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The Beautiful Struggle: Laying Down the Law

Today’s subject certainly isn’t a new one. In fact, there’s a little-known clause in the back of the Comprehensive Rules; it says all paid writers for Magic-related websites have to devote a certain number of words to rules issues in their first year, or the Wizards of the Coast are allowed to rent out a bunch of Microsoft’s thugs to beat some respect into you. That’s why Tim Aten is so tall and so angry: he doesn’t write about that stuff too often, so they’ve been stretching him on the rack for a while now. Since I’ve been doing this thing for about eight months now, I’m starting to feel the pressure.

Saviors Against Kamigawa: First Thoughts

Is Thoughts of Ruin a major format changer or yet another overhyped card that won’t see much play? That’s what michaelj is out to investigate today, building a series of test decks and then slamming them up against his Regionals gauntlet as hard as he can.

Firing Back: Taking Tinsman to Task Over Saviors of Kamigawa Design

Today Zvi turns his eye for set design to Brian Tinsman’s MagictheGathering.com article and explains the choices he would have made in designing Saviors of Kamigawa. He also discusses the flaws in Kamigawa Block, delivers a Top 10 list of things he learned at the Vs. System Pro Circuit, and answers the question: Is Trinisphere interactive?

Saviors Combo Week: The Winner, And Next Week’s Contest!

There were many good combos this last week, but the best has to be from Chris Hyde, pointing out how Sekki, Seasons’ Guide was an automatic win with Pandemonium on the table. He even provided two decks — one serious, one for fun — for a neat little infinite combo that blasts the socks out of most people. (Assuming you’re not facing Engineered Plague, of course.) So Chris wins the $20!

So what’s next week’s challenge?

Tribal Wars.

We’re looking for decks based around a particular tribe, much like online Tribal Wars decks (albeit without the "online cards only" restriction). Obviously, throwing together a plain ol’ Goblins deck isn’t going to win you the Casual Challenge; the weirder and more creative the creature type, the better! So send in your article to Mail us at https://sales.starcitygames.com/contactus/contactform.php?emailid=2 today!

3 Months In The Life Of A Poor Magic Pro

I’ve decided to write an article about the last three months in my life, as I spent them all in America and underwent quite a few changes, some for better, some for worse, depending mainly on if you are one of my parents or not. If you are looking for an article on the latest Type Two deck or what you should be drafting this week on MODO, then this is probably not for you, but if you want to know what it is like to be at rock bottom and still make the best of what you have, then settle down make yourself a cup of tea. You’re in for a nice ride and I hope you will enjoy it.

Stampeding Serow: The Antelope Of Destiny

Today, Mono-Green doesn’t have the tools to play Control. Yes, Green has some of the best Control cards in the format – but with neither Desert Twister nor Spike Weaver, the color simply can’t go it alone. Nevertheless, there’s still reason to celebrate Stampeding Wildebeest’s reincarnation as Stampeding Serow… especially when you think about pairing it with Kiki-Jiki in an R/G Mirror Breaker deck.

Saviors in Kamigawa Block Constructed

While most of the world is discussing what impact Saviors will have on the Regionals season, The Cak peeks one step ahead and takes a shot at what the effect of Saviors will be on Kamigawa Block Constructed. Why should you listen to him? Well, he started the Taking Back Sunday mailing list and is teammates with the last Block Constructed Pro Tour winner.

SCG Daily – The Keys to Making Top 8 in Vintage Tournaments

Pure Magic would be a world where there were no card pool constraints on a person’s deck choice, where there were no time limits, where everyone has perfect information as to the decks in the metagame and where no one made play mistakes. Unfortunately, Vintage, as defined by the rules of Magic and the banned and restricted list, doesn’t exist. What exists is a particular variant of Vintage called Tournament Vintage. It is essential to tournament success that you focus upon the actual features of Vintage tournaments, not just the features of the format as defined by the rules. In this article I am going reveal all of my secrets – all of the tidbits of knowledge I’ve picked up from my experience in Vintage tournaments.

SCG Daily – Interactivity in Vintage

Probably the most interesting article I’ve read all year is Mike Flores’ article on Interactivity. WARNING! ALERT! WARNING! I’d like to talk about Interactivity and Vintage. That means boring Magic theory to those of you who couldn’t care less. For those that do care, let’s parse what Master Flores has had to say on the subject and see how that applies to Vintage as a whole.

You CAN Play Type I #149 – The Interactivity War (Oscar Forces Interaction With Mike Flores)

After graduating Law School, Oscar Tan is back with his theoretical thoughts on the Theory of Interactivity (or something). In fact, Oscar and Stephen Menendian go head to head on this subject today in dueling theory articles, both designed to answer Master Magic Theorist Mike Flores. Peep both articles for yourselves and tell us who got the better of the debate in the forums!

The Iwamori Hangover

When Jamie Wakefield is on, he is one of the most evocative and funniest writers ever to grace the Magic community. Today he is most certainly on. Two new decklists, tons of fun anecdotes, and a short tale of the drunken monk. You cannot miss this article.

Fifty Multiplayer Combos From Saviors

It’s Abe Sargent’s hundredth article, and he wants you to join the fun! He’s created fifty Saviors-based combos (which, by a lovely coincidence, is this week’s $20 Casual Challenge) to encourage and inspire deckbuilders everywhere… and his most-used card is blue, it’s a common, and it’s not Ideas Unbound.

Magical Hack: Saviors in Standard

In my last article you saw the best of the old Type Two. Here’s an attempt to get from there into the realm of the new Type Two you’ll be seeing at Regionals. In order to do that, I intend to talk about every card from the new set I can see having a potential effect on the Standard metagame, either by altering a pre-existing deck or tempting the creation of a new deck.

April Type One Metagame Breakdown

Phil has the scoop on all the info you need to know to prepare for the war at Rochester, including the post-Trinisphere metagame shifts, the Vintage Pro Tour standings, and more analysis than you can shake a stick at!

Those Silly Invitational Decks

In a typically scene-setting fashion, the players who participated in the Invitational were recently allowed to give their ever-valued opinion on Standard by playing it for three rounds, conveniently giving us all a taste of what to expect at Regionals, short of whatever we get from Saviors of Kamigawa.
‘Cept they was just having fun, yo.