Courtesy of Wizards of the Coast (WotC) and Kotaku, check out the the blue God/Vehicle modal DFC in Kaldheim — Cosima, God of the Voyage!
Both sides of this card have a lot going on, so be sure to read them carefully.
While a three-mana 2/4 isn’t that impressive, the real fun begins once you untap with it and get to decide to exile it or not. If you have a flow of lands coming, you can exile Cosima and start to build up the voyage counters. Then if you are out of lands or need specific cards, bring Cosima back from exile as a larger creature and draw some cards. The longer the voyage for Cosima, the better the payoff.
As The Omenkeel, you get a two-mana 3/3 Vehicle that only requires a power of one to crew. Not only do you get to start beating down as early as the third turn, you can find lands from your opponent’s deck to build your mana base, setting up more fuel for Cosima when/if you have deployed the God. And if you have other Vehicles on the battlefield, they can also help you discover more lands for the taking. Notably, once The Omenkeel exiles any number of lands, you may play them, no matter if The Omenkeel is on the battlefield or not.
What do you think of Cosima, God of the Voyage? Are you more interested in the God or Vehicle side?
Kaldheim is currently scheduled to release on February 5. You can check out our official Kaldheim Preview Gallery here.