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The July Metagame Update and The Crucible Effect

You cannot be fully prepared for the Type 1 Championship at GenCon this weekend without having read this article. Pip outlines all the lastest top 8 decks, tells you how deck builds have changed in the past month, and warns that you better prepared to play against Crucible of Worlds or you will be sorry.

The European GenCon in Barcelona, Spain dominates these results, but I highly recommend checking out their builds. Even New Englanders might find something useful.


2004-07-01 GenCon Barcelona (55 players)

1. Zombie Infestation

2. Trinistax – 2 Crucible

3. Gro-A-Tog

4. Affinity

5. MUD – 2 Crucible

6. 4C Control

7. MUD – 2 Crucible

8. Hulk Smash


2004-07-02 GenCon Barcelona (60 players)

1. U/B Masknought

2. R/U/G Madness

3. Hulk Smash

4. MUD – 3 Crucible

5. U/B TPS

6. Trinistax – 3 Crucible

7. Workshop Slavery

8. MUD – 3 Crucible


2004-07-03 Barcelona (264 players)

1. Hulk Smash

2. Affinity

3. R/U/G Madness

4. Goblin Sligh

5. MUD – 3 Crucible

6. ?

7. ?

8. TPS


2004-07-11 Turin (65 players)

1. Welder MUD

2. Hulk Smash

3. R/U/G Madness

4. U/B TPS

5. U/B TPS

6. Dragon

7. Hulk Smash

8. Dragon


2004-07-11 Dulmen (112 players)

1. R/G Madness

2. Belcher

3. 4C Control – 1 Crucible SB

4. U/R Fish

5. 4C Control – 1 Crucible MD, 1 SB

6. Trinistax – 2 Crucible

7. Welder MUD – 2 Crucible

8. Zombie Infestation


2004-07-17 SCG Richmond (167 players)

1. 4C Control

2. Stacker (The Man Show) – 3 Crucible

3. U/R Fish – 1 Crucible SB

4. U/R Fish

5. U/R Landstill

6. Gro-A-Tog

7. U/R Fish

8. Control Slaver


2004-07-18 Danish Nationals (57 players)

1. Trinistax – 1 Crucible

2. U/R Landstill

3. Trinistax

4. 4C Control – 2 Crucible

5. 4C Control

6. Affinity

7. 4C Control

8. Dragon


2004-07-18 Massa (155 players)

1. Kiodo CounterBurn – 2 Crucible

2. MUD – 3 Crucible

3. Workshop Slavery

4. Workshop Slavery

5. U/R Fish

6. U/B TPS

7. Stacker

8. TPS


2004-07-25 Piacenza (89 players)

1. Hulk Smash

2. TPS

3. wMUD

4. Dragon

5. MUD

6. Kiodo CounterBurn – 3 Crucible

7. TPS

8. R/U/G Madness


Nine tournaments totaled (55,57,60,65,89,112,155,167,264 = 113.8 average players)


10 wMUD / MUD* (1,2,3,4,5,5,5,7,7,8)

8 TPS (2,4,5,5,6,7,8,8)

7 4C Control (1,3,4,5,5,6,7)

6 Hulk Smash (1,1,2,3,7,8)

5 Madness (1,2,3,3,8)

5 Trinistax (1,2,3,6,6)

5 Fish (3,4,4,5,7)

4 Dragon (4,6,8,8)

3 Affinity (2,4,6)

3 Workshop Slavery (3,4,7)

2 Kiodo CounterBurn (1,6)

2 Landstill (2,5)

2 Zombie Infestation (1,8)

2 Stacker (2,7)

2 Gro-A-Tog (3,6)

1 Masknought (1)**

1 Belcher (2)

1 Goblin Sligh (4)

1 Control Slaver (8)


2 Unknown (6,7)


* 3 wMUD, 7 MUD

** 1 U/B


(1) Tight In That Good Way

Metagame Occurrence Percentages


Mean% – Feb., Mar., Apr., May., Jun., Jul.

12.2% – 10.0, _9.7, _9.7, 14.6, 19.6, _9.7 4C Control

10.5% – 12.5, 12.5, _8.5, 10.4, 10.7, _8.3 Hulk Smash

_7.7% – _5.0, _4.2, _8.5, _8.3, _8.9, 11.1 Storm Combo

_6.0% – _5.0, _5.6, _6.9, _4.2, _8.9, _5.6 Dragon

_5.5% – _7.5, _2.8, _4.2, _6.3, _5.4, _6.9 Madness

_4.5% – _7.5, _2.8, _4.2, _2.1, _3.6, _6.9 Stax

_4.3% – _5.0, _5.6, _1.4, _6.3, _7.2, _0.0 FCG / Gobvantage

_4.1% – 12.5, _5.6, _4.2, _2.1, _0.0, _0.0 Rector

_3.8% – _2.5, _1.4, _2.8, _2.1, _0.0, 13.9 MUD / wMUD

_3.6% – _0.0, _5.6, _2.8, _6.3, _0.0, _6.9 Fish

_3.6% – _5.0, _2.8, _1.4, _2.1, _7.2, _2.8 Stacker

_3.5% – _5.0, _0.0, _1.4, _6.3, _5.4, _2.8 GAT

_3.2% – _2.5, _1.4, _5.6, _2.1, _3.6, _4.2 Workshop Slavery

_3.2% – _2.5, _2.8, _4.2, _6.3, _1.8, _1.4 Control Slavery

_3.2% – _5.0, _2.8, _5.6, _4.2, _1.8, _0.0 TnT

_2.8% – _2.5, _2.8, _4.2, _4.2, _0.0, _2.8 Landstill

_2.3% – _0.0, _0.0, _4.2, _0.0, _5.4, _4.2 Affinity

_2.2% – _0.0, _2.8, _1.4, _2.1, _5.4, _1.4 Belcher

_1.9% – _2.5, _2.8, _4.2, _0.0, _1.8, _0.0 Vengeur Masque

_1.2% – _0.0, _2.8, _0.0, _4.2, _0.0, _0.0 R/G Beatz

_1.1% – _2.5, _1.4, _1.4, _0.0, _0.0, _1.4 Goblin Sligh

_0.9% – _2.5, _2.8, _0.0, _0.0, _0.0, _0.0 SuperGro

_0.9% – _2.5, _2.8, _0.0, _0.0, _0.0, _0.0 MadDragon

_0.7% – _0.0, _0.0, _0.0, _2.1, _1.8, _0.0 7/10 Split

_0.7% – _0.0, _2.8, _1.4, _0.0, _0.0, _0.0 Sligh

_0.7% – _0.0, _0.0, _4.2, _0.0, _0.0, _0.0 Modular

_0.6% – _0.0, _1.4, _0.0, _2.1, _0.0, _0.0 Oshawa Stompy

_0.6% – _0.0, _0.0, _1.4, _2.1, _0.0, _0.0 Monoblue

_0.5% – _0.0, _0.0, _0.0, _0.0, _0.0, _2.8 Kiodo CounterBurn

_0.5% – _0.0, _0.0, _0.0, _0.0, _0.0, _2.8 Zombie Infestation

_0.5% – _0.0, _1.4, _0.0, _0.0, _1.8, _0.0 EBA

_0.5% – _0.0, _1.4, _1.4, _0.0, _0.0, _0.0 U/rPhid


MUD was the real surprise of the month. North America has never taken to the archetype, but Crucible and the pressures of the European metagame to deal with combo and Psychatog have brought it into the limelight formerly reserved for Stax. Removing all colors (most of the MUD builds were monobrown) protects from the Sundering Titans that have been popping up in Stax decks, and makes it much easier to get around the inconsistency problem Workshop decks always have to deal with. Metalworker is a card that’s difficult to take advantage of in less-than-monobrown decks, and has long been touted as the source of broken second turns.


Data Period – # unique archetypes (per T8) [number of archetypes in each Top 8] = [average]

2003-09&10 – 20 archetypes (4.0 / T8) 6,8,5,7,8 = 6.8

—–Mirrodin legal

2003-11&12 – 20 archetypes (4.0 / T8) 4,7,5,6,8 = 6.0


—–Restriction: Burning Wish, Chrome Mox, Lion’s Eye Diamond

2004-Jan – 26 archetypes (4.4 / T8) 6,8,7,7,7 = 7.0

2004-Feb – 19 archetypes (3.8 / T8) 6,7,7,7,7 = 6.8


—–Darksteel legal

2004-Mar – 34 archetypes (3.8 / T8) 6,8,8,7,7,6,7,6,7 = 6.9

2004-Apr – 28 archetypes (3.1 / T8) 7,8,7,7,8,8,5,6,7 = 7.0

2004-May – 21 archetypes (3.5 / T8) 7,6,6,5,7,7 = 6.3

2004-Jun – 18 archetypes (2.6 / T8) 6,5,7,6,8,6,5 = 6.1


—–Fifth Dawn legal

2004-Jul – 19 archetypes (2.1 / T8) 7,7,6,5,7,6,5,6,6 = 6.1



354 cardnames in Q4 2003 (10 tournaments)

262 cardnames in January (5)

267 cardnames in February (5)

372 cardnames in March (9)

335 cardnames in April (9)

271 cardnames in May (6)

276 cardnames in June (7)

272 cardnames in July (9)


The archetype counts provide a hint that while Top 8s are still wildly diverse by other formats’ standards, the overall picture is condensing to less than twenty archetypes on a permanent basis. The cardnames (for once directly comparable because July has the same number of tournaments analyzed as March and April) show the refinement of deck design rather more dramatically. July had fewer cardnames in more tournaments than June, and a fifth less cardnames in the same number of tournaments as April. Since fewer cardnames means less random choices, we can see that even the more roguish decks of the summer are using the same tools as the established decks, just in different mixes.


(2) Crucible, Crucible, Crucible

Alright, so I was wrong. Focusing on how bad the Crucible-FastbondZuran Orb combo was, I was blinded to the power of just plain recursive Wasteland. Fortunately, I wasn’t alone in my skepticism, joined by the illustrious [author name="JP Meyer"]JP Meyer[/author], who now thinks Crucible is on its way to The List. Crucible has found its way into Fish, 4C Control, and all manner of Workshop decks, as well as a Turboland variant that won in Minnesota with the infinite combo everyone said was horrible. TMDers are still skeptical about the combo, but virtually every deck is now being put forward with Crucibles or a counter-Crucible plan (typically more CoWs).


JP just recently suggested a mono-Green aggro deck featuring Crucible, simply because it could. The next day, Steven Petersen (waSP) argued that two Crucibles wasn’t enough in an R/G Beatdown list we discussed. When I pointed out that most Crucible use in this then-unpublished report was as two-ofs (see above), Matthieu Durand (Toad) asserted that they hadn’t finished evolving – three maindeck is much better, with probably the fourth in the sideboard. Richard Mattiuzu (Shockwave) thinks they belong in Landstill, too.


In short, walking into GenCon, everyone has Crucible on the brain. This article was submitted a couple of days before the convention, so by the time you read it there’s likely a lot more information available. Suffice it to say, there will be a lot of surprised people if the Top 8 doesn’t feature a dozen or so Crucible of Worlds.


(3) More Error

Not-so-telekinetic TK and I placed hard numeric predictions on Fifth Dawn back when the set reviews were coming out, with me betting on 2.5% and him guessing more along the lines of 5% of the distinct cards in the set would be played. I thought the fix was in, what with all the terrible cards they had printed – and for a while things were looking my way. Then the smartass Europeans found ways to make Staff of Domination, Synod Centurion, and Silent Arbiter playable, not to mention Goblin Cannon. [I confess that not a single damned one of those were in my thoughts when I made my prediction. Hell, Trinket.dec hasn’t even made a full appearance yet. In spite of that, I must take this moment to declare I am officially awesome sauce. – Knut, tickled] Here’s the full slate of appearances:


41 Crucible of Worlds

18 Staff of Domination

4 Night’s Whisper

3 Synod Centurion

2 Goblin Cannon

2 Tel-Jilad Justice

1 Engineered Explosives

1 Razormane Masticore

1 Silent Arbiter


My 2.5% figure would allow 4-5 cardnames, while Ted’s was nearer to 8-9 cardnames. Nine makes him the fair-and-square winner, and puts Fifth Dawn at about the same use level as Urza’s Destiny. Not quite Legacy or Mirrodin, but surely not bad company.


(4) Pip’s Watch List

In terms of appearances per Top 8:


Jan., Feb., Mar., Apr., May., Jun., Jul.

_2.8, _3.4, _3.1, _3.3, _4.0, _4.0, _3.1 – 28 Yawgmoth’s Will

_7.8, _6.4, _4.7, _8.9, _4.2, _6.0, _9.8 – 88 Mishra’s Workshop

10.4, _8.5, 10.2, _9.3, 13.8, 10.3, _8.0 – 72 Mana Drain

_5.2, _7.4, _6.3, _6.3, _8.5, _8.9, _6.1 – 55 Cunning Wish

_1.6, _5.6, _4.0, _4.7, _4.0, _4.6, _4.8 – 43 Dark Ritual

___, ____, ____, ___, ____, _0.4, _4.6 – 41 Crucible of Worlds

_1.6, _0.0, _3.0, _1.3, _1.8, _1.9, _0.4 – 4 Elvish Spirit Guide


Workshops hit a record high once again, but it’s hard to say whether it’s the Workshop or the Crucible that’s driving the appearances. I speculate that Workshops were fair for the time period between Trinisphere’s publication and Crucible, so it’s more likely Crucible. Pure occurrence rates hardly render it a restriction target just yet. After all, Chalice was the last”they’ve gotta restrict that OMG” artifact, and its adoption looked like this:


2003, Jan., Feb., Mar., Apr., May., Jun.

_4.8, _8.6, _6.6, _6.0, _8.0, _7.5, _6.7 Chalice of the Void


The key difference is that Chalice stops spells, but Crucible stops mana, which is even more fundamental, and much less recoverable. I know JP’s planning an article, so I’ll end my speculation.


(5) Card Counts From Jeek

(Missing Decklists: Two unknown archetypes.)

127 Polluted Delta

56 Flooded Strand

26 Wooded Foothills

10 Bloodstained Mire

1 Windswept Heath

116 Volcanic Island

109 Underground Sea

51 Tropical Island

28 Tundra

12 Taiga

9 Bayou

1 Badlands


69 Island

40 Mountain

29 Swamp

7 Forest

1 Plains


65 Mox Sapphire

63 Black Lotus

59 Mox Ruby

58 Sol Ring

55 Ancestral Recall

53 Mox Jet

51 Time Walk

49 Mox Emerald

45 Strip Mine

44 Mox Pearl

37 Mana Crypt

34 Demonic Tutor

34 Tolarian Academy

30 Mana Vault

28 Library of Alexandria

28 Yawgmoth’s Will

26 Mystical Tutor

25 Memory Jar

24 Vampiric Tutor

23 Fact or Fiction

20 Timetwister

19 Tinker

15 Mind Twist

14 Lotus Petal

14 Wheel of Fortune

12 Windfall

10 Necropotence

8 Yawgmoth’s Bargain

7 Balance

7 Mind’s Desire

6 Crop Rotation

5 Grim Monolith

5 Time Spiral

4 Gush

3 Demonic Consultation

3 Entomb

3 Regrowth

2 Frantic Search

2 Stroke of Genius

1 Burning Wish

1 Channel

1 Chrome Mox

1 Lion’s Eye Diamond


180 Force of Will

157 Wasteland

124 Brainstorm

104 Red Elemental Blast

91 Rack and Ruin

91 Tormod’s Crypt

88 Mishra’s Workshop

79 Chalice of the Void

76 Trinisphere

72 Mana Drain

66 Duress

63 Smokestack

62 Goblin Welder

60 Blue Elemental Blast

56 Fire / Ice

55 Cunning Wish

55 Tangle Wire

49 Stifle

44 Bazaar of Baghdad

44 Mishra’s Factory

43 Dark Ritual

43 Metalworker

43 Null Rod

42 Squee, Goblin Nabob

42 Triskelion

41 Crucible of Worlds

38 Misdirection

35 Gorilla Shaman

34 Thirst for Knowledge

32 Accumulated Knowledge

29 Ancient Tomb

29 Intuition

28 Skeletal Scrying

27 Naturalize

27 Sphere of Resistance

27 Standstill

25 Deep Analysis

25 Swords to Plowshares

24 Circular Logic

24 City of Brass

23 Pernicious Deed

23 Rebuild

23 Shivan Reef

22 Grim Lavamancer

21 Arcbound Crusher

21 Blood Moon

21 Juggernaut

20 Basking Rootwalla

20 Cloud of Faeries

20 Curiosity

20 Karn, Silver Golem

20 Rishadan Port

20 Spiketail Hatchling

20 Wild Mongrel

19 Energy Flux

19 Psychatog

19 Sundering Titan

18 Artifact Mutation

18 Pyrostatic Pillar

18 Staff of Domination

17 Damping Matrix

17 Hurkyl’s Recall

17 Tendrils of Agony

17 Xantid Swarm

16 Coffin Purge

16 Exalted Angel

15 Chain of Vapor

15 City of Traitors

15 Faerie Conclave

14 Lightning Bolt

14 Maze of Ith

14 Pyroblast

14 Worldgorger Dragon

13 Daze

13 Disenchant

13 Viashino Heretic

12 Animate Dead

12 Arcbound Ravager

12 Careful Study

12 Frogmite

12 Necromancy

12 Roar of the Wurm

12 Skullclamp

11 Arcbound Worker

11 Echoing Truth

11 Flametongue Kavu

11 Hydroblast

11 Impulse

11 Mindslaver

11 Myr Enforcer

10 Darksteel Colossus

10 Decree of Justice

10 Masticore

10 Platinum Angel

9 Ground Seal

9 Seat of the Synod

8 Berserk

8 Defense Grid

8 Disciple of the Vault

8 Gemstone Mine

8 Genesis Chamber

8 Nevinyrral’s Disk

8 Powder Keg

8 Quirion Dryad

8 Serendib Efreet

8 Thoughtcast

8 Voidmage Prodigy

8 Zombie Infestation – WTF of the Month

7 Brain Freeze

7 Dance of the Dead

7 Ebony Charm

7 Oxidize

7 Rushing River

6 Anger

6 Gilded Lotus

6 Petrified Field

6 Tsabo’s Web

6 Verdant Force

6 Winter Orb

5 Ambassador Laquatus

5 Counterspell

5 Duplicant

5 Firestorm

5 Glimmervoid

5 Great Furnace

5 Pyrite Spellbomb

5 Sword of Fire and Ice

5 Terminate

5 Wonder

4 Arrogant Wurm

4 Cabal Therapy

4 Chain Lightning

4 Chromatic Sphere

4 Compulsion

4 Dust Bowl

4 Elvish Spirit Guide

4 Fiery Temper

4 Goblin Cadets

4 Goblin Charbelcher

4 Goblin Grenade

4 Goblin Lackey

4 Goblin Piledriver

4 Goblin Vandal

4 Goblin Warchief

4 Illusionary Mask

4 Incinerate

4 Jester’s Cap

4 Kill Switch

4 Land Grant

4 Merchant Scroll

4 Night’s Whisper

4 Oath of Druids

4 Phyrexian Dreadnought

4 Phyrexian Negator

4 Planar Void

4 Price of Progress

4 Seal of Cleansing

4 Siege-Gang Commander

4 Tinder Wall

4 Vault of Whispers

3 Annul

3 Arcane Laboratory

3 Ashen Ghoul

3 Back to Basics

3 Chains of Mephistopheles

3 City of Solitude

3 Dwarven Miner

3 Keldon Vandals

3 Memnarch

3 Pentavus

3 Serum Powder

3 Smother

3 Solemn Simulacrum

3 Su-Chi

3 Synod Centurion

2 Buried Alive

2 Earthquake

2 Gaea’s Blessing

2 Goblin Cannon

2 Isochron Scepter

2 Living Wish

2 Mind’s Eye

2 Nether Void

2 Panoptic Mirror

2 Phyrexian Furnace

2 Pyroclasm

2 Pyrokinesis

2 Shattering Pulse

2 Sickening Dreams

2 Tainted Pact

2 Tel-Jilad Justice

1 Bone Shredder

1 Coretapper

1 Deconstruct

1 Dust to Dust

1 Elvish Lyrist

1 Engineered Explosives

1 Gaea’s Cradle

1 Ghastly Demise

1 Gilded Drake

1 Hull Breach

1 Lim-Dul’s Vault

1 Magma Mine

1 Meditate

1 Orim’s Thunder

1 Razormane Masticore

1 Scavenger Folk

1 Scrivener

1 Silent Arbiter

1 Tranquil Domain

1 Uktabi Orangutan

1 Vindicate


Philip Stanton

a.k.a. Dr. Sylvan, Moderator on TheManaDrain.com

prstanto at uiuc.edu