fbpx

AuthorDave Meddish

A former computer game designer, Dave is best known for his deck ideas for Standard and Extended and metagame and deck analyses. And, of course, his fabulous good looks.

Feature Article – Mono-White at the Nationals Qualifiers… Seriously?

Visit the StarCityGames.com booth at Grand Pris: Washington!
Thursday, May 20th – The day started out well enough at 2-0, wrecking Mythic and Grixis with Geopede Jund, but then in round 3, I ended up being paired against an old acquaintance of mine, Joel Allen. He was running some strange mono-White creation – I couldn’t make heads nor tails of it initially. Emeria, the Sky Ruin? Kor Cartographer? What in the name of Hazezon Tamar was going on here?

Feature Article – Double Whammy: A Look at U/R Runeflare Trap


Grand Prix: Oakland!

Thursday, February 11th – Once upon a time, there was this curious little U/R deck, built around filling an opponent’s hand with cards and killing them with Ebony Owl Netsuke and Sudden Impact, not only throwing the traditional concept of card advantage out the window, but then rolling over the corpse with a steamroller and lighting it on fire. One could argue that it was truly taking the concept of a “tempo deck” to its most extreme.

Feature Article – From The Jaws of Victory: Dave’s 2009 States Report


StarCityGames.com 10K Open - Los Angeles

Friday, December 18th – Those who have read my intermittent ramblings in the past might remember that winning States has been my grail, my dream, my nigh-unattainable goal over the many, many years I’ve been slinging cards. I have come close, oh so close, in years past, making many Top 8s or missing them by whisker-thin tiebreakers. My precious, it taunts me so, but I shall have it…

Feature Article – Back to the Grind: Archive Trap In the New Standard

Read Feature Articles every week... at StarCityGames.com!
Friday, October 9th – Those who know me know I’m a pretty nice guy. Need someone to help move furniture, got a favor to ask, I’m your man. And yet, my favorite Magic decks to play are resource denial decks; land destruction, hand denial and mill decks. Deep down, I suspect I’m a closet sadist. It would explain so very many things.

Feature Article – Token for Granted: Dave’s 2009 Regionals Report

Visit the StarCityGames.com booth at Grand Prix Seattle!
Tuesday, May 26th – I never miss Regionals if I can avoid it. Even if I scrubbed out, Lord knows I could use the diversion. I’d like to tell you about all my various decks I built for testing, but between the release of Alara Reborn and Regionals, it was mostly building decks with Jund Hackblade and discovering that they sucked. I ultimately settled on B/W Tokens…

Whither Extended? A Potential Look at the Format, Post Rotation

Read Feature Articles every Monday and Thursday... at StarCityGames.com!
Thursday, March 27th – Wizards has tweaked the upcoming Extended rotation, letting up play with our Onslaught fetchlands for another year. Good news for those who shelled out big bucks for those Flooded Strands. Nevertheless, a whopping seven sets are leaving Extended, a veritable K-T Extinction Event in the Magic kingdom.

Red Deck Wins (Or Does It?) in 2008

I had my doubts about the venerable Red Deck Wins in this current Extended environment. It didn’t have a good showing in Valencia. Too much hate in the environment. From Counterbalance to Vedalken Shackles to Engineered Explosives to Doran to…

Well, you get the point.

Blink And You’ll Miss It – Dave’s 2007 States Report *Top 8*

I’m not sure why States, as a tournament, holds such an allure for me. Maybe it’s the freewheeling, undefined metagame, which allows for any deck to break through and become the Next Best Thing. Maybe it’s the mad scramble to find any crumb of tech to wedge into a deck.

For me, I think it’s the plaque.

Road to Regionals – Izzetron 2007

Get ready for Magic the Gathering Regionals!
When I’m testing for a big tournament for Regionals, the modus operandi is usually to build a gauntlet, test, read, test, read, rebuild the gauntlet, settle on a deck, and, usually in my case, audible at the last second. Sometimes it works, sometimes it doesn’t. This year, I thought, might be different. For, you see, I found the deck I wanted to play very, very early in the testing process.

Back in Black? – Mono-Black Control for 2007

Is Mono-Black Control a viable idea with the printing of Damnation and Extirpate? One’s initial response would be “well, duh,” but Dave decided to put it to the test, starting with Jeroen Remie’s original decklist and going from there… Did his experiments succeed? Read on to find out!

TriscuitTron In Post-Planar Chaos Standard

Standard is a wide-open field right now, but many if not most of the Tier 1 decks are powered by the trifecta of the Power Plant, Mine and Tower; the mighty Urzatron. With the release of Planar Chaos, every deck gets a few new trinkets to toy with. The Tron-based decks are no exception. But who gets the best toys? You could make an argument for my personal favorite of the Trons, TriscuitTron.