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1 Pili-Pala
1 Flickerwisp
1 Sootwalkers
1 Battlegate Mimic
1 Intimidator Initiate
1 Hobgoblin Dragoon
1 Inquisitor’s Snare
1 Burn Trail
1 Stream Hopper
1 Flame Javelin
1 Barkshell Blessing
1 Last Breath
1 Duergar Mine-Captain
1 Mudbrawler Raiders
1 Prison Term
1 Ember Gale
1 Slinking Giant
1 Cultbrand Cinder
1 Tattermunge Duo
1 Power of Fire
1 Harvest Gwyllion
1 Safehold Sentry
1 Noggle Bandit
9 Mountain
8 Plains
Sideboard
1 Cauldron Haze
1 Patrol Signaler
1 Thornwatch Scarecrow
1 Slippery Bogle
1 Selkie Hedge-Mage
1 Parapet Watchers
1 Oona’s Grace
1 Revelsong Horn
1 Kithkin Zealot
1 Blazethorn Scarecrow
1 Rattleblaze Scarecrow
1 Gravelgill Duo
1 Kinscaer Harpoonist
1 Bloodshed Fever
1 Inescapable Brute
1 Pale Wayfarer
1 Foxfire Oak
1 Thistledown Duo
1 Blistering Dieflyn
1 Hobgoblin Dragoon
1 Ashenmoor Cohort
1 Drain the Well
p3p5 I timed out because my internet lagged hardcore.
I definitely don’t like how pack 3 went in this draft and Patrol Signaller was likely wrong.
Round 1 my opponent was GR and had such hits as Flame Javelin double Tower Above Firespout and a great creature set. We went to three games splitting the first two in blowout draws. Game 3 I got a fast draw with two removal spells and pushed passed his guys with a couple of two for ones.
Round 2 my opponent was WGu. Game 1 he stalled on mana and I won pretty easily. Games 2 and 3 he basically just one-upped me at every possible opportunity. He had Thistledown Liege to wreck my Ember Gale that would kill two guys. Then he had Spellduster for Prison Term both games when he hit seven mana. I’m not sure that I could’ve done anything else in either of these games as his spells were just better than mine.
Until tomorrow when Rich and I have something fun planned…
Nick