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Yawgmoth’s Whimsy #61: Green Beer

Last weekend, a local store held a Saint Patrick’s tourney where only green cards could be used. I like these alternative formats – for one thing, there are no netdecks, and the metagame is pretty much whatever you can conceive… Which is why I had mixed feelings upon seeing Abe Sargent’s article about this format a while back. On the plus side, he writes well and covers interesting topics. On the down side, now there were netdecks to copy. However, I noticed that he left out two or three archetypes…

From Right Field: How To Stay Alive

Do you really think that you can build an OnBC deck without knowing what the final 25% of the cards will be? You’ve got your nasty Beast thing all ready to go, don’tcha? For all you know, this card will be in Scourge:

FATHER NELSON, HOSER CLERIC

Creature – Cleric Legend

W

1/1

Remove Father Nelson from the game: Choose a creature type. All opponents remove all creatures of the chosen type they control from the game. Search each opponent’s hand, graveyard, and library for all creature cards of the chosen type and remove them from the game. Set them on fire. Draw a card.

Yeah, it’s a little undercosted, but Wizards claims to be giving white some good weenies again.

Switching Dilemmas: How Legions Has Affected My Onslaught Draft Picks

I am not sure why people rush to get strategy articles out there; even Nick wanted to work on Legions stuff shortly after the pre-release. I didn’t know Legions strategy then, and I hate looking back at my articles and seeing stuff I no longer agree with… And now, thanks to Legions’ new cards, three of my earlier Dilemma stances have been flipped on their ear.

How Risky Is Your Deck? I Mean, Really?

My Skirk Fire Marshall deck should have worked without a charm… But even though it was a simple two-card combo that I needed to go off, I needed so much more. Are you making a mistake in not seeing the (over)complexities of your deck?

My Side Of The Story: What Happened At GP: Boston

Well, it’s about time that I set the record straight on the recent events regarding what happened to me at GP Boston. The fact of the matter is that nothing I can say can really affect anyone’s opinion on the issue, and I gave up on doing so early on when I realized this. Anybody can believe whatever they want, and I’m not going to be the one wasting my time trying to convince people to believe my side over hearsay….

Windborn (And Windy) Musings

I’m here to talk about two different Windborn Opposition decks that I’ve tested in the last couple of weeks, one of which came straight out of Jimmy Bean’s nugget, while the other one was carefully distilled by me through hours of painstaking research and number-crunching. It went 7-2 over the course of two tournaments last weekend, but it’s still not very good – but what that 7-2 really tells you is that there’s a lot of power inherent in the good parts of the deck…

The Diary Of doctorjay: The Seedborn Cometh

The suggestions for changes to the Marksman, my Kamahl/Goblin Sharpshooter deck, since my last”Diary” installment have been flooding in – why not Pitchstone Wall? Use cycling lands! Wooded Foothills, dummy! Far Wanderings and Living Wish! Well, I checked out some of those changes, and here’s the next thirty games or so with this sucker as it gives people the ride to Scoopville.

Fun With Old Cards #10: Archimedes’ Euphoria, Unleashed!

But wait! You’ve spent around $100 here at StarCity for four Eurekas only to build a deck you will play with only once? Folks, this is where the concept of”deck evolution” comes into play. You need to play your Eurekas. If you own four like I do (and I got them all when I lived in Eureka! How’s that for style points?), you want to use them as often as possible. So here’s three Eureka-based multiplayer decks that may get you banned from your playgroup.

Astrotog, Or: Why Spending Two Hours From Design To Tourney Is A Bad Idea

Then an idea – an evil, wretched idea – pops into my thoughts. Why not just take out red in AstroGlide, add a dash of black, and a ton of blue? I could just throw down a Slide, protect it with counterspells, draw some cards, Wrath of God, play a Psychatog, slide it out if necessary, and if I want to, Upheaval. Best of all, I could even kill on turn 6 with a decent draw.

Four Facts That Define Onslaught Block As We Know It

Unless you’re going to Pro Tour Venice, or your local store is having lots of OnBC events, you shouldn’t really care… Or should you? Many of this site’s readers have played in OnBC events – I’m one of them, in fact, as my local Wizards store has already had one OnBC Arena league and will soon have another. Although I took first place in my last Arena league with The Rock, it was a suboptimal decklist… But here’s what I learned along the way.

Building A Better Plot: A Casual Magic League

Here is the basic premise of Magic Shop: You have some virtual money. Using that virtual money, you bring in sealed Magic product and create a sealed deck. Over time, you gain more money by both playing and winning, so you can add more product to your deck. You can also gain or lose cards in ante. As you get more points, you have access to older and more expensive cards. Therefore, the whole idea of Shop is that, week in and week out, your games matter.

The Easiest Pro Tour You’ll Ever Qualify For

Since you play against teams with the same record as you in a Swiss tournament, it is likely that you will have similar ratings to your opponents all day long. A 5-0 record can yield 80 points at a 32K event. Even a 3-0 at a measly 16K event is worth 24 points.
If you can string together those two events, you are halfway to being qualified for the next Pro Tour.

You CAN Play Type I #81: Is Type I Broken, And Do We Need To Fix It? – Part III

If people complain about Mishra’s Workshop, it’s because they haven’t read all the articles on how to play against TnT (or how to build tight decks in the first place). The more intelligent protesters, though, shout out against the deck’s real power: Survival of the Fittest. DCI’s reasoning on Entomb is as scary as it is senseless, because if you believe they’re serious, then Survival should have been the target because it draws every turn with Squee.