We’ve been conditioned to think that control is all about card advantage and owning the lategame. However, this deck pushes control in an entirely new
direction — one that’s focused on card quality instead of card advantage. We saw that a lot at Pro Tour Journey into Nyx, but it’s the first time I’ve
seen it being utilized in Standard as well.
With Prognostic Sphinx as your finisher, you don’t need to overwhelm your opponent with a giant Sphinx’s Revelation. You just need to keep control on the
game long enough for the sphinx to finish them off. That plan is even more apparent when you see that Jace, the Living Guildpact makes an appearance as
It’s also interesting to note how anti-control this deck is. A full boat of Negate and Thoughtseize make the maindeck, and there’s even a pair of Duresses!
With Drown in Sorrow to cover you against all-in aggressive decks, this deck seems like it has good tools for fighting anything.
Despite only having Divination for hard card drawing, Flankyou007’s deck will likely astound you with how often it has what it needs. With the amount of
card filtering, you should be to keep a steady stream of spells coming.