fbpx

Search Content

You CAN Play Type I #76: The Death Of Art

No one minds more readable card names. Bigger cart art is something we’d all like to see. Key information being more visible? I can’t complain. The problem is that when all these little, sensible changes came together, we got nicer little trees, but lost the entire forest.

Fun With Old Cards #7: Defying Gravity’s Sphere

The heart of the deck, Gravity Sphere, is one of those cards that bring out the rules lawyer in everyone – especially when I get the creature combos going and destroy everything else around! Plus, I answer mail from my fans.

The Battering Craghorn Dilemma: Craghorn!

While a face up Skirk Commando usually means that either Sparksmith is ready to go or you have something to make the Commando unblockable, it has no single card advantage. Battering Craghorn, on the other hand, can step in quite nicely on turn 4 and stop the bleeding. Drop a face up Craghorn, and the beats just stop.

The Battering Craghorn Dilemma: Commando!

The real reason Skirk is better than Craghorn is that people just don’t block that much nowadays. From my experience, I’d say about 65% of the time or so I’m able to get a Skirk through… And looking ahead, Legions offers absolutely zero reasons to block a face down creature.

Magic: The Representation

If I’m just going to”deal” with the problem, then I’m going to use Urza’s Saga Rewinds, thereby keeping most of my deck”old school.” In this way, Wizards will be losing my Eighth Edition money; however, there’s no real impact here because most players with cards from older sets tend to use those rather than their non-foily white-bordered editions. So the money Wizards”loses” from me wouldn’t actually be theirs anyway.

Talking In My Sleep, Dreaming Of Slivers

Slivers are one of the favorite”tribes” in Magic for a reason: They bridge the gap between casual and competitive players. A casual player can rave about Slivers, and Grumpy McTournamentman won’t walk over and smack him in the head. So let’s look at the Slivers and see which ones may be tournament-worthy and which ones are not, and then create some preliminary Standard decks to look at.

From Right Field: How To Score A Cheap Column

This week, we’re going to do something that journalists call Interviewing Yourself. This is a technique in which the writer asks himself (or herself) questions that he (or she) then answers. In theory, this is supposed to give the writer (and, by extension, the reader) some Deep Insight into His (or Her) Own Mind. In reality, it’s a cheap way to get a column.

The Mixed kNuts Doubleheader: Me And Sleazy In The Big Easy, And I Got My Mind On My Money And My Money On My Drafts

When you publicly bitch about Wizards on the front page of one of the Big Three Magic websites, you’re going to get attention. When Wizards actually steps up to the plate and provides you with the information you were complaining about, you better be ready to come correct and cough up the analysis…. And so I did. Here’s everything I can figure out about Onslaught draft from Draft 3 of Chicago, as well as the story of what it was exactly that I showed to the ladies in New Orleans.

Creature Feature: Dave’s Legions Prerelease Report

I’m not ready to say Legions is the new Homelands, as others have – there’s more than three playable cards in this set – but the list of cards I’d call tournament-playable is short. But middle sets are often lacking in that department, as it’s the final set in block formats that tend to have the bulk of the bombs. While lacking in cards for Constructed environments, though, this set is going to be a blast to draft.

Testing, Tested… Turbofog!

In my last article, I left off by saying that I was sufficiently confident in my Turbofog deck that I would run it in a sanctioned tournament. Well, this I did, and I have a report that verifies two things that I have recently realized:
1. Turbofog is tournament-viable
2. I am a ninny… Well, I’ve known that for a long time, actually.

Acquiring A Legion Of MEN: The Top Legions Cards To Trade For

There are the Hyped-Up Cards, the cards that may or may not be good, and the cards that are solid gold but nobody knows or accepts this fact yet. A good example of a Hype card from this set would be the Mistform Ultimus – I mean sure, he’s a Squirrel Cat Beast Efreet Island Fish Dragon Townsfolk Druid Bandit Lord – but that doesn’t mean he’s good, even if he pretends to be a Necrosavant, Walking Dead, and Ball Lightning at the same time. After all when you get right down to it, the Ultimus is just a damn dirty ape.

The Sickest Kids On The Block: A Reanimator Primer

By now, the cat is clearly out of the bag when it comes to the Standard B/R Reanimator deck. All right – that’s an understatement. The cat escaped the bag aeons ago and is currently shooting craps in the alley with a 40 oz. in hand. Reanimator has been making the rounds on Magic Online for a good month and a half, and the deck had a large number of disciples running it in the Masters Gateway tournament as well.

The Prerelease Survival Guide: Things You Oughtta Sorta Know

There are many more common flyers in this set than there were in Onslaught, so don’t be lured into the idea that the skies are safe this weekend. You should play Slivers if you have them, especially if it’s rare, because otherwise you may get elbowed by Shifting Sliver. If your opponent has Mountains and you’re doing combat math, always add four to the total you think they can attack you with… All these and many many more!

The Casual Player’s Guide to Surviving the Legions Prerelease

Legions is really breaking all the rules here, being a set composed entirely of creatures – meaning no sorceries, instants, enchantments, or artifacts – and you begin to see that really, you’re gonna be up the creek unless you get some help. So if you don’t know Sealed or just need advice from a roaming marmot, I’m here to help!

A Different Standard: Why I Should Have Played White Weenie In The Masters

Masters players, being the best of the best, like to play controlling decks with all the answers. The feeling is that as long as the deck has the tools to make the win possible, they will outplay their opponent and achieve the victory. Tog, with its card drawing, counter magic, creature control, and game-ending Upheavals, fits perfectly into the Masters players mindset… So I created another deck, which did beat Tog…