Daily Digest: Is Temur Good?

Is Brian Kibler so good that it’s coloring the idea that Temur is a viable deck for most? Maybe we’re looking for Temur in all the wrong places. GerryT investigates the elusive archetype before the #SCGINVI!

Despite Brian Kibler’s claims, the Magic community has to be wondering if Temur is actually viable in Standard. Sure, it’s put up results here and there,
but maybe the hyper aggro approach isn’t the best one to take. A Temur Midrange shell might have what it takes to actually put Temur on the map.

Unsurprisingly, that formula may involve Treasure Cruise.

With cards like Satyr Wayfinder and Steam Augury, firing off a Treasure Cruise (or Dig Through Time, if that’s your thing) should be relatively simple.
With a boatload of removal and some efficient threats, you should be overpowering your opponent in no time.

This decklist has some suspect cards, such as Mindswipe and Void Snare, but I understand their place in the deck. If all you need is tempo, Void Snare is
there to help you out and it even puts a card in the graveyard on the cheap, effectively saving you a mana later. Mindswipe is another card most people
think is unplayable, but if your gameplan revolves around chip damage from satyrs and burn spells, it might not be that bad.

Even if Temur isn’t where you want to be, I highly encourage you to try brewing with Satyr Wayfinder and Treasure Cruise.