move from smaller format to larger because there are more tools available and the shell has proven itself to be powerful enough to compete against better decks. Here we’re stepping down a weight class.

The staple mana acceleration of the Legacy Enchantress deck is gone, replaced by a complement of lifegain creatures, Jaadi Offshoot, Nyx-Fleece Ram, and Courser of Kruphix, which just want to slow the game down to a crawl. Or, if your opponent is playing Burn, make them cry, because that’s what Burn players deserve.

Of course, you could play Utopia Sprawl here, but that’s not what this version of the deck is trying to accomplish. You don’t want to accelerate past your opponent to the point where you can go off with card draw and lock pieces, overwhelming your opponent with a comically lopsided battlefield.

No, you want to have a little fun with them. Let them play a few turns and attack a bit, all in a vain attempt to win a game that slowly slips away from them as you play lock piece after lock piece. None of the pieces are that threatening alone, certainly nothing on the level of Solitary Confinement, but with your bevy of high-toughness blockers and lifegain, they are enough to grind the game to a halt.

Only once your opponent has struggled to the point of exhaustion do you want to put them out of their misery with, of all things, Sacred Mesa. Maybe some games you have a giant Yavimaya Enchantress or you set up a big turn with Starfield of Nyx, but most of the time you’ll block out the sun with a horde of flying Pegasuses that overwhelm your battle-weary opponent.

What this boils down to: if you like playing Lantern Control, this one is probably for you. Modern is filled with decks trying to end the game as quickly as possible, and no one is stopping to smell the roses.

And I’m sure there are plenty of great options for enhancements in as large a format as Modern. Rest in Peace is great against the rise of Dredge and Herald of the Pantheon is both an early lifegain effect and an effective speed boost against decks like Infect.

You’re not going to draw a million cards and tap Serra’s Sanctum for ten million mana in this deck, but you are going to drive your opponents to distraction, and isn’t that what Enchantress is really about?